瀏覽代碼

Merge pull request #362 from vcmi/appveyor/vcpkg

AppVeyor builds with Vcpkg and CMake improvements
ArseniyShestakov 8 年之前
父節點
當前提交
d0bd4efbc7
共有 49 個文件被更改,包括 991 次插入2482 次删除
  1. 5 8
      AI/BattleAI/CMakeLists.txt
  2. 17 7
      AI/CMakeLists.txt
  3. 5 6
      AI/EmptyAI/CMakeLists.txt
  4. 3 7
      AI/StupidAI/CMakeLists.txt
  5. 8 11
      AI/VCAI/CMakeLists.txt
  6. 94 61
      CI/appveyor.yml
  7. 25 6
      CI/get_package_name.sh
  8. 0 18
      CI/msvc/appveyor_toolchain.txt
  9. 6 0
      CI/msvc/build_script.bat
  10. 5 0
      CI/msvc/coverity_build_script.bat
  11. 17 0
      CI/msvc/coverity_upload_script.ps
  12. 17 0
      CI/msvc/install.sh
  13. 255 190
      CMakeLists.txt
  14. 0 11
      client/Autoupdate.mm
  15. 4 20
      client/CMT.cpp
  16. 33 79
      client/CMakeLists.txt
  17. 0 16
      client/Info.plist
  18. 0 26
      cmake_modules/CMakeCPackOptions.cmake.in
  19. 1 1
      cmake_modules/FindFFmpeg.cmake
  20. 70 12
      cmake_modules/VCMIUtils.cmake
  21. 205 68
      cmake_modules/cotire.cmake
  22. 79 59
      launcher/CMakeLists.txt
  23. 二進制
      launcher/VCMI_launcher.ico
  24. 19 11
      lib/CMakeLists.txt
  25. 18 2
      lib/VCMIDirs.cpp
  26. 2 18
      lib/minizip/CMakeLists.txt
  27. 47 0
      osx/CMakeLists.txt
  28. 34 0
      osx/Info.plist.in
  29. 0 15
      osx/download_dependencies.sh
  30. 二進制
      osx/osx-vcmibuilder/innoextract
  31. 二進制
      osx/osx-vcmibuilder/unshield
  32. 二進制
      osx/osx-vcmibuilder/vcmibuilder.icns
  33. 0 307
      osx/osx-vcmibuilder/vcmibuilder.xcodeproj/project.pbxproj
  34. 0 53
      osx/osx-vcmibuilder/vcmibuilder/AppDelegate.h
  35. 0 395
      osx/osx-vcmibuilder/vcmibuilder/AppDelegate.m
  36. 0 2
      osx/osx-vcmibuilder/vcmibuilder/en.lproj/InfoPlist.strings
  37. 0 772
      osx/osx-vcmibuilder/vcmibuilder/en.lproj/MainMenu.xib
  38. 0 6
      osx/osx-vcmibuilder/vcmibuilder/main.m
  39. 0 34
      osx/osx-vcmibuilder/vcmibuilder/vcmibuilder-Info.plist
  40. 0 7
      osx/osx-vcmibuilder/vcmibuilder/vcmibuilder-Prefix.pch
  41. 0 15
      osx/package.sh
  42. 0 30
      osx/sparkle_appcast.xml
  43. 0 171
      osx/sparkle_release_notes.html
  44. 0 0
      osx/vcmi.icns
  45. 0 12
      osx/vcmi_dsa_public.pem
  46. 0 3
      scripting/erm/CMakeLists.txt
  47. 9 8
      server/CMakeLists.txt
  48. 1 1
      server/CVCMIServer.cpp
  49. 12 14
      test/CMakeLists.txt

+ 5 - 8
AI/BattleAI/CMakeLists.txt

@@ -1,6 +1,3 @@
-project(battleAI)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 
 set(battleAI_SRCS
@@ -28,9 +25,12 @@ set(battleAI_HEADERS
 		ThreatMap.h
 )
 
-if (ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
+assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
+
+if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
 	return()
 endif()
+
 add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
 target_link_libraries(BattleAI vcmi)
 
@@ -39,7 +39,4 @@ vcmi_set_output_dir(BattleAI "AI")
 set_target_properties(BattleAI PROPERTIES ${PCH_PROPERTIES})
 cotire(BattleAI)
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-	install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
-endif()
-
+install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})

+ 17 - 7
AI/CMakeLists.txt

@@ -1,20 +1,30 @@
-project(AI)
-cmake_minimum_required(VERSION 2.8)
+#######################################
+#        FuzzyLite support            #
+#######################################
 
-option(FORCE_BUNDLED_FL "Force to use FuzzyLite included into VCMI's source tree" OFF)
+if(NOT WIN32 AND NOT APPLE)
+	option(FORCE_BUNDLED_FL "Force to use FuzzyLite included into VCMI's source tree" ON)
+else()
+	option(FORCE_BUNDLED_FL "Force to use FuzzyLite included into VCMI's source tree" OFF)
+endif()
 
-if (NOT FORCE_BUNDLED_FL)
+if(NOT FORCE_BUNDLED_FL)
 	find_package(FuzzyLite)
 else()
 	set(FL_FOUND FALSE)
 endif()
 
-if (NOT FL_FOUND)
+if(NOT FL_FOUND)
     set(FL_BUILD_BINARY OFF CACHE BOOL "")
     set(FL_BUILD_SHARED OFF CACHE BOOL "")
-    set(FL_BUILD_TESTS OFF CACHE BOOL "")
-    add_subdirectory(FuzzyLite/fuzzylite)
+	set(FL_BUILD_TESTS OFF CACHE BOOL "")
+	add_subdirectory(FuzzyLite/fuzzylite EXCLUDE_FROM_ALL)
 endif()
+
+#######################################
+#        Add subdirectories           #
+#######################################
+
 add_subdirectory(BattleAI)
 add_subdirectory(StupidAI)
 add_subdirectory(EmptyAI)

+ 5 - 6
AI/EmptyAI/CMakeLists.txt

@@ -1,6 +1,3 @@
-project(emptyAI)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 
 set(emptyAI_SRCS
@@ -16,11 +13,13 @@ set(emptyAI_HEADERS
 		CEmptyAI.h
 )
 
+assign_source_group(${emptyAI_SRCS} ${emptyAI_HEADERS})
+
 add_library(EmptyAI SHARED ${emptyAI_SRCS} ${emptyAI_HEADERS})
 target_link_libraries(EmptyAI vcmi)
 
 vcmi_set_output_dir(EmptyAI "AI")
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-    install(TARGETS EmptyAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
-endif()
+set_target_properties(EmptyAI PROPERTIES ${PCH_PROPERTIES})
+
+install(TARGETS EmptyAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})

+ 3 - 7
AI/StupidAI/CMakeLists.txt

@@ -1,6 +1,3 @@
-project(stupidAI)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 
 set(stupidAI_SRCS
@@ -16,6 +13,8 @@ set(stupidAI_HEADERS
 		StupidAI.h
 )
 
+assign_source_group(${stupidAI_SRCS} ${stupidAI_HEADERS})
+
 add_library(StupidAI SHARED ${stupidAI_SRCS} ${stupidAI_HEADERS})
 target_link_libraries(StupidAI vcmi)
 
@@ -24,7 +23,4 @@ vcmi_set_output_dir(StupidAI "AI")
 set_target_properties(StupidAI PROPERTIES ${PCH_PROPERTIES})
 cotire(StupidAI)
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-    install(TARGETS StupidAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
-endif()
-
+install(TARGETS StupidAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})

+ 8 - 11
AI/VCAI/CMakeLists.txt

@@ -1,10 +1,7 @@
-project(VCAI)
-cmake_minimum_required(VERSION 2.6)
-
-if (FL_FOUND)
-    include_directories(${FL_INCLUDE_DIRS})
+if(FL_FOUND)
+	include_directories(${FL_INCLUDE_DIRS})
 else()
-    include_directories(${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite/fuzzylite)
+	include_directories(${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite/fuzzylite)
 endif()
 include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 
@@ -27,12 +24,14 @@ set(VCAI_HEADERS
 		VCAI.h
 )
 
-if (ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
+assign_source_group(${VCAI_SRCS} ${VCAI_HEADERS})
+
+if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
 	return()
 endif()
 
 add_library(VCAI SHARED ${VCAI_SRCS} ${VCAI_HEADERS})
-if (FL_FOUND)
+if(FL_FOUND)
 	target_link_libraries(VCAI ${FL_LIBRARIES} vcmi)
 else()
 	target_link_libraries(VCAI fl-static vcmi)
@@ -43,6 +42,4 @@ vcmi_set_output_dir(VCAI "AI")
 set_target_properties(VCAI PROPERTIES ${PCH_PROPERTIES})
 cotire(VCAI)
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-	install(TARGETS VCAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
-endif()
+install(TARGETS VCAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})

+ 94 - 61
CI/appveyor.yml

@@ -1,72 +1,105 @@
+# Common configuration for all branches
 version: 1.0.{build}
 max_jobs: 2
 clone_depth: 10
 clone_folder: c:\projects\vcmi\source
-init:
-- cmd: set QTDIR=C:\Qt\5.7\msvc2015
-environment:
-  BUILD_PLATFORM: x86
-  BUILD_CONFIGURATION: Release
 install:
-- cmd: >-
-    cd c:\projects\vcmi\
-
-    curl -fsS -o vcmi_depends_%BUILD_PLATFORM%.zip https://dependencies.vcmi.download/msvc/vcmi_depends_%BUILD_PLATFORM%.zip
-
-    7z x vcmi_depends_%BUILD_PLATFORM%.zip -odepends
-
-    cd source
-
-    git submodule update --init --recursive
-
-    cd ..
-
-    mkdir build_%BUILD_PLATFORM%
-
-    cd build_%BUILD_PLATFORM%
-
-    cmake -DCMAKE_TOOLCHAIN_FILE=../source/CI/msvc/appveyor_toolchain.txt ../source
+- bash c:\projects\vcmi\source\CI\msvc\install.sh
 build_script:
-- cmd: >-
-    cd c:\projects\vcmi\build_%BUILD_PLATFORM%
-
-    msbuild vcmi.sln /p:configuration=%BUILD_CONFIGURATION% /maxcpucount:2
-
-    IF "%APPVEYOR_REPO_TAG%"=="true" cpack
-
-
-    mkdir dist_%BUILD_PLATFORM%
-
-    copy %BUILD_CONFIGURATION%\*.exe dist_%BUILD_PLATFORM%
-
-    copy %BUILD_CONFIGURATION%\*.dll dist_%BUILD_PLATFORM%
-
-    copy %BUILD_CONFIGURATION%\lib\*.dll dist_%BUILD_PLATFORM%
-
-    mkdir dist_%BUILD_PLATFORM%\AI
-
-    copy %BUILD_CONFIGURATION%\AI\*.dll dist_%BUILD_PLATFORM%\AI
-
-    cd dist_%BUILD_PLATFORM%
-
-    mkdir platforms
-
-    copy %QTDIR%\bin\Qt5Core.dll .
-
-    copy %QTDIR%\bin\Qt5Gui.dll .
-
-    copy %QTDIR%\bin\Qt5Widgets.dll .
-
-    copy %QTDIR%\bin\Qt5Network.dll .
-
-    copy %QTDIR%\plugins\platforms\qwindows.dll platforms
-
-    7z a c:\projects\vcmi\source\vcmi-%BUILD_PLATFORM%-%BUILD_CONFIGURATION%.zip * -mx=7 -r -x!*.exp -x!*.lib
-
-    7z a c:\projects\vcmi\source\vcmi-%BUILD_PLATFORM%-%BUILD_CONFIGURATION%.zip c:\projects\vcmi\depends\bin\*.dll -mx=7
+- cmd: c:\projects\vcmi\source\CI\msvc\build_script.bat
 artifacts:
-- path: vcmi-x86-Release.zip
+- path: build_$(VCMI_BUILD_PLATFORM)\*.exe
 notifications:
   - provider: Slack
     incoming_webhook:
       secure: zxT3HTnxL744HiSv7ig7sjGL4LmJ8n3MsY8PEA/kinbVMkmcxrSgVBVkHV79RfSWSyq4oLMSRvMMpG8SuDWnf6oK/qvgaiAWfwwlCIiA7uQ=
+
+# Branch-specific configuration
+for:
+# Extended configuration for toolchain_test branch
+-
+  branches:
+    only:
+      - toolchain_test
+  environment:
+    matrix:
+      - NAME: MSVS 2015 x86 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Release
+      - NAME: MSVS 2015 x86 - Debug
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Debug
+
+      - NAME: MSVS 2015 x64 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015 Win64
+        VCMI_BUILD_PLATFORM: x64
+        VCMI_BUILD_CONFIGURATION: Release
+      - NAME: MSVS 2015 x64 - Debug
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015 Win64
+        VCMI_BUILD_PLATFORM: x64
+        VCMI_BUILD_CONFIGURATION: Debug
+
+      - NAME: MSVS 2017 x86 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
+        VCMI_GENERATOR: Visual Studio 15 2017
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Release
+      - NAME: MSVS 2017 x86 - Debug
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
+        VCMI_GENERATOR: Visual Studio 15 2017
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Debug
+
+      - NAME: MSVS 2017 x64 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
+        VCMI_GENERATOR: Visual Studio 15 2017 Win64
+        VCMI_BUILD_PLATFORM: x64
+        VCMI_BUILD_CONFIGURATION: Release
+      - NAME: MSVS 2017 x64 - Debug
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
+        VCMI_GENERATOR: Visual Studio 15 2017 Win64
+        VCMI_BUILD_PLATFORM: x64
+        VCMI_BUILD_CONFIGURATION: Debug
+
+# Special configuration for coverity_scan branch
+-
+  branches:
+    only:
+      - coverity_scan
+  environment:
+    matrix:
+      - NAME: Coverity - MSVS 2015 x86 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Release
+        environment:
+    coverity_token:
+      secure: XNnpYevnZxGmXW1zLu+3js2S+pqfWPQmL26hVgOTBTI=
+    coverity_email:
+      secure: JDd5yXvYaq/yJEVjoadEhA==
+  build_script:
+    - cmd: c:\projects\vcmi\source\CI\msvc\coverity_build_script.bat
+  after_test:
+    - ps: c:\projects\vcmi\source\CI\msvc\coverity_upload_script.ps
+
+# Default configuration for all other branches
+-
+  environment:
+    matrix:
+      - NAME: MSVS 2015 x86 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
+        VCMI_GENERATOR: Visual Studio 14 2015
+        VCMI_BUILD_PLATFORM: x86
+        VCMI_BUILD_CONFIGURATION: Release
+      - NAME: MSVS 2017 x64 - Release
+        APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
+        VCMI_GENERATOR: Visual Studio 15 2017 Win64
+        VCMI_BUILD_PLATFORM: x64
+        VCMI_BUILD_CONFIGURATION: Release

+ 25 - 6
CI/get_package_name.sh

@@ -1,14 +1,33 @@
 #!/bin/sh
-VCMI_PACKAGE_FILE_NAME="${TRAVIS_JOB_ID}-vcmi"
+if [ ! -z "$TRAVIS_JOB_ID" ];
+then
+	echo "Using Travis environment variables!"
+	TMP_JOBID="$TRAVIS_JOB_ID"
+	TMP_BRANCH="$TRAVIS_BRANCH"
+	TMP_PRID="$TRAVIS_PULL_REQUEST"
+	TMP_COMMIT="$TRAVIS_COMMIT"
+elif [ ! -z "${APPVEYOR_JOB_ID}" ];
+then
+	echo "Using AppVeyor environment variables!"
+	TMP_JOBID=$(echo "$APPVEYOR_JOB_ID" | sed 's/[^[:digit:]]\+//g')
+	TMP_BRANCH="$APPVEYOR_REPO_BRANCH"
+	TMP_PRID="$APPVEYOR_PULL_REQUEST_NUMBER"
+	TMP_COMMIT="$APPVEYOR_REPO_COMMIT"
+else
+	echo "No Travir or AppVeyor environment variables found!"
+	exit
+fi
+
+VCMI_PACKAGE_FILE_NAME="${TMP_JOBID}-vcmi"
 VCMI_PACKAGE_NAME_SUFFIX=""
-if [ "$TRAVIS_PULL_REQUEST" = "false" ];
+if [ -z "$TMP_PRID" ];
 then
-	branch_name=$(echo "$TRAVIS_BRANCH" | sed 's/[^[:alnum:]]\+/_/g')
-	VCMI_PACKAGE_FILE_NAME="${VCMI_PACKAGE_FILE_NAME}-branch-${branch_name}-${TRAVIS_COMMIT}"
+	branch_name=$(echo "$TMP_BRANCH" | sed 's/[^[:alnum:]]\+/_/g')
+	VCMI_PACKAGE_FILE_NAME="${VCMI_PACKAGE_FILE_NAME}-branch-${branch_name}-${TMP_COMMIT}"
 	VCMI_PACKAGE_NAME_SUFFIX="branch ${branch_name}"
 else
-	VCMI_PACKAGE_FILE_NAME="${VCMI_PACKAGE_FILE_NAME}-PR-${TRAVIS_PULL_REQUEST}-${TRAVIS_COMMIT}"
-	VCMI_PACKAGE_NAME_SUFFIX="PR ${TRAVIS_PULL_REQUEST}"
+	VCMI_PACKAGE_FILE_NAME="${VCMI_PACKAGE_FILE_NAME}-PR-${TMP_PRID}-${TMP_COMMIT}"
+	VCMI_PACKAGE_NAME_SUFFIX="PR ${TMP_PRID}"
 fi
 VCMI_PACKAGE_NAME_SUFFIX="(${VCMI_PACKAGE_NAME_SUFFIX})"
 

+ 0 - 18
CI/msvc/appveyor_toolchain.txt

@@ -1,18 +0,0 @@
-SET(CMAKE_SYSTEM_NAME Windows)
-SET(VCMIBUILD_DIR c:/projects/vcmi)
-
-SET(CMAKE_C_COMPILER   cl)
-SET(CMAKE_CXX_COMPILER cl)
-set(CMAKE_RC_COMPILER rc)
-
-
-SET(ENV{BOOST_ROOT} C:/Libraries/boost_1_60_0)
-SET(ENV{BOOST_LIBRARYDIR} C:/Libraries/boost_1_60_0/lib32-msvc-14.0)
-
-SET(CMAKE_FIND_ROOT_PATH  ${VCMIBUILD_DIR}/depends)
-list(APPEND CMAKE_PREFIX_PATH ${CMAKE_FIND_ROOT_PATH})
-list(APPEND CMAKE_PREFIX_PATH C:/Qt/5.7/msvc2015)
-
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)

+ 6 - 0
CI/msvc/build_script.bat

@@ -0,0 +1,6 @@
+cd %APPVEYOR_BUILD_FOLDER%
+cd build_%VCMI_BUILD_PLATFORM%
+
+cmake --build . --config %VCMI_BUILD_CONFIGURATION% -- /maxcpucount:2
+
+cpack

+ 5 - 0
CI/msvc/coverity_build_script.bat

@@ -0,0 +1,5 @@
+cd %APPVEYOR_BUILD_FOLDER%
+cd build_%VCMI_BUILD_PLATFORM%
+
+echo Building with coverity...
+cov-build.exe --dir cov-int cmake --build . --config %VCMI_BUILD_CONFIGURATION% -- /maxcpucount:2

