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Try to fix crash on watching AI hero stepping into FoW

Ivan Savenko 4 months ago
parent
commit
cf45a131e7
1 changed files with 2 additions and 0 deletions
  1. 2 0
      client/NetPacksClient.cpp

+ 2 - 0
client/NetPacksClient.cpp

@@ -568,6 +568,8 @@ void ApplyClientNetPackVisitor::visitTryMoveHero(TryMoveHero & pack)
 			i->second->heroMoved(pack, verbose);
 		}
 	}
+
+	GAME->map().waitForOngoingAnimations();
 }
 
 void ApplyClientNetPackVisitor::visitNewStructures(NewStructures & pack)