|
@@ -122,11 +122,11 @@ const int NAMES_PER_TOWN=16;
|
|
|
const int CREATURES_PER_TOWN = 7; //without upgrades
|
|
|
const int MAX_BUILDING_PER_TURN = 1;
|
|
|
const int SPELL_LEVELS = 5;
|
|
|
-//const int CREEP_SIZE = 4000; // neutral stacks won't grow beyond this number
|
|
|
-const int CREEP_SIZE = 2000000000;
|
|
|
+const int CREEP_SIZE = 4000; // neutral stacks won't grow beyond this number
|
|
|
+//const int CREEP_SIZE = 2000000000;
|
|
|
const int WEEKLY_GROWTH = 10; //percent
|
|
|
const int AVAILABLE_HEROES_PER_PLAYER = 2;
|
|
|
-const bool DWELLINGS_ACCUMULATE_CREATURES = true;
|
|
|
+const bool DWELLINGS_ACCUMULATE_CREATURES = false;
|
|
|
const bool STACK_EXP = true;
|
|
|
const bool STACK_ARTIFACT = true;
|
|
|
|