+ 17 - 0
CI/msvc/coverity_upload_script.ps

@@ -0,0 +1,17 @@
+7z a "$Env:APPVEYOR_BUILD_FOLDER\$Env:APPVEYOR_PROJECT_NAME.zip" "$Env:APPVEYOR_BUILD_FOLDER\build_$Env:VCMI_BUILD_PLATFORM\cov-int\"
+
+# cf. http://stackoverflow.com/a/25045154/335418
+Remove-item alias:curl
+
+Write-Host "Uploading Coverity analysis result..." -ForegroundColor "Green"
+
+curl --silent --show-error `
+     --output curl-out.txt `
+     --form token="$Env:coverity_token" `
+     --form email="$Env:coverity_email" `
+     --form "file=@$Env:APPVEYOR_BUILD_FOLDER\$Env:APPVEYOR_PROJECT_NAME.zip" `
+     --form version="$Env:APPVEYOR_REPO_COMMIT" `
+     --form description="CI server scheduled build." `
+     https://scan.coverity.com/builds?project=vcmi%2Fvcmi
+
+cat .\curl-out.txt

+ 17 - 0
CI/msvc/install.sh

@@ -0,0 +1,17 @@
+cd $APPVEYOR_BUILD_FOLDER
+git submodule update --init --recursive
+
+cd ..
+
+curl -LfsS -o "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z" \
+	"https://github.com/vcmi/vcmi-deps-windows/releases/download/v1/vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z"
+7z x "vcpkg-export-${VCMI_BUILD_PLATFORM}-windows-v140.7z"
+
+cd $APPVEYOR_BUILD_FOLDER
+mkdir build_$VCMI_BUILD_PLATFORM
+cd build_$VCMI_BUILD_PLATFORM
+
+source $APPVEYOR_BUILD_FOLDER/CI/get_package_name.sh
+cmake -G "$VCMI_GENERATOR" .. -DCMAKE_TOOLCHAIN_FILE=$APPVEYOR_BUILD_FOLDER/../vcpkg/scripts/buildsystems/vcpkg.cmake \
+	-DPACKAGE_NAME_SUFFIX:STRING="$VCMI_PACKAGE_NAME_SUFFIX" \
+	-DPACKAGE_FILE_NAME:STRING="$VCMI_PACKAGE_FILE_NAME"

+ 255 - 190
CMakeLists.txt

@@ -1,139 +1,208 @@
-project(vcmi)
+# Minimum required version greatly affect CMake behavior
+# So cmake_minimum_required must be called before the project()
+# 2.8.12 is used since it's present in Ubuntu 14.04 and Cotire require it
 cmake_minimum_required(VERSION 2.8.12)
-# TODO:
-# 1) Detection of Qt5 and compilation of launcher, unless explicitly disabled
 
-# where to look for cmake modules
-set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
+project(VCMI)
+# TODO
+# macOS:
+# - There is problem with running fixup_bundle in main project after subdirectories.
+# Cmake put them after all install code of main CMakelists in cmake_install.cmake
+# Currently I just added extra add_subdirectory and CMakeLists.txt in osx directory to bypass that.
+# - Try to fix build with RPATH.
+# Currently if CMAKE_MACOSX_RPATH=1 then AI libs unable to find @rpath/libvcmi.dylib
+# I tried to set few different INSTALL_RPATH for all targets in AI directory, but nothing worked.
+#
+# MXE:
+# - Try to implement MXE support into BundleUtilities so we can deploy deps automatically
+#
+# Vckpg:
+# - Improve install code once there is better way to deploy DLLs and Qt plugins
+# - Move Vcpkg install BundleUtilities code from osx/CMakeLists.txt
+#
+# Other:
+# - Cleanup remove_directory copy_directory if performance will be a problem.
+# We can use some macro over copy_if_different since it's only work for single file.
+# - Find a way to move add_custom_command for assets deploy out of "lib/CMakeLists.txt"
+# - Consider to remove M_DATA_DIR, DM_BIN_DIR, DM_LIB_DIR and not use them in code as well
+# - Try to get rid of FOLDER override with define_property
+# It's used currently to make sure that 3rd-party dependencies in git submodules get proper FOLDER property
+# - Make FindFuzzyLite check for the right version and disable FORCE_BUNDLED_FL by default
+# - Find a way to regenerate Version.cpp before each build.
+# PRE_BUILD only work for some generators.
+# So for now commit hash only updated when CMake reconfigured.
 
-include(VCMIUtils)
+############################################
+#        User-provided options             #
+############################################
 
-# enable Release mode but only if it was not set
-if (NOT CMAKE_BUILD_TYPE)
-		set(CMAKE_BUILD_TYPE RelWithDebInfo)
+if(NOT CMAKE_BUILD_TYPE)
+	set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
+		"Choose the type of build, options are: Debug Release RelWithDebInfo. Default is RelWithDebInfo."
+		FORCE)
+	set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo)
 endif()
 
-# VCMI version
 set(VCMI_VERSION_MAJOR 0)
 set(VCMI_VERSION_MINOR 99)
 set(VCMI_VERSION_PATCH 0)
 
-# Allow to pass package name from Travis CI
-set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
-set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
-
 option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
 option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
 option(ENABLE_TEST "Enable compilation of unit tests" ON)
 option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
-# TODO: default to ON when we start distributing macOS binaries
-option(ENABLE_SPARKLE "Enable auto-updating with Sparkle on macOS" OFF)
+option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON)
+option(ENABLE_DEBUG_CONSOLE "Enable debug console for Windows builds" ON)
 
-############################################
-#        Documentation section             #
-############################################
+# Useful for debugging
+option(ENABLE_MONOLITHIC_INSTALL "Install everything in single directory on Linux and Mac" OFF)
 
-include(UseDoxygen OPTIONAL)
+# Allow to pass package name from Travis CI
+set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
+set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
 
 ############################################
-#        Building section                  #
+#        Miscellaneous options             #
 ############################################
 
-if (APPLE)
-	# Default location for thirdparty libs
-	set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
-	set(CMAKE_LIBRARY_PATH "../lib")
-	set(CMAKE_FRAMEWORK_PATH "../Frameworks")
-	set(BOOST_ROOT "../")
-
-	set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
-	set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
-	set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
+set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
+# Contains custom functions and macros, but don't altering any options
+include(VCMIUtils)
 
-	set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
-	set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
+# Options to enable folders in CMake generated projects for Visual Studio, Xcode, etc
+# Very useful to put 3rd-party libraries such as Minizip, GoogleTest and FuzzyLite in their own folders
+set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
+# Make FOLDER property inheritable
+# So when we set FOLDER property on AI directory all and targets inside will inherit it
+#
+# Important! This trick depend on undefined behavior since we override CMake own property.
+# In same time define_property documentation states it's function for custom properties.
+define_property(
+	TARGET
+	PROPERTY FOLDER
+	INHERITED
+	BRIEF_DOCS "Set the folder name."
+	FULL_DOCS  "Use to organize targets in an IDE."
+)
 
-	# Build with clang ang libc++
-	set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
-	set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
+# Generate Version.cpp
+if(ENABLE_GITVERSION)
+	include(GetGitRevisionDescription)
+	get_git_head_revision(GIT_REFSPEC GIT_SHA1)
+	configure_file("${CMAKE_CURRENT_SOURCE_DIR}/Version.cpp.in" "${CMAKE_BINARY_DIR}/Version.cpp" @ONLY)
+else()
+	add_definitions(-DVCMI_NO_EXTRA_VERSION)
+endif(ENABLE_GITVERSION)
+
+# Precompiled header configuration
+if(ENABLE_PCH)
+	include(cotire)
+	set(PCH_PROPERTIES
+		COTIRE_ENABLE_PRECOMPILED_HEADER ${ENABLE_PCH}
+		COTIRE_ADD_UNITY_BUILD FALSE
+		COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
+	)
+else()
+	set(PCH_PROPERTIES COTIRE_ADD_UNITY_BUILD FALSE)
+	macro(cotire ignore)
+	endmacro(cotire)
+endif(ENABLE_PCH)
 
-  if(ENABLE_SPARKLE)
-    # so that OSX_checkForUpdates knows whether to be a noop
-    add_definitions(-DSPARKLE)
+############################################
+#        Documentation section             #
+############################################
 
-    # On OS X we use Sparkle framework for updates
-    find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
-    find_library(SPARKLE_FRAMEWORK NAMES Sparkle)
-  endif()
+include(UseDoxygen OPTIONAL)
 
-	# Xcode 5.0 fix
-	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=256")
+############################################
+#        Compile and linking options       #
+############################################
 
-	# Link with iconv
-	set(SYSTEM_LIBS ${SYSTEM_LIBS} libiconv.dylib)
-endif()
+if(APPLE)
+	set(CMAKE_MACOSX_RPATH 0)
+endif(APPLE)
 
-if (WIN32)
+if(WIN32)
 	add_definitions(-DBOOST_THREAD_USE_LIB)
 	# Windows Vista or newer for FuzzyLite 6 to compile
 	add_definitions(-D_WIN32_WINNT=0x0600)
-	set(SYSTEM_LIBS ${SYSTEM_LIBS} ole32 oleaut32 ws2_32 mswsock dbghelp)
 
 	#delete lib prefix for dlls (libvcmi -> vcmi)
 	set(CMAKE_SHARED_LIBRARY_PREFIX "")
 
+	if(MSVC)
+		add_definitions(-DBOOST_ALL_NO_LIB)
+		set(Boost_USE_STATIC_LIBS OFF)
+
+		# Don't link with SDLMain
+		if(ENABLE_DEBUG_CONSOLE)
+			set(SDL2_BUILDING_LIBRARY ON)
+			add_definitions(-DVCMI_WITH_DEBUG_CONSOLE)
+		endif()
+
+		# Suppress warnings
+		add_definitions(-D_CRT_SECURE_NO_WARNINGS)
+		add_definitions(-D_SCL_SECURE_NO_WARNINGS)
+		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj /wd4251")
+	endif(MSVC)
+
 	if(MINGW)
-		#MinGW: check for iconv (may be needed for boost.locale)
+		set(SYSTEM_LIBS ${SYSTEM_LIBS} ole32 oleaut32 ws2_32 mswsock dbghelp)
+
+		# Check for iconv (may be needed for Boost.Locale)
 		include(CheckLibraryExists)
 		check_library_exists(iconv libiconv_open "" ICONV_FOUND)
 		if(ICONV_FOUND)
 			set(SYSTEM_LIBS ${SYSTEM_LIBS} iconv)
 		endif()
 
-		#MinGW: copy runtime to VCMI location
-		get_filename_component(MINGW_BIN_PATH ${CMAKE_CXX_COMPILER} PATH )
-		set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libwinpthread-*.dll")
-		set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libgcc_s_*.dll")
-		set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libstdc++-*.dll")
-
-		#MinGW: use O1 to prevent compiler crash in some cases
-		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O1")
-	endif()
+		# Prevent compiler issues when building Debug
+		# Assembler might fail with "too many sections"
+		# With big-obj or 64-bit build will take hours
+		if(CMAKE_BUILD_TYPE MATCHES Debug)
+			set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Og")
+		endif()
+	endif(MINGW)
+endif(WIN32)
 
-	if(MSVC)
-		#MSVC: Fix problems with linking
-		add_definitions(-DBOOST_ALL_NO_LIB)
-		set(Boost_USE_STATIC_LIBS ON)
+if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
+	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wuninitialized")
+	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-strict-aliasing -Wno-switch -Wno-sign-compare -Wno-unused-local-typedefs")
+	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-parameter -Wno-overloaded-virtual -Wno-type-limits -Wno-unknown-pragmas")
+	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder")
 
-		#MSVC: Don't link with SDLMain
-		set(SDL2_BUILDING_LIBRARY ON)
+	if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-mismatched-tags -Wno-unknown-warning-option")
+	endif()
 
-		#MSVC: Suppress warnings
-		add_definitions(-D_CRT_SECURE_NO_WARNINGS)
-		add_definitions(-D_SCL_SECURE_NO_WARNINGS)
-		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj /wd4251")
+	if(UNIX)
+		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
 	endif()
 endif()
 
+# Check if some platform-specific libraries are needed for linking
 if(NOT WIN32)
-	INCLUDE(CheckLibraryExists)
+	include(CheckLibraryExists)
 
-	#check if some platform-specific libraries are needed for linking
+	# Shared memory functions used by Boost.Interprocess
+	# FindBoost handle linking with pthreads, but doesn't handle this
 	CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
 	if(HAVE_RT_LIB)
 		set(SYSTEM_LIBS ${SYSTEM_LIBS} rt)
 	endif()
 endif()
 
-set(SYSTEM_LIBS ${SYSTEM_LIBS} ${CMAKE_DL_LIBS})
+############################################
+#        Finding packages                  #
+############################################
 
 set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
 find_package(Boost 1.48.0 COMPONENTS date_time filesystem locale program_options system thread REQUIRED)
 find_package(ZLIB REQUIRED)
 find_package(FFmpeg REQUIRED)
 find_package(Minizip)
-if (MINIZIP_FOUND)
-    add_definitions(-DUSE_SYSTEM_MINIZIP)
+if(MINIZIP_FOUND)
+	add_definitions(-DUSE_SYSTEM_MINIZIP)
 endif()
 
 find_package(SDL2 REQUIRED)
@@ -141,43 +210,15 @@ find_package(SDL2_image REQUIRED)
 find_package(SDL2_mixer REQUIRED)
 find_package(SDL2_ttf REQUIRED)
 
-set(SDL_INCLUDE_DIR "${SDL2_INCLUDE_DIR}")
-set(SDLTTF_INCLUDE_DIR "${SDL2_TTF_INCLUDE_DIR}")
-set(SDLIMAGE_INCLUDE_DIR "${SDL2_IMAGE_INCLUDE_DIR}")
-set(SDLMIXER_INCLUDE_DIR "${SDL2_MIXER_INCLUDE_DIR}")
-set(SDL_LIBRARY "${SDL2_LIBRARY}")
-set(SDLTTF_LIBRARY "${SDL2_TTF_LIBRARY}")
-set(SDLIMAGE_LIBRARY "${SDL2_IMAGE_LIBRARY}")
-set(SDLMIXER_LIBRARY "${SDL2_MIXER_LIBRARY}")
-
-include(cotire)
-
 if(ENABLE_LAUNCHER)
 	# Widgets finds its own dependencies (QtGui and QtCore).
 	find_package(Qt5Widgets REQUIRED)
-endif()
-
-if (ENABLE_LAUNCHER)
 	find_package(Qt5Network REQUIRED)
 endif()
 
-if(ENABLE_TEST)
-	# find_package overwrites BOOST_* variables which are already set, so all components have to be included again
-	find_package(Boost 1.48.0 COMPONENTS date_time program_options filesystem system thread locale REQUIRED)
-endif()
-
-if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
-	if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
-		set(CLANG_SPECIFIC_FLAGS "-Wno-mismatched-tags -Wno-unknown-warning-option")
-	endif()
-
-	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-strict-aliasing -Wno-switch -Wno-sign-compare -Wno-unused-local-typedefs  -Wno-unused-parameter -Wuninitialized -Wno-overloaded-virtual -Wno-type-limits -Wno-unknown-pragmas -Wno-reorder ${CLANG_SPECIFIC_FLAGS}")
-
-	if(UNIX)
-		set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
-	endif()
-
-endif()
+############################################
+#        Output directories                #
+############################################
 
 if(WIN32) # on Win everything goes into H3 root directory
 	set(BIN_DIR "." CACHE STRING "Where to install binaries")
@@ -187,54 +228,65 @@ elseif(APPLE)
 	# includes lib path which determines where to install shared libraries (either /lib or /lib64)
 	include(GNUInstallDirs)
 
-	set(BIN_DIR "." CACHE STRING "Where to install binaries")
-	set(LIB_DIR "." CACHE STRING "Where to install main library")
-	set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
+	if(ENABLE_MONOLITHIC_INSTALL)
+		set(BIN_DIR "." CACHE STRING "Where to install binaries")
+		set(LIB_DIR "." CACHE STRING "Where to install main library")
+		set(DATA_DIR "." CACHE STRING "Where to install data files")
+	else()
+		set(APP_BUNDLE_DIR "${CMAKE_PROJECT_NAME}.app")
+		set(APP_BUNDLE_CONTENTS_DIR "${APP_BUNDLE_DIR}/Contents")
+		set(APP_BUNDLE_BINARY_DIR "${APP_BUNDLE_CONTENTS_DIR}/MacOS")
+		set(APP_BUNDLE_RESOURCES_DIR "${APP_BUNDLE_CONTENTS_DIR}/Resources")
+
+		set(BIN_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install binaries")
+		set(LIB_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install main library")
+		set(DATA_DIR "${APP_BUNDLE_RESOURCES_DIR}/Data" CACHE STRING "Where to install data files")
+	endif()
 else()
 	# includes lib path which determines where to install shared libraries (either /lib or /lib64)
 	include(GNUInstallDirs)
 
-	if (NOT BIN_DIR)
-		set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
-	endif()
-	if (NOT LIB_DIR)
-		set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
-	endif()
-	if (NOT DATA_DIR)
-		set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
+	if(ENABLE_MONOLITHIC_INSTALL)
+		set(BIN_DIR "." CACHE STRING "Where to install binaries")
+		set(LIB_DIR "." CACHE STRING "Where to install main library")
+		set(DATA_DIR "." CACHE STRING "Where to install data files")
+	else()
+		if(NOT BIN_DIR)
+			set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
+		endif()
+		if(NOT LIB_DIR)
+			set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
+		endif()
+		if(NOT DATA_DIR)
+			set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
+		endif()
 	endif()
 endif()
 
-set (AI_LIB_DIR "${LIB_DIR}/AI")
-set (SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
+set(AI_LIB_DIR "${LIB_DIR}/AI")
+set(SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
 
 #define required constants
 add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
 add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
 add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
 
-SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
-SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
-
-# precompiled header configuration
-SET(PCH_PROPERTIES
-	COTIRE_ENABLE_PRECOMPILED_HEADER ${ENABLE_PCH}
-	COTIRE_ADD_UNITY_BUILD FALSE
-	COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
-)
+#######################################
+#        Add subdirectories           #
+#######################################
 
-if (ENABLE_ERM)
-		add_subdirectory(scripting/erm)
+if(ENABLE_ERM)
+	add_subdirectory(scripting/erm)
 endif()
-if (NOT MINIZIP_FOUND)
-	add_subdirectory(lib/minizip)
+if(NOT MINIZIP_FOUND)
+	add_subdirectory_with_folder("3rdparty" lib/minizip)
 	set(MINIZIP_LIBRARIES minizip)
 endif()
 add_subdirectory(lib)
 add_subdirectory(client)
 add_subdirectory(server)
-add_subdirectory(AI)
-if (ENABLE_LAUNCHER)
+add_subdirectory_with_folder("AI" AI)
+if(ENABLE_LAUNCHER)
 	add_subdirectory(launcher)
 endif()
 if(ENABLE_TEST)
@@ -242,34 +294,31 @@ if(ENABLE_TEST)
 endif()
 
 #######################################
-#    Installation section             #
+#        Installation section         #
 #######################################
 
-# For apple these files will be already inside vcmiclient bundle
-if (NOT APPLE)
-	# copy whole directory but .svn control files
-	install(DIRECTORY config DESTINATION ${DATA_DIR})
-	# copy vcmi mod along with all its content
-	install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods)
-
-	# that script is useless for Windows
-	if (NOT WIN32)
-		install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
-			OWNER_WRITE OWNER_READ OWNER_EXECUTE
-						GROUP_READ GROUP_EXECUTE
-						WORLD_READ WORLD_EXECUTE)
-	endif()
+install(DIRECTORY config DESTINATION ${DATA_DIR})
+install(DIRECTORY Mods DESTINATION ${DATA_DIR})
+
+# that script is useless for Windows
+if(NOT WIN32)
+	install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
+		OWNER_WRITE OWNER_READ OWNER_EXECUTE
+					GROUP_READ GROUP_EXECUTE
+					WORLD_READ WORLD_EXECUTE)
 endif()
 
-if(WIN32)
+if(MINGW)
 	file(GLOB dep_files
 		${dep_files}
 		"${CMAKE_FIND_ROOT_PATH}/bin/*.dll")
 
-	#Copy debug versions of libraries if build type is debug. Doesn't work in MSVC!
-	if(CMAKE_BUILD_TYPE MATCHES DEBUG)
+	if((${CMAKE_CROSSCOMPILING}) AND (DEFINED MSYS))
+		message(STATUS "Detected MXE build")
+	elseif(CMAKE_BUILD_TYPE MATCHES Debug)
+		# Copy debug versions of libraries if build type is debug
 		set(debug_postfix d)
-	endif(CMAKE_BUILD_TYPE MATCHES DEBUG)
+	endif()
 
 	if(ENABLE_LAUNCHER)
 		get_target_property(QtCore_location Qt5::Core LOCATION)
@@ -282,12 +331,6 @@ if(WIN32)
 			${Qtbin_folder}/icu*.dll)
 		file(GLOB dep_qwindows
 			${Qtbin_folder}/../plugins/platforms/qwindows${debug_postfix}.dll)
-		if(MSVC)
-			file(GLOB dep_files
-				${dep_files}
-				${Qtbin_folder}/libEGL.dll
-				${Qtbin_folder}/libGLESv2.dll)
-		endif()
 	endif()
 
 	if (ENABLE_LAUNCHER)
@@ -296,25 +339,9 @@ if(WIN32)
 			${Qtbin_folder}/Qt5Network${debug_postfix}.dll)
 	endif()
 
-	if(MSVC)
-		#install MSVC runtime
-		include(InstallRequiredSystemLibraries)
-		install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION ${BIN_DIR})
-	endif()
 	install(FILES ${dep_files} DESTINATION ${BIN_DIR})
 	install(FILES ${dep_qwindows} DESTINATION ${BIN_DIR}/platforms)
-elseif(NOT APPLE)
-	#install icons and desktop file on Linux
-	#FIXME: move to client makefile?
-	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png"   DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
-	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png"   DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
-	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png"   DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
-	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
-	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop"     DESTINATION share/applications)
-	if (ENABLE_LAUNCHER) #FIXME: move to launcher makefile?
-		install(FILES "${CMAKE_SOURCE_DIR}/launcher/vcmilauncher.desktop"     DESTINATION share/applications)
-	endif()
-endif()
+endif(MINGW)
 
 #######################################
 #       Packaging section             #
@@ -343,9 +370,9 @@ endif()
 set(CPACK_PACKAGE_VENDOR "VCMI team")
 
 if(WIN32)
+	# Note: due to NSI script generation process all of the backward slashes here are useful
 	set(CPACK_MONOLITHIC_INSTALL 1)
-	set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/license.txt")
-	set(CPACK_PACKAGE_EXECUTABLES "VCMI_launcher;VCMI")
+	set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/license.txt")
 	set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
 	if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
 		set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION}")
@@ -353,21 +380,59 @@ if(WIN32)
 		set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION} ${PACKAGE_NAME_SUFFIX} ")
 	endif()
 	set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
-	set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_launcher.exe\\\"")
-    set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS " Delete \\\"$DESKTOP\\\\VCMI.lnk\\\" ")
-
-	configure_file("${CMAKE_SOURCE_DIR}/cmake_modules/CMakeCPackOptions.cmake.in" "${CMAKE_BINARY_DIR}/CMakeCPackOptions.cmake" @ONLY)
-	set(CPACK_PROJECT_CONFIG_FILE "${CMAKE_BINARY_DIR}/CMakeCPackOptions.cmake")
-elseif(APPLE)
-	set(CPACK_GENERATOR DragNDrop)
+	if(ENABLE_LAUNCHER)
+		set(CPACK_PACKAGE_EXECUTABLES "VCMI_launcher;VCMI")
+		set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_launcher.exe\\\"")
+	else()
+		set(CPACK_PACKAGE_EXECUTABLES "VCMI_client;VCMI")
+		set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_client.exe\\\"")
+	endif()
+	set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS " Delete \\\"$DESKTOP\\\\VCMI.lnk\\\" ")
+
+	# set the install/unistall icon used for the installer itself
+	# There is a bug in NSI that does not handle full unix paths properly.
+	set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/client\\\\vcmi.ico")
+	set(CPACK_NSIS_MUI_UNIICON "${CMAKE_CURRENT_SOURCE_DIR}/client\\\\vcmi.ico")
+	# set the package header icon for MUI
+	set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}/client\\\\vcmi.ico")
+
+	set(CPACK_NSIS_MENU_LINKS "http://vcmi.eu/" "VCMI Web Site")
+
+	set(CPACK_NSIS_INSTALLED_ICON_NAME "VCMI_client.exe")
+	set(CPACK_NSIS_COMPRESSOR "/SOLID lzma")
+	set(CPACK_NSIS_DISPLAY_NAME "${CPACK_NSIS_PACKAGE_NAME}, open-source engine for Heroes of Might and Magic III ")
+	set(CPACK_NSIS_HELP_LINK "http://vcmi.eu/")
+	set(CPACK_NSIS_URL_INFO_ABOUT "http://vcmi.eu/")
+	set(CPACK_NSIS_CONTACT @CPACK_PACKAGE_CONTACT@)
+	set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
+	# Use BundleUtilities to fix build when Vcpkg is used and disable it for MXE
+	if(NOT (${CMAKE_CROSSCOMPILING}))
+		add_subdirectory(osx)
+	endif()
+elseif(APPLE AND NOT ENABLE_MONOLITHIC_INSTALL)
+	set(CPACK_MONOLITHIC_INSTALL 1)
+	set(CPACK_GENERATOR "DragNDrop")
 	set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
 	set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
+
+	set(MACOSX_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
+	set(MACOSX_BUNDLE_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
+	if(ENABLE_LAUNCHER)
+		set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmilauncher")
+	else()
+		set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmiclient")
+	endif()
+	set(MACOSX_BUNDLE_ICON_FILE "vcmi.icns")
+
+	install(FILES "${CMAKE_SOURCE_DIR}/osx/vcmi.icns" DESTINATION ${APP_BUNDLE_RESOURCES_DIR})
+
+	configure_file("${CMAKE_SOURCE_DIR}/osx/Info.plist.in" "${CMAKE_BINARY_DIR}/Info.plist")
+	install(FILES "${CMAKE_BINARY_DIR}/Info.plist" DESTINATION ${APP_BUNDLE_CONTENTS_DIR})
+
+	# Bundle fixing code must be in separate directory to be executed after all other install code
+	add_subdirectory(osx)
 else()
 	set(CPACK_GENERATOR TGZ)
 endif()
 
-include(GetGitRevisionDescription)
-get_git_head_revision(GIT_REFSPEC GIT_SHA1)
-configure_file("${CMAKE_CURRENT_SOURCE_DIR}/Version.cpp.in" "${CMAKE_BINARY_DIR}/Version.cpp" @ONLY)
-
-INCLUDE(CPack)
+include(CPack)

+ 0 - 11
client/Autoupdate.mm

@@ -1,11 +0,0 @@
-#ifdef SPARKLE
-#import <Cocoa/Cocoa.h>
-#import "Sparkle.h"
-#endif
-
-void OSX_checkForUpdates() {
-#ifdef SPARKLE
-    SUUpdater* updater = [[SUUpdater alloc] init];
-    [[SUUpdater sharedUpdater] checkForUpdatesInBackground];
-#endif
-}

+ 4 - 20
client/CMT.cpp

@@ -219,11 +219,7 @@ static void SDLLogCallback(void*           userdata,
 	logGlobal->debug("SDL(category %d; priority %d) %s", category, priority, message);
 }
 
-#ifdef VCMI_APPLE
-void OSX_checkForUpdates();
-#endif
-
-#if defined(VCMI_WINDOWS) && !defined (__GNUC__)
+#if defined(VCMI_WINDOWS) && !defined(__GNUC__) && defined(VCMI_WITH_DEBUG_CONSOLE)
 int wmain(int argc, wchar_t* argv[])
 #elif defined(VCMI_APPLE) || defined(VCMI_ANDROID)
 int SDL_main(int argc, char *argv[])
@@ -235,22 +231,10 @@ int main(int argc, char * argv[])
 	// boost will crash without this
 	setenv("LANG", "C", 1);
 #endif
-#ifdef VCMI_APPLE
+
+#ifndef VCMI_ANDROID
 	// Correct working dir executable folder (not bundle folder) so we can use executable relative paths
-    std::string executablePath = argv[0];
-    std::string workDir = executablePath.substr(0, executablePath.rfind('/'));
-    chdir(workDir.c_str());
-
-    // Check for updates
-    OSX_checkForUpdates();
-
-    // Check that game data is prepared. Otherwise run vcmibuilder helper application
-    FILE* check = fopen((VCMIDirs::get().userDataPath() / "game_data_prepared").string().c_str(), "r");
-    if (check == nullptr) {
-        system("open ./vcmibuilder.app");
-        return 0;
-    }
-    fclose(check);
+	boost::filesystem::current_path(boost::filesystem::system_complete(argv[0]).parent_path());
 #endif
     std::cout << "Starting... " << std::endl;
 	po::options_description opts("Allowed options");

+ 33 - 79
client/CMakeLists.txt

@@ -1,8 +1,5 @@
-project(vcmiclient)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
-include_directories(${SDL_INCLUDE_DIR} ${SDLIMAGE_INCLUDE_DIR} ${SDLMIXER_INCLUDE_DIR} ${SDLTTF_INCLUDE_DIR})
+include_directories(${SDL2_INCLUDE_DIR} ${SDL2_IMAGE_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIR} ${SDL2_TTF_INCLUDE_DIR})
 include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${FFMPEG_INCLUDE_DIRS})
 
 set(client_SRCS
@@ -116,95 +113,52 @@ set(client_HEADERS
 		SDLRWwrapper.h
 )
 
+assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
+
 if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
 	return()
 endif()
 
-if(MSVC)
-	# workaround ffmpeg linking problems
-	set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
-	set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
-	set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
-endif()
-
 if(APPLE)
-	# OS X specific source files
-	set(client_SRCS ${client_SRCS} SDLMain.m Autoupdate.mm Info.plist vcmi.icns ../osx/vcmi_dsa_public.pem)
-
-  if(ENABLE_SPARKLE)
-    # OS X specific includes
-    include_directories(${SPARKLE_INCLUDE_DIR})
-
-    # OS X specific libraries
-    target_link_libraries(vcmiclient ${SPARKLE_FRAMEWORK})
-  endif()
-
-	add_executable(vcmiclient MACOSX_BUNDLE ${client_SRCS} ${client_HEADERS})
-
-	# Because server and AI libs would be copies to bundle they need to be built before client
-	add_dependencies(vcmiclient vcmiserver VCAI EmptyAI StupidAI BattleAI minizip)
-
-	# Custom Info.plist
-	set_target_properties(vcmiclient PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
-
-	# Copy icon file and public key for Sparkle
-	set_source_files_properties(vcmi.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
-	set_source_files_properties(../osx/vcmi_dsa_public.pem PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
-
-	set_target_properties(vcmiclient PROPERTIES XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
-
-	# Copy server executable, libs and game data to bundle
-	set(BUNDLE_PATH ${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)/vcmiclient.app/Contents)
-
-	set(CopyVendoredMinizip
-		mkdir -p ${BUNDLE_PATH}/MacOS && cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/lib/libminizip.dylib ${BUNDLE_PATH}/MacOS/libminizip.dylib)
-
-	set(MakeVCMIBundle
-		# Copy all needed binaries
-		mkdir -p ${BUNDLE_PATH}/MacOS/AI &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/vcmiserver ${BUNDLE_PATH}/MacOS/vcmiserver &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/vcmiclient.app/Contents/MacOS/vcmiclient ${BUNDLE_PATH}/MacOS/vcmiclient &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/libvcmi.dylib ${BUNDLE_PATH}/MacOS/libvcmi.dylib &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/AI/libVCAI.dylib ${BUNDLE_PATH}/MacOS/AI/libVCAI.dylib &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/AI/libStupidAI.dylib ${BUNDLE_PATH}/MacOS/AI/libStupidAI.dylib &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/AI/libEmptyAI.dylib ${BUNDLE_PATH}/MacOS/AI/libEmptyAI.dylib &&
-		cp ${CMAKE_BINARY_DIR}/build/$(CONFIGURATION)/AI/libBattleAI.dylib ${BUNDLE_PATH}/MacOS/AI/libBattleAI.dylib &&
-		cp -r ${CMAKE_HOME_DIRECTORY}/osx/vcmibuilder.app ${BUNDLE_PATH}/MacOS/vcmibuilder.app &&
-
-		# Copy frameworks
-		sh -c 'cp -r ${CMAKE_HOME_DIRECTORY}/${CMAKE_FRAMEWORK_PATH} ${BUNDLE_PATH}/Frameworks/ || true' &&
-
-		# Copy vcmi data
-		mkdir -p ${BUNDLE_PATH}/Data &&
-		mkdir -p ${BUNDLE_PATH}/Data/Mods &&
-		mkdir -p ${BUNDLE_PATH}/Data/launcher &&
-		cp -r ${CMAKE_HOME_DIRECTORY}/config/ ${BUNDLE_PATH}/Data/config/ &&
-		cp -r ${CMAKE_HOME_DIRECTORY}/Mods/vcmi/ ${BUNDLE_PATH}/Data/Mods/vcmi/ &&
-		sh -c 'cp -r ${CMAKE_HOME_DIRECTORY}/Mods/WoG/ ${BUNDLE_PATH}/Data/Mods/WoG/ || echo "Download WoG mod from http://wiki.vcmi.eu/index.php?title=Mod_list" ' &&
-		sh -c 'cp -r ${CMAKE_HOME_DIRECTORY}/Mods/hota/ ${BUNDLE_PATH}/Data/Mods/hota/ || echo "Download HOTA mod from http://wiki.vcmi.eu/index.php?title=Mod_list" ' &&
-		cp -r ${CMAKE_HOME_DIRECTORY}/launcher/icons/ ${BUNDLE_PATH}/Data/launcher/icons/)
-
-	if(NOT MINIZIP_FOUND)
-		add_custom_command(TARGET vcmiclient POST_BUILD COMMAND ${CopyVendoredMinizip})
-	endif()
-
-	add_custom_command(TARGET vcmiclient POST_BUILD COMMAND ${MakeVCMIBundle})
+	set(client_SRCS ${client_SRCS} SDLMain.m)
 elseif(WIN32)
-	add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} VCMI_client.rc)
-else()
-	add_executable(vcmiclient ${client_SRCS} ${client_HEADERS})
+	set(client_ICON "VCMI_client.rc")
 endif()
 
+if(ENABLE_DEBUG_CONSOLE)
+	add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} ${client_ICON})
+else()
+	add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
+endif(ENABLE_DEBUG_CONSOLE)
+
 if(WIN32)
-	set_target_properties(vcmiclient PROPERTIES OUTPUT_NAME VCMI_client)
+	set_target_properties(vcmiclient
+		PROPERTIES
+			OUTPUT_NAME "VCMI_client"
+			PROJECT_LABEL "VCMI_client"
+	)
+	if(NOT ENABLE_DEBUG_CONSOLE)
+		target_link_libraries(vcmiclient ${SDLMAIN_LIBRARY})
+	endif()
 endif()
 
-target_link_libraries(vcmiclient vcmi ${Boost_LIBRARIES} ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${SDLMIXER_LIBRARY} ${SDLTTF_LIBRARY} ${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES} ${SYSTEM_LIBS})
-
+target_link_libraries(vcmiclient vcmi ${Boost_LIBRARIES}
+	${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${SDL2_MIXER_LIBRARY} ${SDL2_TTF_LIBRARY}
+	${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES} ${FFMPEG_EXTRA_LINKING_OPTIONS} ${SYSTEM_LIBS}
+)
 vcmi_set_output_dir(vcmiclient "")
 
 set_target_properties(vcmiclient PROPERTIES ${PCH_PROPERTIES})
 cotire(vcmiclient)
 
-
 install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
+
+#install icons and desktop file on Linux
+if(NOT WIN32 AND NOT APPLE)
+	#FIXME: move to client makefile?
+	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png"   DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
+	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png"   DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
+	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png"   DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
+	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
+	install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop"     DESTINATION share/applications)
+endif()

+ 0 - 16
client/Info.plist

@@ -1,16 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
-	<key>CFBundleIconFile</key>
-	<string>vcmi.icns</string>
-	<key>CFBundleVersion</key>
-    <string>${VCMI_VERSION_MAJOR}.${VCMI_VERSION_MINOR}</string>
-	<key>CFBundleIdentifier</key>
-	<string>com.vcmi.vcmiclient</string>
-	<key>SUFeedURL</key>
-	<string>https://vcmi.eu/sparkle_appcast.xml</string>
-	<key>SUPublicDSAKeyFile</key>
-	<string>vcmi_dsa_public.pem</string>
-</dict>
-</plist>

+ 0 - 26
cmake_modules/CMakeCPackOptions.cmake.in

@@ -1,26 +0,0 @@
-# This file is configured at cmake time, and loaded at cpack time.
-# To pass variables to cpack from cmake, they must be configured
-# in this file.
-
-if(CPACK_GENERATOR MATCHES "NSIS")
-	set(CPACK_NSIS_INSTALL_ROOT "@CPACK_NSIS_INSTALL_ROOT@")
-
-	# set the install/unistall icon used for the installer itself
-	# There is a bug in NSI that does not handle full unix paths properly.
-	set(CPACK_NSIS_MUI_ICON "@CMAKE_SOURCE_DIR@/client\\vcmi.ico")
-	set(CPACK_NSIS_MUI_UNIICON "@CMAKE_SOURCE_DIR@/client\\vcmi.ico")
-	# set the package header icon for MUI
-	set(CPACK_PACKAGE_ICON "@CMAKE_SOURCE_DIR@/client\\vcmi.ico")
-
-	set(CPACK_NSIS_MENU_LINKS 
-		"http://vcmi.eu/" "VCMI Web Site")
-
-	set(CPACK_NSIS_INSTALLED_ICON_NAME "VCMI_client.exe")
-	set(CPACK_NSIS_COMPRESSOR "/SOLID lzma")
-	set(CPACK_NSIS_PACKAGE_NAME "@CPACK_NSIS_PACKAGE_NAME@")
-	set(CPACK_NSIS_DISPLAY_NAME "@CPACK_NSIS_PACKAGE_NAME@, open-source engine for Heroes of Might and Magic III ")
-	set(CPACK_NSIS_HELP_LINK "http://vcmi.eu/")
-	set(CPACK_NSIS_URL_INFO_ABOUT "http://vcmi.eu/")
-	set(CPACK_NSIS_CONTACT @CPACK_PACKAGE_CONTACT@)
-	set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
-endif()

+ 1 - 1
cmake_modules/FindFFmpeg.cmake

@@ -156,7 +156,7 @@ endforeach ()
 
 # On OS X we ffmpeg libraries depend on VideoDecodeAcceleration and CoreVideo frameworks
 IF (APPLE)
-    SET(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} "-framework VideoDecodeAcceleration -framework CoreVideo -lbz2")
+	SET(FFMPEG_EXTRA_LINKING_OPTIONS "-framework VideoDecodeAcceleration -framework CoreVideo -lbz2")
 ENDIF()
 
 # Give a nice error message if some of the required vars are missing.

+ 70 - 12
cmake_modules/VCMIUtils.cmake

@@ -1,18 +1,76 @@
+# This file should contain custom functions and macro and them only.
+# It's should not alter any configuration on inclusion
+
 #######################################
-#       Output directories            #
+#        Build output path            #
 #######################################
-
 macro(vcmi_set_output_dir name dir)
-	# multi-config builds (e.g. msvc)
-	foreach (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
-		string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIGUPPERCASE)
-		set_target_properties(${name} PROPERTIES RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/${dir})
-		set_target_properties(${name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/${dir})
-		set_target_properties(${name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/${dir})
+	# Multi-config builds for Visual Studio, Xcode
+	foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
+		 string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIGUPPERCASE)
+		 set_target_properties(${name} PROPERTIES RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/bin/${OUTPUTCONFIG}/${dir})
+		 set_target_properties(${name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/bin/${OUTPUTCONFIG}/${dir})
+		 set_target_properties(${name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/bin/${OUTPUTCONFIG}/${dir})
 	endforeach()
 
-	# generic no-config case (e.g. with mingw or MacOS)
-	set_target_properties(${name} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/${dir})
-	set_target_properties(${name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/${dir})
-	set_target_properties(${name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/${dir})
+	# Generic no-config case for Makefiles, Ninja.
+	# This is what Qt Creator is using
+	set_target_properties(${name} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/${dir})
+	set_target_properties(${name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/${dir})
+	set_target_properties(${name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/${dir})
 endmacro()
+
+#######################################
+#        Project generation           #
+#######################################
+
+# Let us have proper tree-like structure in IDEs such as Visual Studio
+function(assign_source_group)
+	foreach(_source IN ITEMS ${ARGN})
+		if(IS_ABSOLUTE "${_source}")
+			file(RELATIVE_PATH _source_rel "${CMAKE_CURRENT_SOURCE_DIR}" "${_source}")
+		else()
+			set(_source_rel "${_source}")
+		endif()
+		get_filename_component(_source_path "${_source_rel}" PATH)
+		string(REPLACE "/" "\\" _source_path_msvc "${_source_path}")
+		source_group("${_source_path_msvc}" FILES "${_source}")
+	endforeach()
+endfunction(assign_source_group)
+
+# Macro to add subdirectory and set appropriate FOLDER for generated projects files
+function(add_subdirectory_with_folder _folder_name _folder)
+	add_subdirectory(${_folder} ${ARGN})
+	set_property(DIRECTORY "${_folder}" PROPERTY FOLDER "${_folder_name}")
+endfunction()
+
+# Macro for Xcode Projects generation
+# Slightly outdated, but useful reference for all options available here:
+# https://pewpewthespells.com/blog/buildsettings.html
+# https://github.com/samdmarshall/Xcode-Build-Settings-Reference
+if(${CMAKE_GENERATOR} MATCHES "Xcode")
+
+	macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
+		set_property(TARGET ${TARGET} PROPERTY
+			XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
+	endmacro(set_xcode_property)
+
+endif(${CMAKE_GENERATOR} MATCHES "Xcode")
+
+#######################################
+#        CMake debugging              #
+#######################################
+
+# Can be called to see check cmake variables and environment variables
+# For "install" debugging just copy it here. There no easy way to include modules from source.
+function(vcmi_get_cmake_debug_info)
+
+		message(STATUS "Debug - Internal variables:")
+		get_cmake_property(_variableNames VARIABLES)
+		foreach(_variableName ${_variableNames})
+				message(STATUS "${_variableName}=${${_variableName}}")
+		endforeach()
+		message(STATUS "Debug - Environment variables:")
+		execute_process(COMMAND "${CMAKE_COMMAND}" "-E" "environment")
+
+endfunction()

+ 205 - 68
cmake_modules/cotire.cmake

@@ -3,7 +3,7 @@
 # See the cotire manual for usage hints.
 #
 #=============================================================================
-# Copyright 2012-2016 Sascha Kratky
+# Copyright 2012-2017 Sascha Kratky
 #
 # Permission is hereby granted, free of charge, to any person
 # obtaining a copy of this software and associated documentation
@@ -43,7 +43,7 @@ if (NOT CMAKE_SCRIPT_MODE_FILE)
 endif()
 
 set (COTIRE_CMAKE_MODULE_FILE "${CMAKE_CURRENT_LIST_FILE}")
-set (COTIRE_CMAKE_MODULE_VERSION "1.7.8")
+set (COTIRE_CMAKE_MODULE_VERSION "1.7.10")
 
 # activate select policies
 if (POLICY CMP0025)
@@ -106,6 +106,11 @@ if (POLICY CMP0054)
 	cmake_policy(SET CMP0054 NEW)
 endif()
 
+if (POLICY CMP0055)
+	# strict checking for break() command
+	cmake_policy(SET CMP0055 NEW)
+endif()
+
 include(CMakeParseArguments)
 include(ProcessorCount)
 
@@ -293,7 +298,7 @@ function (cotire_get_source_file_property_values _valuesVar _property)
 	set (${_valuesVar} ${_values} PARENT_SCOPE)
 endfunction()
 
-function (cotire_resolve_config_properites _configurations _propertiesVar)
+function (cotire_resolve_config_properties _configurations _propertiesVar)
 	set (_properties "")
 	foreach (_property ${ARGN})
 		if ("${_property}" MATCHES "<CONFIG>")
@@ -309,8 +314,8 @@ function (cotire_resolve_config_properites _configurations _propertiesVar)
 	set (${_propertiesVar} ${_properties} PARENT_SCOPE)
 endfunction()
 
-function (cotire_copy_set_properites _configurations _type _source _target)
-	cotire_resolve_config_properites("${_configurations}" _properties ${ARGN})
+function (cotire_copy_set_properties _configurations _type _source _target)
+	cotire_resolve_config_properties("${_configurations}" _properties ${ARGN})
 	foreach (_property ${_properties})
 		get_property(_isSet ${_type} ${_source} PROPERTY ${_property} SET)
 		if (_isSet)
@@ -320,13 +325,18 @@ function (cotire_copy_set_properites _configurations _type _source _target)
 	endforeach()
 endfunction()
 
-function (cotire_get_target_usage_requirements _target _targetRequirementsVar)
+function (cotire_get_target_usage_requirements _target _config _targetRequirementsVar)
 	set (_targetRequirements "")
 	get_target_property(_librariesToProcess ${_target} LINK_LIBRARIES)
 	while (_librariesToProcess)
 		# remove from head
 		list (GET _librariesToProcess 0 _library)
 		list (REMOVE_AT _librariesToProcess 0)
+		if (_library MATCHES "^\\$<\\$<CONFIG:${_config}>:([A-Za-z0-9_:-]+)>$")
+			set (_library "${CMAKE_MATCH_1}")
+		elseif (_config STREQUAL "None" AND _library MATCHES "^\\$<\\$<CONFIG:>:([A-Za-z0-9_:-]+)>$")
+			set (_library "${CMAKE_MATCH_1}")
+		endif()
 		if (TARGET ${_library})
 			list (FIND _targetRequirements ${_library} _index)
 			if (_index LESS 0)
@@ -441,7 +451,7 @@ function (cotire_get_target_compile_flags _config _language _target _flagsVar)
 	# interface compile options from linked library targets
 	if (_target)
 		set (_linkedTargets "")
-		cotire_get_target_usage_requirements(${_target} _linkedTargets)
+		cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
 		foreach (_linkedTarget ${_linkedTargets})
 			get_target_property(_targetOptions ${_linkedTarget} INTERFACE_COMPILE_OPTIONS)
 			if (_targetOptions)
@@ -450,22 +460,21 @@ function (cotire_get_target_compile_flags _config _language _target _flagsVar)
 		endforeach()
 	endif()
 	# handle language standard properties
-	if (_target)
-		get_target_property(_targetLanguageStandard ${_target} ${_language}_STANDARD)
-		get_target_property(_targetLanguageExtensions ${_target} ${_language}_EXTENSIONS)
-		get_target_property(_targetLanguageStandardRequired ${_target} ${_language}_STANDARD_REQUIRED)
-		if (_targetLanguageExtensions)
-			if (CMAKE_${_language}${_targetLanguageExtensions}_EXTENSION_COMPILE_OPTION)
-				list (APPEND _compileFlags "${CMAKE_${_language}${_targetLanguageExtensions}_EXTENSION_COMPILE_OPTION}")
-			endif()
-		elseif (_targetLanguageStandard)
-			if (_targetLanguageStandardRequired)
-				if (CMAKE_${_language}${_targetLanguageStandard}_STANDARD_COMPILE_OPTION)
-					list (APPEND _compileFlags "${CMAKE_${_language}${_targetLanguageStandard}_STANDARD_COMPILE_OPTION}")
+	if (CMAKE_${_language}_STANDARD_DEFAULT)
+		# used compiler supports language standard levels
+		if (_target)
+			get_target_property(_targetLanguageStandard ${_target} ${_language}_STANDARD)
+			if (_targetLanguageStandard)
+				set (_type "EXTENSION")
+				get_property(_isSet TARGET ${_target} PROPERTY ${_language}_EXTENSIONS SET)
+				if (_isSet)
+					get_target_property(_targetUseLanguageExtensions ${_target} ${_language}_EXTENSIONS)
+					if (NOT _targetUseLanguageExtensions)
+						set (_type "STANDARD")
+					endif()
 				endif()
-			else()
-				if (CMAKE_${_language}${_targetLanguageStandard}_EXTENSION_COMPILE_OPTION)
-					list (APPEND _compileFlags "${CMAKE_${_language}${_targetLanguageStandard}_EXTENSION_COMPILE_OPTION}")
+				if (CMAKE_${_language}${_targetLanguageStandard}_${_type}_COMPILE_OPTION)
+					list (APPEND _compileFlags "${CMAKE_${_language}${_targetLanguageStandard}_${_type}_COMPILE_OPTION}")
 				endif()
 			endif()
 		endif()
@@ -574,7 +583,7 @@ function (cotire_get_target_include_directories _config _language _target _inclu
 	# interface include directories from linked library targets
 	if (_target)
 		set (_linkedTargets "")
-		cotire_get_target_usage_requirements(${_target} _linkedTargets)
+		cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
 		foreach (_linkedTarget ${_linkedTargets})
 			get_target_property(_linkedTargetType ${_linkedTarget} TYPE)
 			if (CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE AND NOT CMAKE_VERSION VERSION_LESS "3.4.0" AND
@@ -628,6 +637,25 @@ function (cotire_get_target_include_directories _config _language _target _inclu
 	if (CMAKE_${_language}_IMPLICIT_INCLUDE_DIRECTORIES)
 		list (REMOVE_ITEM _includeDirs ${CMAKE_${_language}_IMPLICIT_INCLUDE_DIRECTORIES})
 	endif()
+	if (WIN32 AND NOT MINGW)
+		# convert Windows paths in include directories to CMake paths
+		if (_includeDirs)
+			set (_paths "")
+			foreach (_dir ${_includeDirs})
+				file (TO_CMAKE_PATH "${_dir}" _path)
+				list (APPEND _paths "${_path}")
+			endforeach()
+			set (_includeDirs ${_paths})
+		endif()
+		if (_systemIncludeDirs)
+			set (_paths "")
+			foreach (_dir ${_systemIncludeDirs})
+				file (TO_CMAKE_PATH "${_dir}" _path)
+				list (APPEND _paths "${_path}")
+			endforeach()
+			set (_systemIncludeDirs ${_paths})
+		endif()
+	endif()
 	if (COTIRE_DEBUG AND _includeDirs)
 		message (STATUS "Target ${_target} include dirs: ${_includeDirs}")
 	endif()
@@ -685,7 +713,7 @@ function (cotire_get_target_compile_definitions _config _language _target _defin
 	endif()
 	# interface compile definitions from linked library targets
 	set (_linkedTargets "")
-	cotire_get_target_usage_requirements(${_target} _linkedTargets)
+	cotire_get_target_usage_requirements(${_target} ${_config} _linkedTargets)
 	foreach (_linkedTarget ${_linkedTargets})
 		get_target_property(_definitions ${_linkedTarget} INTERFACE_COMPILE_DEFINITIONS)
 		if (_definitions)
@@ -841,6 +869,9 @@ macro (cotire_set_cmd_to_prologue _cmdVar)
 		list (APPEND ${_cmdVar} "--warn-uninitialized")
 	endif()
 	list (APPEND ${_cmdVar} "-DCOTIRE_BUILD_TYPE:STRING=$<CONFIGURATION>")
+	if (XCODE)
+		list (APPEND ${_cmdVar} "-DXCODE:BOOL=TRUE")
+	endif()
 	if (COTIRE_VERBOSE)
 		list (APPEND ${_cmdVar} "-DCOTIRE_VERBOSE:BOOL=ON")
 	elseif("${CMAKE_GENERATOR}" MATCHES "Makefiles")
@@ -884,16 +915,16 @@ function (cotire_add_includes_to_cmd _cmdVar _language _includesVar _systemInclu
 		foreach (_include ${_includeDirs})
 			if (WIN32 AND CMAKE_${_language}_COMPILER_ID MATCHES "MSVC|Intel")
 				file (TO_NATIVE_PATH "${_include}" _include)
-				list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_${_language}_SEP}${_include}")
+				list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
 			else()
 				set (_index -1)
 				if ("${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}" MATCHES ".+")
 					list (FIND ${_systemIncludesVar} "${_include}" _index)
 				endif()
 				if (_index GREATER -1)
-					list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}${_include}")
+					list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_SYSTEM_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
 				else()
-					list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_${_language}_SEP}${_include}")
+					list (APPEND ${_cmdVar} "${CMAKE_INCLUDE_FLAG_${_language}}${CMAKE_INCLUDE_FLAG_SEP_${_language}}${_include}")
 				endif()
 			endif()
 		endforeach()
@@ -1184,7 +1215,7 @@ endfunction()
 
 function (cotire_scan_includes _includesVar)
 	set(_options "")
-	set(_oneValueArgs COMPILER_ID COMPILER_EXECUTABLE COMPILER_ARG1 COMPILER_VERSION LANGUAGE UNPARSED_LINES)
+	set(_oneValueArgs COMPILER_ID COMPILER_EXECUTABLE COMPILER_ARG1 COMPILER_VERSION LANGUAGE UNPARSED_LINES SCAN_RESULT)
 	set(_multiValueArgs COMPILE_DEFINITIONS COMPILE_FLAGS INCLUDE_DIRECTORIES SYSTEM_INCLUDE_DIRECTORIES
 		IGNORE_PATH INCLUDE_PATH IGNORE_EXTENSIONS INCLUDE_PRIORITY_PATH COMPILER_LAUNCHER)
 	cmake_parse_arguments(_option "${_options}" "${_oneValueArgs}" "${_multiValueArgs}" ${ARGN})
@@ -1257,6 +1288,9 @@ function (cotire_scan_includes _includesVar)
 	if (_option_UNPARSED_LINES)
 		set (${_option_UNPARSED_LINES} ${_unparsedLines} PARENT_SCOPE)
 	endif()
+	if (_option_SCAN_RESULT)
+		set (${_option_SCAN_RESULT} ${_result} PARENT_SCOPE)
+	endif()
 endfunction()
 
 macro (cotire_append_undefs _contentsVar)
@@ -1444,12 +1478,13 @@ function (cotire_generate_prefix_header _prefixFile)
 		INCLUDE_PATH ${_option_INCLUDE_PATH}
 		IGNORE_EXTENSIONS ${_option_IGNORE_EXTENSIONS}
 		INCLUDE_PRIORITY_PATH ${_option_INCLUDE_PRIORITY_PATH}
-		UNPARSED_LINES _unparsedLines)
+		UNPARSED_LINES _unparsedLines
+		SCAN_RESULT _scanResult)
 	cotire_generate_unity_source("${_prefixFile}"
 		PROLOGUE ${_prologue} EPILOGUE ${_epilogue} LANGUAGE "${_option_LANGUAGE}" ${_selectedHeaders})
 	set (_unparsedLinesFile "${_prefixFile}.log")
 	if (_unparsedLines)
-		if (COTIRE_VERBOSE OR NOT _selectedHeaders)
+		if (COTIRE_VERBOSE OR _scanResult OR NOT _selectedHeaders)
 			list (LENGTH _unparsedLines _skippedLineCount)
 			message (STATUS "${_skippedLineCount} line(s) skipped, see ${_unparsedLinesFile}")
 		endif()
@@ -1635,6 +1670,10 @@ function (cotire_add_pch_compilation_flags _language _compilerID _compilerVersio
 			get_filename_component(_pchName "${_pchFile}" NAME)
 			set (_xLanguage_C "c-header")
 			set (_xLanguage_CXX "c++-header")
+			set (_pchSuppressMessages FALSE)
+			if ("${CMAKE_${_language}_FLAGS}" MATCHES ".*-Wno-pch-messages.*")
+				set(_pchSuppressMessages TRUE)
+			endif()
 			if (_flags)
 				# append to list
 				if ("${_language}" STREQUAL "CXX")
@@ -1642,13 +1681,17 @@ function (cotire_add_pch_compilation_flags _language _compilerID _compilerVersio
 				endif()
 				list (APPEND _flags "-include" "${_prefixFile}" "-pch-dir" "${_pchDir}" "-pch-create" "${_pchName}" "-fsyntax-only" "${_hostFile}")
 				if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
-					list (APPEND _flags "-Wpch-messages")
+					if (NOT _pchSuppressMessages)
+						list (APPEND _flags "-Wpch-messages")
+					endif()
 				endif()
 			else()
 				# return as a flag string
 				set (_flags "-include \"${_prefixFile}\" -pch-dir \"${_pchDir}\" -pch-create \"${_pchName}\"")
 				if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
-					set (_flags "${_flags} -Wpch-messages")
+					if (NOT _pchSuppressMessages)
+						set (_flags "${_flags} -Wpch-messages")
+					endif()
 				endif()
 			endif()
 		endif()
@@ -1759,17 +1802,25 @@ function (cotire_add_prefix_pch_inclusion_flags _language _compilerID _compilerV
 			if (_pchFile)
 				get_filename_component(_pchDir "${_pchFile}" DIRECTORY)
 				get_filename_component(_pchName "${_pchFile}" NAME)
+				set (_pchSuppressMessages FALSE)
+				if ("${CMAKE_${_language}_FLAGS}" MATCHES ".*-Wno-pch-messages.*")
+					set(_pchSuppressMessages TRUE)
+				endif()
 				if (_flags)
 					# append to list
 					list (APPEND _flags "-include" "${_prefixFile}" "-pch-dir" "${_pchDir}" "-pch-use" "${_pchName}")
 					if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
-						list (APPEND _flags "-Wpch-messages")
+						if (NOT _pchSuppressMessages)
+							list (APPEND _flags "-Wpch-messages")
+						endif()
 					endif()
 				else()
 					# return as a flag string
 					set (_flags "-include \"${_prefixFile}\" -pch-dir \"${_pchDir}\" -pch-use \"${_pchName}\"")
 					if (NOT "${_compilerVersion}" VERSION_LESS "13.1.0")
-						set (_flags "${_flags} -Wpch-messages")
+						if (NOT _pchSuppressMessages)
+							set (_flags "${_flags} -Wpch-messages")
+						endif()
 					endif()
 				endif()
 			else()
@@ -1817,6 +1868,14 @@ function (cotire_precompile_prefix_header _prefixFile _pchFile _hostFile)
 	if (_option_COMPILER_ID MATCHES "MSVC")
 		# cl.exe messes with the output streams unless the environment variable VS_UNICODE_OUTPUT is cleared
 		unset (ENV{VS_UNICODE_OUTPUT})
+	elseif (_option_COMPILER_ID MATCHES "GNU|Clang")
+		if (_option_COMPILER_LAUNCHER MATCHES "ccache" OR
+			_option_COMPILER_EXECUTABLE MATCHES "ccache")
+			# Newer versions of Clang and GCC seem to embed a compilation timestamp into the precompiled header binary,
+			# which results in "file has been modified since the precompiled header was built" errors if ccache is used.
+			# We work around the problem by disabling ccache upon pre-compiling the prefix header.
+			set (ENV{CCACHE_DISABLE} "true")
+		endif()
 	endif()
 	execute_process(
 		COMMAND ${_cmd}
@@ -1856,10 +1915,31 @@ function (cotire_check_precompiled_header_support _language _target _msgVar)
 	endif()
 	get_target_property(_launcher ${_target} ${_language}_COMPILER_LAUNCHER)
 	if (CMAKE_${_language}_COMPILER MATCHES "ccache" OR _launcher MATCHES "ccache")
-		if (NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "time_macros|pch_defines")
-			set (${_msgVar}
-				"ccache requires the environment variable CCACHE_SLOPPINESS to be set to \"pch_defines,time_macros\"."
-				PARENT_SCOPE)
+		if (DEFINED ENV{CCACHE_SLOPPINESS})
+			if (NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "pch_defines" OR NOT "$ENV{CCACHE_SLOPPINESS}" MATCHES "time_macros")
+				set (${_msgVar}
+					"ccache requires the environment variable CCACHE_SLOPPINESS to be set to \"pch_defines,time_macros\"."
+					PARENT_SCOPE)
+			endif()
+		else()
+			if (_launcher MATCHES "ccache")
+				get_filename_component(_ccacheExe "${_launcher}" REALPATH)
+			else()
+				get_filename_component(_ccacheExe "${CMAKE_${_language}_COMPILER}" REALPATH)
+			endif()
+			execute_process(
+				COMMAND "${_ccacheExe}" "--print-config"
+				WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
+				RESULT_VARIABLE _result
+				OUTPUT_VARIABLE _ccacheConfig OUTPUT_STRIP_TRAILING_WHITESPACE
+				ERROR_QUIET)
+			if (_result OR NOT
+				_ccacheConfig MATCHES "sloppiness.*=.*time_macros" OR NOT
+				_ccacheConfig MATCHES "sloppiness.*=.*pch_defines")
+				set (${_msgVar}
+					"ccache requires configuration setting \"sloppiness\" to be set to \"pch_defines,time_macros\"."
+					PARENT_SCOPE)
+			endif()
 		endif()
 	endif()
 	if (APPLE)
@@ -2148,7 +2228,7 @@ function (cotire_generate_target_script _language _configurations _target _targe
 		XCODE MSVC CMAKE_GENERATOR CMAKE_BUILD_TYPE CMAKE_CONFIGURATION_TYPES
 		CMAKE_${_language}_COMPILER_ID CMAKE_${_language}_COMPILER_VERSION
 		CMAKE_${_language}_COMPILER_LAUNCHER CMAKE_${_language}_COMPILER CMAKE_${_language}_COMPILER_ARG1
-		CMAKE_INCLUDE_FLAG_${_language} CMAKE_INCLUDE_FLAG_${_language}_SEP
+		CMAKE_INCLUDE_FLAG_${_language} CMAKE_INCLUDE_FLAG_SEP_${_language}
 		CMAKE_INCLUDE_SYSTEM_FLAG_${_language}
 		CMAKE_${_language}_FRAMEWORK_SEARCH_FLAG
 		CMAKE_${_language}_SYSTEM_FRAMEWORK_SEARCH_FLAG
@@ -2206,14 +2286,18 @@ function (cotire_setup_pch_file_compilation _language _target _targetScript _pre
 			else()
 				file (RELATIVE_PATH _pchFileLogPath "${CMAKE_BINARY_DIR}" "${_pchFile}")
 			endif()
+			# make precompiled header compilation depend on the actual compiler executable used to force
+			# re-compilation when the compiler executable is updated. This prevents "created by a different GCC executable"
+			# warnings when the precompiled header is included.
+			get_filename_component(_realCompilerExe "${CMAKE_${_language}_COMPILER}" ABSOLUTE)
 			if (COTIRE_DEBUG)
-				message (STATUS "add_custom_command: OUTPUT ${_pchFile} ${_cmds} DEPENDS ${_prefixFile} IMPLICIT_DEPENDS ${_language} ${_prefixFile}")
+				message (STATUS "add_custom_command: OUTPUT ${_pchFile} ${_cmds} DEPENDS ${_prefixFile} ${_realCompilerExe} IMPLICIT_DEPENDS ${_language} ${_prefixFile}")
 			endif()
 			set_property (SOURCE "${_pchFile}" PROPERTY GENERATED TRUE)
 			add_custom_command(
 				OUTPUT "${_pchFile}"
 				COMMAND ${_cmds}
-				DEPENDS "${_prefixFile}"
+				DEPENDS "${_prefixFile}" "${_realCompilerExe}"
 				IMPLICIT_DEPENDS ${_language} "${_prefixFile}"
 				WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
 				COMMENT "Building ${_language} precompiled header ${_pchFileLogPath}"
@@ -2445,8 +2529,12 @@ function (cotire_setup_prefix_generation_command _language _target _targetScript
 	cotire_set_cmd_to_prologue(_prefixCmd)
 	list (APPEND _prefixCmd -P "${COTIRE_CMAKE_MODULE_FILE}" "prefix" "${_targetScript}" "${_prefixFile}" ${_unityFiles})
 	set_property (SOURCE "${_prefixFile}" PROPERTY GENERATED TRUE)
+	# make prefix header generation depend on the actual compiler executable used to force
+	# re-generation when the compiler executable is updated. This prevents "file not found"
+	# errors for compiler version specific system header files.
+	get_filename_component(_realCompilerExe "${CMAKE_${_language}_COMPILER}" ABSOLUTE)
 	if (COTIRE_DEBUG)
-		message (STATUS "add_custom_command: OUTPUT ${_prefixFile} COMMAND ${_prefixCmd} DEPENDS ${_unityFile} ${_dependencySources}")
+		message (STATUS "add_custom_command: OUTPUT ${_prefixFile} COMMAND ${_prefixCmd} DEPENDS ${_unityFile} ${_dependencySources} ${_realCompilerExe}")
 	endif()
 	if (MSVC_IDE)
 		file (TO_NATIVE_PATH "${_prefixFile}" _prefixFileLogPath)
@@ -2478,7 +2566,7 @@ function (cotire_setup_prefix_generation_command _language _target _targetScript
 	add_custom_command(
 		OUTPUT "${_prefixFile}" "${_prefixFile}.log"
 		COMMAND ${_prefixCmd}
-		DEPENDS ${_unityFiles} ${_dependencySources}
+		DEPENDS ${_unityFiles} ${_dependencySources} "${_realCompilerExe}"
 		COMMENT "${_comment}"
 		WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
 		VERBATIM)
@@ -2639,10 +2727,12 @@ function (cotire_choose_target_languages _target _targetLanguagesVar _wholeTarge
 			set (${_targetLanguagesVar} "" PARENT_SCOPE)
 			return()
 		endif()
-		if (_targetUsePCH AND "${_language}" MATCHES "^C|CXX$" AND NOT "${CMAKE_${_language}_COMPILER_ID}" STREQUAL "")
-			cotire_check_precompiled_header_support("${_language}" "${_target}" _disableMsg)
-			if (_disableMsg)
-				set (_targetUsePCH FALSE)
+		if (_targetUsePCH AND "${_language}" MATCHES "^C|CXX$" AND DEFINED CMAKE_${_language}_COMPILER_ID)
+			if (CMAKE_${_language}_COMPILER_ID)
+				cotire_check_precompiled_header_support("${_language}" "${_target}" _disableMsg)
+				if (_disableMsg)
+					set (_targetUsePCH FALSE)
+				endif()
 			endif()
 		endif()
 		set (_sourceFiles "")
@@ -2857,6 +2947,16 @@ function (cotire_setup_pch_target _languages _configurations _target)
 	endif()
 endfunction()
 
+function (cotire_filter_object_libraries _target _objectLibrariesVar)
+	set (_objectLibraries "")
+	foreach (_source ${ARGN})
+		if (_source MATCHES "^\\$<TARGET_OBJECTS:.+>$")
+			list (APPEND _objectLibraries "${_source}")
+		endif()
+	endforeach()
+	set (${_objectLibrariesVar} ${_objectLibraries} PARENT_SCOPE)
+endfunction()
+
 function (cotire_collect_unity_target_sources _target _languages _unityTargetSourcesVar)
 	get_target_property(_targetSourceFiles ${_target} SOURCES)
 	set (_unityTargetSources ${_targetSourceFiles})
@@ -2875,6 +2975,15 @@ function (cotire_collect_unity_target_sources _target _languages _unityTargetSou
 			list (APPEND _unityTargetSources ${_unityFiles})
 		endif()
 	endforeach()
+	get_target_property(_linkLibrariesStrategy ${_target} COTIRE_UNITY_LINK_LIBRARIES_INIT)
+	if ("${_linkLibrariesStrategy}" MATCHES "^COPY_UNITY$")
+		cotire_filter_object_libraries(${_target} _objectLibraries ${_targetSourceFiles})
+		if (_objectLibraries)
+			cotire_map_libraries("${_linkLibrariesStrategy}" _unityObjectLibraries ${_objectLibraries})
+			list (REMOVE_ITEM _unityTargetSources ${_objectLibraries})
+			list (APPEND _unityTargetSources ${_unityObjectLibraries})
+		endif()
+	endif()
 	set (${_unityTargetSourcesVar} ${_unityTargetSources} PARENT_SCOPE)
 endfunction()
 
@@ -2917,8 +3026,13 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 	if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
 		# if the original target sources are subject to CMake's automatic Qt processing,
 		# also include implicitly generated <targetname>_automoc.cpp file
-		list (APPEND _unityTargetSources "${_target}_automoc.cpp")
-		set_property (SOURCE "${_target}_automoc.cpp" PROPERTY GENERATED TRUE)
+		if (CMAKE_VERSION VERSION_LESS "3.8.0")
+			list (APPEND _unityTargetSources "${_target}_automoc.cpp")
+			set_property (SOURCE "${_target}_automoc.cpp" PROPERTY GENERATED TRUE)
+		else()
+			list (APPEND _unityTargetSources "${_target}_autogen/moc_compilation.cpp")
+			set_property (SOURCE "${_target}_autogen/moc_compilation.cpp" PROPERTY GENERATED TRUE)
+		endif()
 	endif()
 	# prevent AUTOMOC, AUTOUIC and AUTORCC properties from being set when the unity target is created
 	set (CMAKE_AUTOMOC OFF)
@@ -2933,9 +3047,20 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 	else()
 		add_library(${_unityTargetName} ${_unityTargetSubType} EXCLUDE_FROM_ALL ${_unityTargetSources})
 	endif()
-	if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
-		# depend on the original target's implicity generated <targetname>_automoc target
-		add_dependencies(${_unityTargetName} ${_target}_automoc)
+	if ("${CMAKE_GENERATOR}" MATCHES "Visual Studio")
+		# depend on original target's automoc target, if it exists
+		if (TARGET ${_target}_automoc)
+			add_dependencies(${_unityTargetName} ${_target}_automoc)
+		endif()
+	else()
+		if (_targetAutoMoc OR _targetAutoUic OR _targetAutoRcc)
+			# depend on the original target's implicity generated <targetname>_automoc target
+			if (CMAKE_VERSION VERSION_LESS "3.8.0")
+				add_dependencies(${_unityTargetName} ${_target}_automoc)
+			else()
+				add_dependencies(${_unityTargetName} ${_target}_autogen)
+			endif()
+		endif()
 	endif()
 	# copy output location properties
 	set (_outputDirProperties
@@ -2948,8 +3073,8 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 			set (_outputDir "${COTIRE_UNITY_OUTPUT_DIRECTORY}")
 		else()
 			# append relative COTIRE_UNITY_OUTPUT_DIRECTORY to target's actual output directory
-			cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName} ${_outputDirProperties})
-			cotire_resolve_config_properites("${_configurations}" _properties ${_outputDirProperties})
+			cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName} ${_outputDirProperties})
+			cotire_resolve_config_properties("${_configurations}" _properties ${_outputDirProperties})
 			foreach (_property ${_properties})
 				get_property(_outputDir TARGET ${_target} PROPERTY ${_property})
 				if (_outputDir)
@@ -2969,11 +3094,11 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 				RUNTIME_OUTPUT_DIRECTORY "${_outputDir}")
 		endif()
 	else()
-		cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+		cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 			${_outputDirProperties})
 	endif()
 	# copy output name
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		ARCHIVE_OUTPUT_NAME ARCHIVE_OUTPUT_NAME_<CONFIG>
 		LIBRARY_OUTPUT_NAME LIBRARY_OUTPUT_NAME_<CONFIG>
 		OUTPUT_NAME OUTPUT_NAME_<CONFIG>
@@ -2981,7 +3106,7 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 		PREFIX <CONFIG>_POSTFIX SUFFIX
 		IMPORT_PREFIX IMPORT_SUFFIX)
 	# copy compile stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		COMPILE_DEFINITIONS COMPILE_DEFINITIONS_<CONFIG>
 		COMPILE_FLAGS COMPILE_OPTIONS
 		Fortran_FORMAT Fortran_MODULE_DIRECTORY
@@ -2990,14 +3115,15 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 		POSITION_INDEPENDENT_CODE
 		C_COMPILER_LAUNCHER CXX_COMPILER_LAUNCHER
 		C_INCLUDE_WHAT_YOU_USE CXX_INCLUDE_WHAT_YOU_USE
-		C_VISIBILITY_PRESET CXX_VISIBILITY_PRESET VISIBILITY_INLINES_HIDDEN)
+		C_VISIBILITY_PRESET CXX_VISIBILITY_PRESET VISIBILITY_INLINES_HIDDEN
+		C_CLANG_TIDY CXX_CLANG_TIDY)
 	# copy compile features
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		C_EXTENSIONS C_STANDARD C_STANDARD_REQUIRED
 		CXX_EXTENSIONS CXX_STANDARD CXX_STANDARD_REQUIRED
 		COMPILE_FEATURES)
 	# copy interface stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		COMPATIBLE_INTERFACE_BOOL COMPATIBLE_INTERFACE_NUMBER_MAX COMPATIBLE_INTERFACE_NUMBER_MIN
 		COMPATIBLE_INTERFACE_STRING
 		INTERFACE_COMPILE_DEFINITIONS INTERFACE_COMPILE_FEATURES INTERFACE_COMPILE_OPTIONS
@@ -3005,7 +3131,7 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 		INTERFACE_POSITION_INDEPENDENT_CODE INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
 		INTERFACE_AUTOUIC_OPTIONS NO_SYSTEM_FROM_IMPORTED)
 	# copy link stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		BUILD_WITH_INSTALL_RPATH INSTALL_RPATH INSTALL_RPATH_USE_LINK_PATH SKIP_BUILD_RPATH
 		LINKER_LANGUAGE LINK_DEPENDS LINK_DEPENDS_NO_SHARED
 		LINK_FLAGS LINK_FLAGS_<CONFIG>
@@ -3013,18 +3139,19 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 		LINK_INTERFACE_MULTIPLICITY LINK_INTERFACE_MULTIPLICITY_<CONFIG>
 		LINK_SEARCH_START_STATIC LINK_SEARCH_END_STATIC
 		STATIC_LIBRARY_FLAGS STATIC_LIBRARY_FLAGS_<CONFIG>
-		NO_SONAME SOVERSION VERSION)
+		NO_SONAME SOVERSION VERSION
+		LINK_WHAT_YOU_USE BUILD_RPATH)
 	# copy cmake stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		IMPLICIT_DEPENDS_INCLUDE_TRANSFORM RULE_LAUNCH_COMPILE RULE_LAUNCH_CUSTOM RULE_LAUNCH_LINK)
 	# copy Apple platform specific stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		BUNDLE BUNDLE_EXTENSION FRAMEWORK FRAMEWORK_VERSION INSTALL_NAME_DIR
 		MACOSX_BUNDLE MACOSX_BUNDLE_INFO_PLIST MACOSX_FRAMEWORK_INFO_PLIST MACOSX_RPATH
 		OSX_ARCHITECTURES OSX_ARCHITECTURES_<CONFIG> PRIVATE_HEADER PUBLIC_HEADER RESOURCE XCTEST
-		IOS_INSTALL_COMBINED)
+		IOS_INSTALL_COMBINED XCODE_EXPLICIT_FILE_TYPE XCODE_PRODUCT_TYPE)
 	# copy Windows platform specific stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		GNUtoMS
 		COMPILE_PDB_NAME COMPILE_PDB_NAME_<CONFIG>
 		COMPILE_PDB_OUTPUT_DIRECTORY COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
@@ -3036,9 +3163,11 @@ function (cotire_setup_unity_build_target _languages _configurations _target)
 		VS_SCC_AUXPATH VS_SCC_LOCALPATH VS_SCC_PROJECTNAME VS_SCC_PROVIDER
 		VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
 		VS_WINRT_COMPONENT VS_WINRT_EXTENSIONS VS_WINRT_REFERENCES
-		WIN32_EXECUTABLE WINDOWS_EXPORT_ALL_SYMBOLS)
+		WIN32_EXECUTABLE WINDOWS_EXPORT_ALL_SYMBOLS
+		DEPLOYMENT_REMOTE_DIRECTORY VS_CONFIGURATION_TYPE
+		VS_SDK_REFERENCES VS_USER_PROPS VS_DEBUGGER_WORKING_DIRECTORY)
 	# copy Android platform specific stuff
-	cotire_copy_set_properites("${_configurations}" TARGET ${_target} ${_unityTargetName}
+	cotire_copy_set_properties("${_configurations}" TARGET ${_target} ${_unityTargetName}
 		ANDROID_API ANDROID_API_MIN ANDROID_GUI
 		ANDROID_ANT_ADDITIONAL_OPTIONS ANDROID_ARCH ANDROID_ASSETS_DIRECTORIES
 		ANDROID_JAR_DEPENDENCIES ANDROID_JAR_DIRECTORIES ANDROID_JAVA_SOURCE_DIR
@@ -3151,9 +3280,15 @@ function (cotire_map_libraries _strategy _mappedLibrariesVar)
 		if (_library MATCHES "^\\$<LINK_ONLY:(.+)>$")
 			set (_libraryName "${CMAKE_MATCH_1}")
 			set (_linkOnly TRUE)
+			set (_objectLibrary FALSE)
+		elseif (_library MATCHES "^\\$<TARGET_OBJECTS:(.+)>$")
+			set (_libraryName "${CMAKE_MATCH_1}")
+			set (_linkOnly FALSE)
+			set (_objectLibrary TRUE)
 		else()
 			set (_libraryName "${_library}")
 			set (_linkOnly FALSE)
+			set (_objectLibrary FALSE)
 		endif()
 		if ("${_strategy}" MATCHES "COPY_UNITY")
 			cotire_is_target_supported(${_libraryName} _isSupported)
@@ -3163,6 +3298,8 @@ function (cotire_map_libraries _strategy _mappedLibrariesVar)
 				if (TARGET "${_libraryUnityTargetName}")
 					if (_linkOnly)
 						list (APPEND _mappedLibraries "$<LINK_ONLY:${_libraryUnityTargetName}>")
+					elseif (_objectLibrary)
+						list (APPEND _mappedLibraries "$<TARGET_OBJECTS:${_libraryUnityTargetName}>")
 					else()
 						list (APPEND _mappedLibraries "${_libraryUnityTargetName}")
 					endif()

+ 79 - 59
launcher/CMakeLists.txt

@@ -1,64 +1,65 @@
-project(vcmilauncher)
-cmake_minimum_required(VERSION 2.8.7)
-
+# Detailed information about CMake compatibility available on Qt website
+# https://doc.qt.io/qt-5/cmake-manual.html
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR})
 include_directories(${ZLIB_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} ${Qt5Widgets_INCLUDE_DIRS} ${Qt5Network_INCLUDE_DIRS})
-include_directories(${SDL_INCLUDE_DIR})
+include_directories(${SDL2_INCLUDE_DIR})
 
 set(launcher_modmanager_SRCS
-    modManager/cdownloadmanager_moc.cpp
-    modManager/cmodlist.cpp
-    modManager/cmodlistmodel_moc.cpp
-    modManager/cmodlistview_moc.cpp
-    modManager/cmodmanager.cpp
-    modManager/imageviewer_moc.cpp
+		modManager/cdownloadmanager_moc.cpp
+		modManager/cmodlist.cpp
+		modManager/cmodlistmodel_moc.cpp
+		modManager/cmodlistview_moc.cpp
+		modManager/cmodmanager.cpp
+		modManager/imageviewer_moc.cpp
 )
 
 set(launcher_modmanager_HEADERS
-	modManager/cdownloadmanager_moc.h
-	modManager/cmodlist.h
-	modManager/cmodlistmodel_moc.h
-	modManager/cmodlistview_moc.h
-	modManager/cmodmanager.h
-	modManager/imageviewer_moc.h
+		modManager/cdownloadmanager_moc.h
+		modManager/cmodlist.h
+		modManager/cmodlistmodel_moc.h
+		modManager/cmodlistview_moc.h
+		modManager/cmodmanager.h
+		modManager/imageviewer_moc.h
 )
 
 set(launcher_settingsview_SRCS
-    settingsView/csettingsview_moc.cpp
+		settingsView/csettingsview_moc.cpp
 )
 
 set(launcher_settingsview_HEADERS
-	settingsView/csettingsview_moc.h
+		settingsView/csettingsview_moc.h
 )
 
 set(launcher_SRCS
-    StdInc.cpp
-    ${launcher_modmanager_SRCS}
-    ${launcher_settingsview_SRCS}
-    main.cpp
-    mainwindow_moc.cpp
-    launcherdirs.cpp
-    jsonutils.cpp
-    sdldisplayquery.cpp
+		StdInc.cpp
+		${launcher_modmanager_SRCS}
+		${launcher_settingsview_SRCS}
+		main.cpp
+		mainwindow_moc.cpp
+		launcherdirs.cpp
+		jsonutils.cpp
+		sdldisplayquery.cpp
 )
 
 set(launcher_HEADERS
-    StdInc.h
-    ${launcher_modmanager_HEADERS}
-    ${launcher_settingsview_HEADERS}
-    mainwindow_moc.h
-    launcherdirs.h
-    jsonutils.h
-    sdldisplayquery.h
+		StdInc.h
+		${launcher_modmanager_HEADERS}
+		${launcher_settingsview_HEADERS}
+		mainwindow_moc.h
+		launcherdirs.h
+		jsonutils.h
+		sdldisplayquery.h
 )
 
 set(launcher_FORMS
-    modManager/cmodlistview_moc.ui
-    modManager/imageviewer_moc.ui
-    settingsView/csettingsview_moc.ui
-    mainwindow_moc.ui
+		modManager/cmodlistview_moc.ui
+		modManager/imageviewer_moc.ui
+		settingsView/csettingsview_moc.ui
+		mainwindow_moc.ui
 )
 
+assign_source_group(${launcher_SRCS} ${launcher_HEADERS} VCMI_launcher.rc)
+
 # Tell CMake to run moc when necessary:
 set(CMAKE_AUTOMOC ON)
 
@@ -66,40 +67,59 @@ set(CMAKE_AUTOMOC ON)
 # to always look for includes there:
 set(CMAKE_INCLUDE_CURRENT_DIR ON)
 
-# We need add -DQT_WIDGETS_LIB when using QtWidgets in Qt 5.
-add_definitions(${Qt5Widgets_DEFINITIONS})
-add_definitions(${Qt5Network_DEFINITIONS})
-
-# Executables fail to build with Qt 5 in the default configuration
-# without -fPIE. We add that here.
-set(CMAKE_CXX_FLAGS "${Qt5Widgets_EXECUTABLE_COMPILE_FLAGS} ${CMAKE_CXX_FLAGS}")
+if("${CMAKE_VERSION}" VERSION_LESS 2.8.12)
+	# Executables fail to build with Qt 5 in the default configuration
+	# without -fPIE. We add that here.
+	set(CMAKE_CXX_FLAGS "${Qt5Widgets_EXECUTABLE_COMPILE_FLAGS} ${CMAKE_CXX_FLAGS}")
+endif()
 
 qt5_wrap_ui(launcher_UI_HEADERS ${launcher_FORMS})
 
 if(WIN32)
-	add_executable(vcmilauncher WIN32 ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS} VCMI_launcher.rc)
-	set_target_properties(vcmilauncher PROPERTIES OUTPUT_NAME VCMI_launcher)
-else()
-	add_executable(vcmilauncher ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS})
+	set(launcher_ICON VCMI_launcher.rc)
+endif()
+
+add_executable(vcmilauncher WIN32 ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS} ${launcher_ICON})
+
+if(WIN32)
+	set_target_properties(vcmilauncher
+		PROPERTIES
+			OUTPUT_NAME "VCMI_launcher"
+			PROJECT_LABEL "VCMI_launcher"
+	)
+
+	# FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
+	# So far I tried:
+	# - cmake_minimum_required set to 2.8.11 globally and in this file
+	# - cmake_policy in all possible places
+	# - used NO_POLICY_SCOPE to make sure no other parts reset policies
+	# Still nothing worked, warning kept appearing and WinMain didn't link automatically
+	target_link_libraries(vcmilauncher Qt5::WinMain)
 endif()
 
-if(MSVC)
-	# Fix _WinMain@16 linking error
-	target_link_libraries(vcmilauncher vcmi ${Qt5Core_QTMAIN_LIBRARIES} ${Qt5Widgets_LIBRARIES} ${Qt5Network_LIBRARIES} ${SDL_LIBRARY})
-else()
-	# The Qt5Widgets_LIBRARIES variable also includes QtGui and QtCore
-	target_link_libraries(vcmilauncher vcmi ${Qt5Widgets_LIBRARIES} ${Qt5Network_LIBRARIES} ${SDL_LIBRARY})
+if(APPLE)
+	# This makes Xcode project prettier by moving vcmilauncher_autogen directory into vcmiclient subfolder
+	set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmilauncher)
 endif()
 
+target_link_libraries(vcmilauncher vcmi Qt5::Widgets Qt5::Network ${SDL2_LIBRARY})
+
 vcmi_set_output_dir(vcmilauncher "")
 
 # temporary(?) disabled - generation of PCH takes too much time since cotire is trying to collect all Qt headers
 #set_target_properties(vcmilauncher PROPERTIES ${PCH_PROPERTIES})
 #cotire(vcmilauncher)
 
-if (NOT APPLE) # Already inside bundle
-	install(TARGETS vcmilauncher DESTINATION ${BIN_DIR})
-	# copy whole directory but .svn control files
-	install(DIRECTORY icons DESTINATION ${DATA_DIR}/launcher PATTERN ".svn" EXCLUDE)
-endif()
+# Copy to build directory for easier debugging
+add_custom_command(TARGET vcmilauncher POST_BUILD
+	COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/icons
+	COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/launcher/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/icons
+)
 
+install(TARGETS vcmilauncher DESTINATION ${BIN_DIR})
+# copy whole directory
+install(DIRECTORY icons DESTINATION ${DATA_DIR}/launcher)
+# Install icons and desktop file on Linux
+if(NOT WIN32 AND NOT APPLE)
+	install(FILES "vcmilauncher.desktop" DESTINATION share/applications)
+endif()

二進制
launcher/VCMI_launcher.ico


+ 19 - 11
lib/CMakeLists.txt

@@ -1,8 +1,5 @@
-project(libvcmi)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/lib)
-include_directories(${Boost_INCLUDE_DIRS} ${SDL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
+include_directories(${Boost_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
 
 set(lib_SRCS
 		StdInc.cpp
@@ -288,16 +285,21 @@ set(lib_HEADERS
 		VCMI_Lib.h
 )
 
+assign_source_group(${lib_SRCS} ${lib_HEADERS})
+
 add_library(vcmi SHARED ${lib_SRCS} ${lib_HEADERS})
-set_target_properties(vcmi PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libvcmi.dylib")
 set_target_properties(vcmi PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
-target_link_libraries(vcmi ${MINIZIP_LIBRARIES} ${Boost_LIBRARIES} ${SDL_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
+target_link_libraries(vcmi ${MINIZIP_LIBRARIES} ${Boost_LIBRARIES} ${SDL2_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
 
 if(WIN32)
-	set_target_properties(vcmi PROPERTIES OUTPUT_NAME VCMI_lib)
+	set_target_properties(vcmi
+		PROPERTIES
+			OUTPUT_NAME "VCMI_lib"
+			PROJECT_LABEL "VCMI_lib"
+	)
 endif()
 
-if (ANDROID)
+if(ANDROID)
 	return()
 endif()
 
@@ -306,6 +308,12 @@ vcmi_set_output_dir(vcmi "")
 set_target_properties(vcmi PROPERTIES ${PCH_PROPERTIES})
 cotire(vcmi)
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-	install(TARGETS vcmi RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})
-endif()
+# We want to deploy assets into build directory for easier debugging without install
+add_custom_command(TARGET vcmi POST_BUILD
+	COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
+	COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
+	COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
+	COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
+)
+
+install(TARGETS vcmi RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})

+ 18 - 2
lib/VCMIDirs.cpp

@@ -452,7 +452,17 @@ bfs::path VCMIDirsOSX::userConfigPath() const { return userDataPath() / "config"
 
 std::vector<bfs::path> VCMIDirsOSX::dataPaths() const
 {
-	return std::vector<bfs::path>(1, "../Data");
+	std::vector<bfs::path> ret;
+	//FIXME: need some proper codepath for detecting running from build output directory
+	if(bfs::exists("config") && bfs::exists("Mods") && bfs::exists("vcmiserver"))
+	{
+		ret.push_back(".");
+	}
+	else
+	{
+		ret.push_back("../Resources/Data");
+	}
+	return ret;
 }
 
 bfs::path VCMIDirsOSX::libraryPath() const { return "."; }
@@ -521,7 +531,13 @@ std::vector<bfs::path> VCMIDirsXDG::dataPaths() const
 	const char* tempResult;
 	ret.push_back(M_DATA_DIR);
 
-	if ((tempResult = getenv("XDG_DATA_DIRS")) != nullptr)
+	//FIXME: need some proper codepath for detecting running from build output directory
+	if(bfs::exists("config") && bfs::exists("Mods") && bfs::exists("vcmiserver"))
+	{
+		//For now we'll disable usage of system directories when VCMI running from bin directory
+		ret.push_back(".");
+	}
+	else if((tempResult = getenv("XDG_DATA_DIRS")) != nullptr)
 	{
 		std::string dataDirsEnv = tempResult;
 		std::vector<std::string> dataDirs;

+ 2 - 18
lib/minizip/CMakeLists.txt

@@ -1,5 +1,4 @@
 project(minizip)
-cmake_minimum_required(VERSION 2.6)
 
 include_directories(${ZLIB_INCLUDE_DIR})
 
@@ -14,25 +13,10 @@ set(lib_SRCS
 add_library(minizip SHARED ${lib_SRCS})
 if(MSVC)
     set_target_properties(minizip PROPERTIES COMPILE_DEFINITIONS "MINIZIP_DLL;ZLIB_DLL;ZLIB_INTERNAL")
-elseif(APPLE)
-    set_target_properties(minizip PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libminizip.dylib")
 endif()
 
-# multi-config builds (e.g. msvc)
-foreach (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
-	string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIGUPPERCASE)
-	set_target_properties(minizip PROPERTIES RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/lib)
-	set_target_properties(minizip PROPERTIES LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/lib)
-	set_target_properties(minizip PROPERTIES ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIGUPPERCASE} ${CMAKE_BINARY_DIR}/${OUTPUTCONFIG}/lib)
-endforeach()
-
-# generic no-config case (e.g. with mingw)
-set_target_properties(minizip PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/lib)
-set_target_properties(minizip PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/lib)
-set_target_properties(minizip PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/lib)
+vcmi_set_output_dir(minizip "")
 
 target_link_libraries(minizip ${ZLIB_LIBRARIES})
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-    install(TARGETS minizip RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})
-endif()
+install(TARGETS minizip RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})

+ 47 - 0
osx/CMakeLists.txt

@@ -0,0 +1,47 @@
+# We need to keep this code into separate directory so CMake will execute it after all other subdirectories install code
+# Otherwise we can't fix Mac bundle dependencies since binaries wouldn't be there when this code executed
+if(APPLE)
+	if(ENABLE_LAUNCHER)
+		find_program(TOOL_MACDEPLOYQT NAMES macdeployqt PATHS ${qt_base_dir}/bin)
+		if(NOT TOOL_MACDEPLOYQT)
+			message(FATAL_ERROR "Could not find macdeployqt")
+		endif()
+		install(CODE "
+			execute_process(COMMAND ${TOOL_MACDEPLOYQT} \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" -verbose=2)
+		")
+	endif()
+
+	install(CODE "
+		set(BU_CHMOD_BUNDLE_ITEMS ON)
+		include(BundleUtilities)
+		fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" \"\" \"\")
+	" COMPONENT Runtime)
+endif(APPLE)
+
+# This will likely only work for Vcpkg
+if(WIN32)
+	if(ENABLE_LAUNCHER)
+		# Temporary ugly fix for Qt deployment since windeployqt broken in Vcpkg
+		install(CODE "
+			execute_process(
+				COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/bearer \${CMAKE_INSTALL_PREFIX}/bearer
+				COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/iconengines \${CMAKE_INSTALL_PREFIX}/iconengines
+				COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/imageformats \${CMAKE_INSTALL_PREFIX}/imageformats
+				COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforminputcontexts \${CMAKE_INSTALL_PREFIX}/platforminputcontexts
+				COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforms \${CMAKE_INSTALL_PREFIX}/platforms
+			)
+		")
+	endif()
+
+	install(CODE "
+		if(\"\${BUILD_TYPE}\" STREQUAL \"Debug\")
+			set(dirs \"${CMAKE_PREFIX_PATH}/debug/bin/\")
+		else()
+			set(dirs \"${CMAKE_PREFIX_PATH}/bin/\")
+		endif()
+		set(BU_CHMOD_BUNDLE_ITEMS ON)
+		include(BundleUtilities)
+		fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/VCMI_Client.exe\" \"\" \"\${dirs}\")
+
+	" COMPONENT Runtime)
+endif(WIN32)

+ 34 - 0
osx/Info.plist.in

@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>English</string>
+	<key>CFBundleExecutable</key>
+	<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
+	<key>CFBundleGetInfoString</key>
+	<string>${MACOSX_BUNDLE_INFO_STRING}</string>
+	<key>CFBundleIconFile</key>
+	<string>${MACOSX_BUNDLE_ICON_FILE}</string>
+	<key>CFBundleIdentifier</key>
+	<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
+	<key>CFBundleLongVersionString</key>
+	<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
+	<key>CFBundleName</key>
+	<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleShortVersionString</key>
+	<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
+	<key>CFBundleVersion</key>
+	<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
+	<key>CSResourcesFileMapped</key>
+	<true/>
+	<key>NSHumanReadableCopyright</key>
+	<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
+	<key>NSPrincipalClass</key>
+	<string>NSApplication</string>
+	<key>NSHighResolutionCapable</key>
+	<string>True</string>
+</dict>
+</plist>

+ 0 - 15
osx/download_dependencies.sh

@@ -1,15 +0,0 @@
-if [ -f ../.osx_dependencies_installed ];
-then
-   echo "OS X prebuilt dependencies are already installled"
-else
-	# Download and unpack OS X prebuilt dependencies
-	curl -o ../xcode-pack.zip -L http://download.vcmi.eu/xcode-pack.zip
-	unzip ../xcode-pack.zip -d ../
-	rm -rf ../__MACOSX
-
-	# Build vcmibuilder
-	xcodebuild -project osx/osx-vcmibuilder/vcmibuilder.xcodeproj/ -configuration Release
-	mv osx/osx-vcmibuilder/build/Release/vcmibuilder.app osx/vcmibuilder.app
-
-	touch ../.osx_dependencies_installed
-fi

二進制
osx/osx-vcmibuilder/innoextract


二進制
osx/osx-vcmibuilder/unshield


二進制
osx/osx-vcmibuilder/vcmibuilder.icns


+ 0 - 307
osx/osx-vcmibuilder/vcmibuilder.xcodeproj/project.pbxproj

@@ -1,307 +0,0 @@
-// !$*UTF8*$!
-{
-	archiveVersion = 1;
-	classes = {
-	};
-	objectVersion = 46;
-	objects = {
-
-/* Begin PBXBuildFile section */
-		A8467DFF16760A4E00A9F095 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A8467DFE16760A4E00A9F095 /* Cocoa.framework */; };
-		A8467E0916760A4E00A9F095 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = A8467E0716760A4E00A9F095 /* InfoPlist.strings */; };
-		A8467E0B16760A4E00A9F095 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = A8467E0A16760A4E00A9F095 /* main.m */; };
-		A8467E1216760A4E00A9F095 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = A8467E1116760A4E00A9F095 /* AppDelegate.m */; };
-		A8467E1516760A4E00A9F095 /* MainMenu.xib in Resources */ = {isa = PBXBuildFile; fileRef = A8467E1316760A4E00A9F095 /* MainMenu.xib */; };
-		A866001516760C5B00DBFB19 /* vcmibuilder.icns in Resources */ = {isa = PBXBuildFile; fileRef = A866001416760C5B00DBFB19 /* vcmibuilder.icns */; };
-		A8F36836167632DC0009832A /* innoextract in Resources */ = {isa = PBXBuildFile; fileRef = A8F36834167632DC0009832A /* innoextract */; };
-		A8F36837167632DC0009832A /* unshield in Resources */ = {isa = PBXBuildFile; fileRef = A8F36835167632DC0009832A /* unshield */; };
-/* End PBXBuildFile section */
-
-/* Begin PBXFileReference section */
-		A8467DFA16760A4E00A9F095 /* vcmibuilder.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = vcmibuilder.app; sourceTree = BUILT_PRODUCTS_DIR; };
-		A8467DFE16760A4E00A9F095 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
-		A8467E0116760A4E00A9F095 /* AppKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AppKit.framework; path = System/Library/Frameworks/AppKit.framework; sourceTree = SDKROOT; };
-		A8467E0216760A4E00A9F095 /* CoreData.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreData.framework; path = System/Library/Frameworks/CoreData.framework; sourceTree = SDKROOT; };
-		A8467E0316760A4E00A9F095 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
-		A8467E0616760A4E00A9F095 /* vcmibuilder-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "vcmibuilder-Info.plist"; sourceTree = "<group>"; };
-		A8467E0816760A4E00A9F095 /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; };
-		A8467E0A16760A4E00A9F095 /* main.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = "<group>"; };
-		A8467E0C16760A4E00A9F095 /* vcmibuilder-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "vcmibuilder-Prefix.pch"; sourceTree = "<group>"; };
-		A8467E1016760A4E00A9F095 /* AppDelegate.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = "<group>"; };
-		A8467E1116760A4E00A9F095 /* AppDelegate.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = "<group>"; };
-		A8467E1416760A4E00A9F095 /* en */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = en; path = en.lproj/MainMenu.xib; sourceTree = "<group>"; };
-		A866001416760C5B00DBFB19 /* vcmibuilder.icns */ = {isa = PBXFileReference; lastKnownFileType = image.icns; path = vcmibuilder.icns; sourceTree = "<group>"; };
-		A8F36834167632DC0009832A /* innoextract */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = innoextract; sourceTree = "<group>"; };
-		A8F36835167632DC0009832A /* unshield */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = unshield; sourceTree = "<group>"; };
-/* End PBXFileReference section */
-
-/* Begin PBXFrameworksBuildPhase section */
-		A8467DF716760A4E00A9F095 /* Frameworks */ = {
-			isa = PBXFrameworksBuildPhase;
-			buildActionMask = 2147483647;
-			files = (
-				A8467DFF16760A4E00A9F095 /* Cocoa.framework in Frameworks */,
-			);
-			runOnlyForDeploymentPostprocessing = 0;
-		};
-/* End PBXFrameworksBuildPhase section */
-
-/* Begin PBXGroup section */
-		A8467DEF16760A4E00A9F095 = {
-			isa = PBXGroup;
-			children = (
-				A8F36834167632DC0009832A /* innoextract */,
-				A8F36835167632DC0009832A /* unshield */,
-				A866001416760C5B00DBFB19 /* vcmibuilder.icns */,
-				A8467E0416760A4E00A9F095 /* vcmibuilder */,
-				A8467DFD16760A4E00A9F095 /* Frameworks */,
-				A8467DFB16760A4E00A9F095 /* Products */,
-			);
-			sourceTree = "<group>";
-		};
-		A8467DFB16760A4E00A9F095 /* Products */ = {
-			isa = PBXGroup;
-			children = (
-				A8467DFA16760A4E00A9F095 /* vcmibuilder.app */,
-			);
-			name = Products;
-			sourceTree = "<group>";
-		};
-		A8467DFD16760A4E00A9F095 /* Frameworks */ = {
-			isa = PBXGroup;
-			children = (
-				A8467DFE16760A4E00A9F095 /* Cocoa.framework */,
-				A8467E0016760A4E00A9F095 /* Other Frameworks */,
-			);
-			name = Frameworks;
-			sourceTree = "<group>";
-		};
-		A8467E0016760A4E00A9F095 /* Other Frameworks */ = {
-			isa = PBXGroup;
-			children = (
-				A8467E0116760A4E00A9F095 /* AppKit.framework */,
-				A8467E0216760A4E00A9F095 /* CoreData.framework */,
-				A8467E0316760A4E00A9F095 /* Foundation.framework */,
-			);
-			name = "Other Frameworks";
-			sourceTree = "<group>";
-		};
-		A8467E0416760A4E00A9F095 /* vcmibuilder */ = {
-			isa = PBXGroup;
-			children = (
-				A8467E1016760A4E00A9F095 /* AppDelegate.h */,
-				A8467E1116760A4E00A9F095 /* AppDelegate.m */,
-				A8467E1316760A4E00A9F095 /* MainMenu.xib */,
-				A8467E0516760A4E00A9F095 /* Supporting Files */,
-			);
-			path = vcmibuilder;
-			sourceTree = "<group>";
-		};
-		A8467E0516760A4E00A9F095 /* Supporting Files */ = {
-			isa = PBXGroup;
-			children = (
-				A8467E0616760A4E00A9F095 /* vcmibuilder-Info.plist */,
-				A8467E0716760A4E00A9F095 /* InfoPlist.strings */,
-				A8467E0A16760A4E00A9F095 /* main.m */,
-				A8467E0C16760A4E00A9F095 /* vcmibuilder-Prefix.pch */,
-			);
-			name = "Supporting Files";
-			sourceTree = "<group>";
-		};
-/* End PBXGroup section */
-
-/* Begin PBXNativeTarget section */
-		A8467DF916760A4E00A9F095 /* vcmibuilder */ = {
-			isa = PBXNativeTarget;
-			buildConfigurationList = A8467E1816760A4E00A9F095 /* Build configuration list for PBXNativeTarget "vcmibuilder" */;
-			buildPhases = (
-				A8467DF616760A4E00A9F095 /* Sources */,
-				A8467DF716760A4E00A9F095 /* Frameworks */,
-				A8467DF816760A4E00A9F095 /* Resources */,
-			);
-			buildRules = (
-			);
-			dependencies = (
-			);
-			name = vcmibuilder;
-			productName = vcmibuilder;
-			productReference = A8467DFA16760A4E00A9F095 /* vcmibuilder.app */;
-			productType = "com.apple.product-type.application";
-		};
-/* End PBXNativeTarget section */
-
-/* Begin PBXProject section */
-		A8467DF116760A4E00A9F095 /* Project object */ = {
-			isa = PBXProject;
-			attributes = {
-				LastUpgradeCheck = 0450;
-				ORGANIZATIONNAME = "Alexey Petruchik";
-			};
-			buildConfigurationList = A8467DF416760A4E00A9F095 /* Build configuration list for PBXProject "vcmibuilder" */;
-			compatibilityVersion = "Xcode 3.2";
-			developmentRegion = English;
-			hasScannedForEncodings = 0;
-			knownRegions = (
-				en,
-			);
-			mainGroup = A8467DEF16760A4E00A9F095;
-			productRefGroup = A8467DFB16760A4E00A9F095 /* Products */;
-			projectDirPath = "";
-			projectRoot = "";
-			targets = (
-				A8467DF916760A4E00A9F095 /* vcmibuilder */,
-			);
-		};
-/* End PBXProject section */
-
-/* Begin PBXResourcesBuildPhase section */
-		A8467DF816760A4E00A9F095 /* Resources */ = {
-			isa = PBXResourcesBuildPhase;
-			buildActionMask = 2147483647;
-			files = (
-				A8467E0916760A4E00A9F095 /* InfoPlist.strings in Resources */,
-				A8467E1516760A4E00A9F095 /* MainMenu.xib in Resources */,
-				A866001516760C5B00DBFB19 /* vcmibuilder.icns in Resources */,
-				A8F36836167632DC0009832A /* innoextract in Resources */,
-				A8F36837167632DC0009832A /* unshield in Resources */,
-			);
-			runOnlyForDeploymentPostprocessing = 0;
-		};
-/* End PBXResourcesBuildPhase section */
-
-/* Begin PBXSourcesBuildPhase section */
-		A8467DF616760A4E00A9F095 /* Sources */ = {
-			isa = PBXSourcesBuildPhase;
-			buildActionMask = 2147483647;
-			files = (
-				A8467E0B16760A4E00A9F095 /* main.m in Sources */,
-				A8467E1216760A4E00A9F095 /* AppDelegate.m in Sources */,
-			);
-			runOnlyForDeploymentPostprocessing = 0;
-		};
-/* End PBXSourcesBuildPhase section */
-
-/* Begin PBXVariantGroup section */
-		A8467E0716760A4E00A9F095 /* InfoPlist.strings */ = {
-			isa = PBXVariantGroup;
-			children = (
-				A8467E0816760A4E00A9F095 /* en */,
-			);
-			name = InfoPlist.strings;
-			sourceTree = "<group>";
-		};
-		A8467E1316760A4E00A9F095 /* MainMenu.xib */ = {
-			isa = PBXVariantGroup;
-			children = (
-				A8467E1416760A4E00A9F095 /* en */,
-			);
-			name = MainMenu.xib;
-			sourceTree = "<group>";
-		};
-/* End PBXVariantGroup section */
-
-/* Begin XCBuildConfiguration section */
-		A8467E1616760A4E00A9F095 /* Debug */ = {
-			isa = XCBuildConfiguration;
-			buildSettings = {
-				ALWAYS_SEARCH_USER_PATHS = NO;
-				ARCHS = "$(ARCHS_STANDARD_64_BIT)";
-				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
-				CLANG_CXX_LIBRARY = "libc++";
-				CLANG_ENABLE_OBJC_ARC = YES;
-				CLANG_WARN_EMPTY_BODY = YES;
-				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
-				COPY_PHASE_STRIP = NO;
-				GCC_C_LANGUAGE_STANDARD = gnu99;
-				GCC_DYNAMIC_NO_PIC = NO;
-				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
-				GCC_OPTIMIZATION_LEVEL = 0;
-				GCC_PREPROCESSOR_DEFINITIONS = (
-					"DEBUG=1",
-					"$(inherited)",
-				);
-				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
-				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
-				GCC_WARN_ABOUT_RETURN_TYPE = YES;
-				GCC_WARN_INHIBIT_ALL_WARNINGS = NO;
-				GCC_WARN_UNINITIALIZED_AUTOS = YES;
-				GCC_WARN_UNUSED_VARIABLE = YES;
-				MACOSX_DEPLOYMENT_TARGET = 10.7;
-				ONLY_ACTIVE_ARCH = YES;
-				SDKROOT = macosx;
-			};
-			name = Debug;
-		};
-		A8467E1716760A4E00A9F095 /* Release */ = {
-			isa = XCBuildConfiguration;
-			buildSettings = {
-				ALWAYS_SEARCH_USER_PATHS = NO;
-				ARCHS = "$(ARCHS_STANDARD_64_BIT)";
-				CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
-				CLANG_CXX_LIBRARY = "libc++";
-				CLANG_ENABLE_OBJC_ARC = YES;
-				CLANG_WARN_EMPTY_BODY = YES;
-				CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
-				COPY_PHASE_STRIP = YES;
-				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
-				GCC_C_LANGUAGE_STANDARD = gnu99;
-				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
-				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
-				GCC_WARN_ABOUT_RETURN_TYPE = YES;
-				GCC_WARN_INHIBIT_ALL_WARNINGS = NO;
-				GCC_WARN_UNINITIALIZED_AUTOS = YES;
-				GCC_WARN_UNUSED_VARIABLE = YES;
-				MACOSX_DEPLOYMENT_TARGET = 10.7;
-				SDKROOT = macosx;
-			};
-			name = Release;
-		};
-		A8467E1916760A4E00A9F095 /* Debug */ = {
-			isa = XCBuildConfiguration;
-			buildSettings = {
-				COMBINE_HIDPI_IMAGES = YES;
-				GCC_PRECOMPILE_PREFIX_HEADER = YES;
-				GCC_PREFIX_HEADER = "vcmibuilder/vcmibuilder-Prefix.pch";
-				INFOPLIST_FILE = "vcmibuilder/vcmibuilder-Info.plist";
-				PRODUCT_NAME = "$(TARGET_NAME)";
-				WRAPPER_EXTENSION = app;
-			};
-			name = Debug;
-		};
-		A8467E1A16760A4E00A9F095 /* Release */ = {
-			isa = XCBuildConfiguration;
-			buildSettings = {
-				COMBINE_HIDPI_IMAGES = YES;
-				GCC_PRECOMPILE_PREFIX_HEADER = YES;
-				GCC_PREFIX_HEADER = "vcmibuilder/vcmibuilder-Prefix.pch";
-				INFOPLIST_FILE = "vcmibuilder/vcmibuilder-Info.plist";
-				PRODUCT_NAME = "$(TARGET_NAME)";
-				WRAPPER_EXTENSION = app;
-			};
-			name = Release;
-		};
-/* End XCBuildConfiguration section */
-
-/* Begin XCConfigurationList section */
-		A8467DF416760A4E00A9F095 /* Build configuration list for PBXProject "vcmibuilder" */ = {
-			isa = XCConfigurationList;
-			buildConfigurations = (
-				A8467E1616760A4E00A9F095 /* Debug */,
-				A8467E1716760A4E00A9F095 /* Release */,
-			);
-			defaultConfigurationIsVisible = 0;
-			defaultConfigurationName = Release;
-		};
-		A8467E1816760A4E00A9F095 /* Build configuration list for PBXNativeTarget "vcmibuilder" */ = {
-			isa = XCConfigurationList;
-			buildConfigurations = (
-				A8467E1916760A4E00A9F095 /* Debug */,
-				A8467E1A16760A4E00A9F095 /* Release */,
-			);
-			defaultConfigurationIsVisible = 0;
-			defaultConfigurationName = Release;
-		};
-/* End XCConfigurationList section */
-	};
-	rootObject = A8467DF116760A4E00A9F095 /* Project object */;
-}

+ 0 - 53
osx/osx-vcmibuilder/vcmibuilder/AppDelegate.h

@@ -1,53 +0,0 @@
-#import <Cocoa/Cocoa.h>
-
-@interface AppDelegate : NSObject <NSApplicationDelegate, NSURLDownloadDelegate>
-{
-    NSString* outputDir;
-    NSString* tempDir;
-    NSString* dataDir;
-    NSString* currentArchiveName;
-    NSString* currentArchiveFilename;
-    
-    NSMutableArray* actions;
-    
-    int64_t bytesRecieved;
-    int64_t bytesExpected;
-    
-    BOOL installationCompleted;
-}
-
-@property (strong) IBOutlet NSWindow *window;
-@property (weak) IBOutlet NSButton *cd1Button;
-@property (weak) IBOutlet NSTextField *cd1TextField;
-@property (weak) IBOutlet NSButton *cd2Button;
-@property (weak) IBOutlet NSTextField *cd2TextField;
-@property (weak) IBOutlet NSProgressIndicator *progressIndicator;
-@property (weak) IBOutlet NSTextField *progressLabel;
-@property (weak) IBOutlet NSButton *installButton;
-@property (weak) IBOutlet NSTextField *errorLabel;
-
-@property (strong) NSURLDownload* download;
-
-- (IBAction)selectCD1:(id)sender;
-- (IBAction)selectCD2:(id)sender;
-- (IBAction)install:(id)sender;
-
-- (void)selectFile:(NSArray*)fileTypes withTextField:(NSTextField*)textField;
-- (void)showProgressText:(NSString*)text;
-- (void)showErrorText:(NSString*)text;
-- (void)showNotification:(NSString*)text;
-- (void)nextAction;
-- (int)runTask:(NSString*)executable withArgs:(NSArray*)args withWorkingDir:(NSString*)workingDir withPipe:(NSPipe*)pipe;
-
-- (void)downloadWogArchive;
-- (void)unzipWogArchive;
-- (void)downloadVcmiArchive;
-- (void)unzipVcmiArchive;
-- (void)extractGameData;
-- (void)innoexctract;
-- (NSString*)attachDiskImage:(NSString*)path;
-- (void)unshield;
-- (void)detachDiskImage:(NSString*)mountedPath;
-- (void)extractionCompleted;
-
-@end

+ 0 - 395
osx/osx-vcmibuilder/vcmibuilder/AppDelegate.m

@@ -1,395 +0,0 @@
-#import "AppDelegate.h"
-
-@implementation AppDelegate
-
-- (void)applicationDidFinishLaunching:(NSNotification*)aNotification
-{
-    installationCompleted = NO;
-    outputDir = [[[NSBundle mainBundle] bundlePath] stringByAppendingString:@"/../../Data"];
-    tempDir = NSTemporaryDirectory();
-
-    // Output to Application Support
-    NSArray* appSupportDirs = [[NSFileManager defaultManager] URLsForDirectory:NSApplicationSupportDirectory inDomains:NSUserDomainMask];
-    outputDir = [[appSupportDirs[0] path] stringByAppendingString:@"/vcmi"];
-}
-
-- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender
-{
-    return YES;
-}
-
-- (void)download:(NSURLDownload*)download didReceiveResponse:(NSURLResponse*)response
-{
-    self->bytesRecieved = 0;
-    self->bytesExpected = [response expectedContentLength];
-}
-
-- (void)download:(NSURLDownload*)download didReceiveDataOfLength:(NSUInteger)length
-{
-    self->bytesRecieved += length;
-    [self showProgressText:[NSString stringWithFormat:@"Downloading %@ archive: %3.1f Mb / %3.1f Mb", self->currentArchiveName,
-                            self->bytesRecieved / 1024.0f / 1024.0f, self->bytesExpected / 1024.0f / 1024.0f]];
-}
-
-- (void)download:(NSURLDownload*)download decideDestinationWithSuggestedFilename:(NSString*)filename
-{
-    [download setDestination:[tempDir stringByAppendingString:currentArchiveFilename] allowOverwrite:YES];
-}
-
-- (void)downloadDidFinish:(NSURLDownload*)download
-{
-    [self showProgressText:[NSString stringWithFormat:@"Downloading %@ archive: completed", self->currentArchiveName]];
-    [self nextAction];
-}
-
-- (void)download:(NSURLDownload*)download didFailWithError:(NSError*)error
-{
-    [self showProgressText:[NSString stringWithFormat:@"Downloading %@ archive: failed", self->currentArchiveName]];
-    [self showErrorText:[error localizedDescription]];
-}
-
-- (void)nextAction
-{
-    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
-        if ([actions count] > 0) {
-            SEL sel = NSSelectorFromString(actions[0]);
-            [actions removeObjectAtIndex:0];
-            @try {
-                [self performSelector:sel];
-            }
-            @catch (NSException* e) {
-                [self showErrorText:[e name]];
-            }
-        }
-    });
-}
-
-- (int)runTask:(NSString*)executable withArgs:(NSArray*)args withWorkingDir:(NSString*)workingDir withPipe:(NSPipe*)pipe
-{
-    if (![executable hasPrefix:@"/usr/"]) {
-        executable = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:executable];
-    }
-
-    NSTask* task = [[NSTask alloc] init];
-    [task setLaunchPath:executable];
-    if (workingDir != nil) {
-        [task setCurrentDirectoryPath:workingDir];
-    }
-    if (pipe != nil) {
-        [task setStandardOutput:pipe];
-    }
-    [task setArguments:args];
-
-    [task launch];
-    [task waitUntilExit];
-
-    return [task terminationStatus];
-}
-
-- (void)validateAction
-{
-    // Before starting anything run validations
-    if (![[NSFileManager defaultManager] fileExistsAtPath:[self.cd1TextField stringValue]]) {
-        return [self showErrorText:@"Please select existing file"];
-    }
-
-    // Show progress controls
-    [self.progressIndicator setHidden:NO];
-    [self.progressIndicator startAnimation:self];
-    [self showProgressText:@"Installing VCMI..."];
-
-    [self nextAction];
-}
-
-- (void)downloadWogArchive
-{
-    // First of all we need to download WoG archive
-    // Downloading should be done on main thread because of callbacks
-    dispatch_async(dispatch_get_main_queue(), ^{
-        self->currentArchiveName = @"WoG";
-        self->currentArchiveFilename = @"/wog.zip";
-        NSURL* url = [NSURL URLWithString:@"https://download.vcmi.eu/WoG/wog.zip"];
-        self.download = [[NSURLDownload alloc] initWithRequest:[NSURLRequest requestWithURL:url] delegate:self];
-    });
-}
-
-- (void)unzipWogArchive
-{
-    // Then we unzip downloaded WoG archive
-    [self showProgressText:@"Unzipping WoG archive"];
-    if ([self runTask:@"/usr/bin/unzip" withArgs:@[@"-qo", [tempDir stringByAppendingString:currentArchiveFilename], @"-d", outputDir] withWorkingDir:nil withPipe:nil] != 0) {
-        return [self showErrorText:@"Failed to unzip WoG archive"];
-    }
-
-    [self nextAction];
-}
-
-- (void)downloadVcmiArchive
-{
-    // Than we need to download VCMI archive
-    // Downloading should be done on main thread because of callbacks
-    dispatch_async(dispatch_get_main_queue(), ^{
-        self->currentArchiveName = @"VCMI";
-        self->currentArchiveFilename = @"/core.zip";
-        NSURL* url = [NSURL URLWithString:@"https://download.vcmi.eu/core.zip"];
-        self.download = [[NSURLDownload alloc] initWithRequest:[NSURLRequest requestWithURL:url] delegate:self];
-    });
-}
-
-- (void)unzipVcmiArchive
-{
-    // Then we unzip downloaded VCMI archive
-    [self showProgressText:@"Unzipping VCMI archive"];
-    if ([self runTask:@"/usr/bin/unzip" withArgs:@[@"-qo", [tempDir stringByAppendingString:currentArchiveFilename], @"-d", outputDir, @"-x", @"*.json", @"*.txt", @"*.PAL"] withWorkingDir:nil withPipe:nil] != 0) {
-        return [self showErrorText:@"Failed to unzip VCMI archive"];
-    }
-
-    [self nextAction];
-}
-
-- (void)extractGameData
-{
-    // Then we extract game data from provided iso files using unshield or from innosetup exe
-    if ([[self.cd1TextField stringValue] hasSuffix:@".exe"]) {
-        [self innoexctract];
-    } else {
-        [self unshield];
-    }
-
-    [self nextAction];
-}
-
-- (void)innoexctract
-{
-    // Extraction via innoextact is pretty straightforward
-    [self showProgressText:@"Extracting game data using innoextract..."];
-    if ([self runTask:@"/innoextract" withArgs:@[[self.cd1TextField stringValue]] withWorkingDir:tempDir withPipe:nil] != 0) {
-        [self showErrorText:@"Failed to exctract game data using innoextract"];
-    }
-
-    dataDir = [tempDir stringByAppendingString:@"/app"];
-}
-
-- (NSString*)attachDiskImage:(NSString*)path
-{
-    [self showProgressText:[NSString stringWithFormat:@"Mounting image \"%@\"", path]];
-
-    // Run hdiutil to mount specified disk image
-    NSPipe* pipe = [NSPipe pipe];
-    if ([self runTask:@"/usr/bin/hdiutil" withArgs:@[@"attach", path] withWorkingDir:nil withPipe:pipe] != 0) {
-        [NSException raise:[NSString stringWithFormat:@"Failed to mount \"%@\"", path] format:nil];
-    }
-
-    // Capture hdiutil output to get mounted disk image filesystem path
-    NSFileHandle* file = [pipe fileHandleForReading];
-    NSString* output = [[NSString alloc] initWithData:[file readDataToEndOfFile] encoding:NSUTF8StringEncoding];
-
-    NSRegularExpression* regex = [NSRegularExpression regularExpressionWithPattern:@"(/Volumes/.*)$" options:0 error:nil];
-    NSTextCheckingResult* match = [regex firstMatchInString:output options:0 range:NSMakeRange(0, [output length])];
-
-    return [output substringWithRange:[match range]];
-}
-
-- (void)detachDiskImage:(NSString*)mountedPath
-{
-    if ([self runTask:@"/usr/bin/hdiutil" withArgs:@[@"detach", mountedPath] withWorkingDir:nil withPipe:nil] != 0) {
-        [NSException raise:[NSString stringWithFormat:@"Failed to unmount \"%@\"", mountedPath] format:nil];
-    }
-}
-
-- (void)unshield
-{
-    // In case of iso files we should mount them first
-    // If CD2 is not specified use the same path as for CD1
-    NSString* cd1 = [self attachDiskImage:[self.cd1TextField stringValue]];
-    NSString* cd2 = [[self.cd2TextField stringValue] isEqualToString:@""] ? cd1 : [self attachDiskImage:[self.cd2TextField stringValue]];
-
-    // Extract
-    [self showProgressText:@"Extracting game data using unshield..."];
-
-    NSArray* knownLocations = @[
-        @"/_setup/data1.cab",
-        @"/Autorun/Setup/data1.cab"
-    ];
-
-    bool success = false;
-    for (NSString* location in knownLocations) {
-        NSString* cabLocation = [cd1 stringByAppendingString:location];
-        if ([[NSFileManager defaultManager] fileExistsAtPath:cabLocation]) {
-            int result = [self runTask:@"/unshield" withArgs:@[@"-d", tempDir, @"x", cabLocation] withWorkingDir:tempDir  withPipe:nil];
-
-            if (result == 0) {
-                success = true;
-                break;
-            }
-        }
-    }
-
-    if (!success) {
-        return [self showErrorText:@"Failed to extract game data using unshield"];
-    }
-
-    NSArray* knownDataDirs = @[
-        @"/Heroes3",
-        @"/Program_Files",
-        @"/Data",
-    ];
-
-    success = false;
-    for (NSString* knownDir in knownDataDirs) {
-        dataDir = [tempDir stringByAppendingString:knownDir];
-        if ([[NSFileManager defaultManager] fileExistsAtPath:dataDir]) {
-            success = true;
-            break;
-        }
-    }
-
-    if (!success) {
-        return [self showErrorText:@"Failed to extract game data using unshield"];
-    }
-
-    // Unmount CD1. Unmount CD2 if needed
-    [self detachDiskImage:cd1];
-    if (![cd1 isEqualToString:cd2]) {
-        [self detachDiskImage:cd2];
-    }
-}
-
-- (void)extractionCompleted
-{
-    // After game data is extracted we should move it to destination place
-    [self showProgressText:@"Moving items into place"];
-
-    NSFileManager* fileManager = [NSFileManager defaultManager];
-
-    [fileManager moveItemAtPath:[dataDir stringByAppendingString:@"/Data"] toPath:[outputDir stringByAppendingString:@"/Data"] error:nil];
-    [fileManager moveItemAtPath:[dataDir stringByAppendingString:@"/Maps"] toPath:[outputDir stringByAppendingString:@"/Maps"] error:nil];
-
-    if ([fileManager fileExistsAtPath:[dataDir stringByAppendingString:@"/MP3"] isDirectory:nil]) {
-        [fileManager moveItemAtPath:[dataDir stringByAppendingString:@"/MP3"] toPath:[outputDir stringByAppendingString:@"/Mp3"] error:nil];
-    } else {
-        [fileManager moveItemAtPath:[dataDir stringByAppendingString:@"/Mp3"] toPath:[outputDir stringByAppendingString:@"/Mp3"] error:nil];
-    }
-
-    // After everythin is complete we create marker file. VCMI will look for this file to exists on startup and
-    // will run this setup otherwise
-    system([[NSString stringWithFormat:@"touch \"%@/game_data_prepared\"", outputDir] UTF8String]);
-
-    [self showProgressText:@"Installation complete"];
-    [self.installButton setTitle:@"Run VCMI"];
-    [self.progressIndicator stopAnimation:self];
-
-    // Notify user that installation completed
-    [self showNotification:@"Installation completed"];
-
-    // Hide all progress related controls
-    [self.progressIndicator setHidden:YES];
-    [self.progressIndicator stopAnimation:self];
-    [self.progressLabel setHidden:YES];
-
-    [self.installButton setEnabled:YES];
-    installationCompleted = YES;
-}
-
-- (void)selectFile:(NSArray*)fileTypes withTextField:(NSTextField*)textField
-{
-    NSOpenPanel* openPanel = [NSOpenPanel openPanel];
-    [openPanel setCanChooseFiles:YES];
-    [openPanel setAllowedFileTypes:fileTypes];
-    [openPanel setAllowsMultipleSelection:NO];
-
-    if ([openPanel runModal] == NSOKButton) {
-        NSString* path = [[openPanel URL] path];
-        [textField setStringValue:path];
-    }
-}
-
-- (IBAction)selectCD1:(id)sender
-{
-    [self selectFile:@[@"iso", @"exe"] withTextField:self.cd1TextField];
-}
-
-- (IBAction)selectCD2:(id)sender
-{
-    [self selectFile:@[@"iso"] withTextField:self.cd2TextField];
-}
-
-- (IBAction)install:(id)sender
-{
-    if (installationCompleted) {
-        // Run vcmi
-        system([[NSString stringWithFormat:@"open %@/../../..", [[NSBundle mainBundle] bundlePath]] UTF8String]);
-        [NSApp terminate: nil];
-    } else {
-        // Run installation
-        [self.cd1Button setEnabled:NO];
-        [self.cd2Button setEnabled:NO];
-        [self.installButton setEnabled:NO];
-
-        actions = [NSMutableArray arrayWithObjects:
-            @"validateAction",
-            @"downloadWogArchive",
-            @"unzipWogArchive",
-            @"downloadVcmiArchive",
-            @"unzipVcmiArchive",
-            @"extractGameData",
-            @"extractionCompleted",
-            nil
-        ];
-
-        [self nextAction];
-    }
-}
-
-- (void)showNotification:(NSString*)text
-{
-    // Notification Center is supported only on OS X 10.8 and newer
-    NSUserNotification* notification = [[NSUserNotification alloc] init];
-    if (notification != nil) {
-        notification.title = @"VCMI";
-        notification.informativeText = text;
-        notification.deliveryDate = [NSDate dateWithTimeInterval:0 sinceDate:[NSDate date]];
-        notification.soundName = NSUserNotificationDefaultSoundName;
-
-        [[NSUserNotificationCenter defaultUserNotificationCenter] scheduleNotification:notification];
-    } else {
-        // On older OS X version force dock icon to jump
-        [NSApp requestUserAttention:NSCriticalRequest];
-    }
-}
-
-- (void)showProgressText:(NSString*)text
-{
-    // All GUI updates should be done on main thread
-    dispatch_async(dispatch_get_main_queue(), ^{
-        [self.progressLabel setHidden:NO];
-        [self.progressLabel setStringValue:text];
-    });
-}
-
-- (void)showErrorText:(NSString*)text
-{
-    // All GUI updates should be done on main thread
-    dispatch_async(dispatch_get_main_queue(), ^{
-        [self showNotification:@"Installation failed"];
-
-        // Show error alert
-        NSAlert *alert = [[NSAlert alloc] init];
-        [alert setMessageText:@"Error"];
-        [alert setInformativeText:text];
-        [alert beginSheetModalForWindow:self.window modalDelegate:nil didEndSelector:nil contextInfo:nil];
-
-        // Enable select file buttons again
-        [self.cd1Button setEnabled:YES];
-        [self.cd2Button setEnabled:YES];
-        [self.installButton setEnabled:YES];
-
-        // Hide all progress related controls
-        [self.progressIndicator setHidden:YES];
-        [self.progressIndicator stopAnimation:self];
-
-        [self.progressLabel setHidden:YES];
-    });
-}
-
-@end

+ 0 - 2
osx/osx-vcmibuilder/vcmibuilder/en.lproj/InfoPlist.strings

@@ -1,2 +0,0 @@
-/* Localized versions of Info.plist keys */
-

+ 0 - 772
osx/osx-vcmibuilder/vcmibuilder/en.lproj/MainMenu.xib

@@ -1,772 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<archive type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="8.00">
-	<data>
-		<int key="IBDocument.SystemTarget">1070</int>
-		<string key="IBDocument.SystemVersion">11G63</string>
-		<string key="IBDocument.InterfaceBuilderVersion">2844</string>
-		<string key="IBDocument.AppKitVersion">1138.51</string>
-		<string key="IBDocument.HIToolboxVersion">569.00</string>
-		<object class="NSMutableDictionary" key="IBDocument.PluginVersions">
-			<string key="NS.key.0">com.apple.InterfaceBuilder.CocoaPlugin</string>
-			<string key="NS.object.0">2844</string>
-		</object>
-		<array key="IBDocument.IntegratedClassDependencies">
-			<string>NSButton</string>
-			<string>NSButtonCell</string>
-			<string>NSCustomObject</string>
-			<string>NSMenu</string>
-			<string>NSMenuItem</string>
-			<string>NSProgressIndicator</string>
-			<string>NSTextField</string>
-			<string>NSTextFieldCell</string>
-			<string>NSView</string>
-			<string>NSWindowTemplate</string>
-		</array>
-		<array key="IBDocument.PluginDependencies">
-			<string>com.apple.InterfaceBuilder.CocoaPlugin</string>
-		</array>
-		<object class="NSMutableDictionary" key="IBDocument.Metadata">
-			<string key="NS.key.0">PluginDependencyRecalculationVersion</string>
-			<integer value="1" key="NS.object.0"/>
-		</object>
-		<array class="NSMutableArray" key="IBDocument.RootObjects" id="1048">
-			<object class="NSCustomObject" id="1021">
-				<string key="NSClassName">NSApplication</string>
-			</object>
-			<object class="NSCustomObject" id="1014">
-				<string key="NSClassName">FirstResponder</string>
-			</object>
-			<object class="NSCustomObject" id="1050">
-				<string key="NSClassName">NSApplication</string>
-			</object>
-			<object class="NSMenu" id="649796088">
-				<string key="NSTitle">AMainMenu</string>
-				<array class="NSMutableArray" key="NSMenuItems">
-					<object class="NSMenuItem" id="694149608">
-						<reference key="NSMenu" ref="649796088"/>
-						<string key="NSTitle">vcmibuilder</string>
-						<string key="NSKeyEquiv"/>
-						<int key="NSKeyEquivModMask">1048576</int>
-						<int key="NSMnemonicLoc">2147483647</int>
-						<object class="NSCustomResource" key="NSOnImage" id="35465992">
-							<string key="NSClassName">NSImage</string>
-							<string key="NSResourceName">NSMenuCheckmark</string>
-						</object>
-						<object class="NSCustomResource" key="NSMixedImage" id="502551668">
-							<string key="NSClassName">NSImage</string>
-							<string key="NSResourceName">NSMenuMixedState</string>
-						</object>
-						<string key="NSAction">submenuAction:</string>
-						<object class="NSMenu" key="NSSubmenu" id="110575045">
-							<string key="NSTitle">vcmibuilder</string>
-							<array class="NSMutableArray" key="NSMenuItems">
-								<object class="NSMenuItem" id="238522557">
-									<reference key="NSMenu" ref="110575045"/>
-									<string key="NSTitle">About vcmibuilder</string>
-									<string key="NSKeyEquiv"/>
-									<int key="NSMnemonicLoc">2147483647</int>
-									<reference key="NSOnImage" ref="35465992"/>
-									<reference key="NSMixedImage" ref="502551668"/>
-								</object>
-								<object class="NSMenuItem" id="1056857174">
-									<reference key="NSMenu" ref="110575045"/>
-									<bool key="NSIsDisabled">YES</bool>
-									<bool key="NSIsSeparator">YES</bool>
-									<string key="NSTitle"/>
-									<string key="NSKeyEquiv"/>
-									<int key="NSKeyEquivModMask">1048576</int>
-									<int key="NSMnemonicLoc">2147483647</int>
-									<reference key="NSOnImage" ref="35465992"/>
-									<reference key="NSMixedImage" ref="502551668"/>
-								</object>
-								<object class="NSMenuItem" id="632727374">
-									<reference key="NSMenu" ref="110575045"/>
-									<string key="NSTitle">Quit vcmibuilder</string>
-									<string key="NSKeyEquiv">q</string>
-									<int key="NSKeyEquivModMask">1048576</int>
-									<int key="NSMnemonicLoc">2147483647</int>
-									<reference key="NSOnImage" ref="35465992"/>
-									<reference key="NSMixedImage" ref="502551668"/>
-								</object>
-							</array>
-							<string key="NSName">_NSAppleMenu</string>
-						</object>
-					</object>
-				</array>
-				<string key="NSName">_NSMainMenu</string>
-			</object>
-			<object class="NSWindowTemplate" id="972006081">
-				<int key="NSWindowStyleMask">7</int>
-				<int key="NSWindowBacking">2</int>
-				<string key="NSWindowRect">{{335, 390}, {572, 194}}</string>
-				<int key="NSWTFlags">1954021376</int>
-				<string key="NSWindowTitle">VCMI Install</string>
-				<string key="NSWindowClass">NSWindow</string>
-				<nil key="NSViewClass"/>
-				<nil key="NSUserInterfaceItemIdentifier"/>
-				<string key="NSWindowContentMinSize">{572, 207}</string>
-				<object class="NSView" key="NSWindowView" id="439893737">
-					<reference key="NSNextResponder"/>
-					<int key="NSvFlags">256</int>
-					<array class="NSMutableArray" key="NSSubviews">
-						<object class="NSTextField" id="84390780">
-							<reference key="NSNextResponder" ref="439893737"/>
-							<int key="NSvFlags">12</int>
-							<string key="NSFrame">{{20, 83}, {483, 22}}</string>
-							<reference key="NSSuperview" ref="439893737"/>
-							<reference key="NSWindow"/>
-							<reference key="NSNextKeyView" ref="528248641"/>
-							<string key="NSReuseIdentifierKey">_NS:9</string>
-							<bool key="NSEnabled">YES</bool>
-							<object class="NSTextFieldCell" key="NSCell" id="679319045">
-								<int key="NSCellFlags">-2074083263</int>
-								<int key="NSCellFlags2">272631872</int>
-								<string key="NSContents"/>
-								<object class="NSFont" key="NSSupport" id="745107099">
-									<string key="NSName">LucidaGrande</string>
-									<double key="NSSize">13</double>
-									<int key="NSfFlags">1044</int>
-								</object>
-								<string key="NSPlaceholderString">CD1 ISO disk image or installer executable</string>
-								<string key="NSCellIdentifier">_NS:9</string>
-								<reference key="NSControlView" ref="84390780"/>
-								<bool key="NSDrawsBackground">YES</bool>
-								<object class="NSColor" key="NSBackgroundColor" id="485513480">
-									<int key="NSColorSpace">6</int>
-									<string key="NSCatalogName">System</string>
-									<string key="NSColorName">textBackgroundColor</string>
-									<object class="NSColor" key="NSColor">
-										<int key="NSColorSpace">3</int>
-										<bytes key="NSWhite">MQA</bytes>
-									</object>
-								</object>
-								<object class="NSColor" key="NSTextColor" id="216028668">
-									<int key="NSColorSpace">6</int>
-									<string key="NSCatalogName">System</string>
-									<string key="NSColorName">textColor</string>
-									<object class="NSColor" key="NSColor" id="167214173">
-										<int key="NSColorSpace">3</int>
-										<bytes key="NSWhite">MAA</bytes>
-									</object>
-								</object>
-							</object>
-						</object>
-						<object class="NSTextField" id="768593036">
-							<reference key="NSNextResponder" ref="439893737"/>
-							<int key="NSvFlags">12</int>
-							<string key="NSFrame">{{20, 51}, {483, 22}}</string>
-							<reference key="NSSuperview" ref="439893737"/>
-							<reference key="NSWindow"/>
-							<reference key="NSNextKeyView" ref="722999995"/>
-							<string key="NSReuseIdentifierKey">_NS:9</string>
-							<bool key="NSEnabled">YES</bool>
-							<object class="NSTextFieldCell" key="NSCell" id="827292020">
-								<int key="NSCellFlags">-2074083263</int>
-								<int key="NSCellFlags2">272631872</int>
-								<string key="NSContents"/>
-								<reference key="NSSupport" ref="745107099"/>
-								<string key="NSPlaceholderString">CD2 ISO disk image (optional)</string>
-								<string key="NSCellIdentifier">_NS:9</string>
-								<reference key="NSControlView" ref="768593036"/>
-								<bool key="NSDrawsBackground">YES</bool>
-								<reference key="NSBackgroundColor" ref="485513480"/>
-								<reference key="NSTextColor" ref="216028668"/>
-							</object>
-						</object>
-						<object class="NSTextField" id="977326994">
-							<reference key="NSNextResponder" ref="439893737"/>
-							<int key="NSvFlags">268</int>
-							<string key="NSFrame">{{17, 140}, {538, 34}}</string>
-							<reference key="NSSuperview" ref="439893737"/>
-							<reference key="NSWindow"/>
-							<reference key="NSNextKeyView" ref="84390780"/>
-							<string key="NSReuseIdentifierKey">_NS:1535</string>
-							<bool key="NSEnabled">YES</bool>
-							<object class="NSTextFieldCell" key="NSCell" id="907438656">
-								<int key="NSCellFlags">68157504</int>
-								<int key="NSCellFlags2">272630784</int>
-								<string key="NSContents">In order to complete VCMI installation you need original Heroes III: Shadow of Death
game data. Please select ISO disk image or installer executable and press Install.</string>
-								<reference key="NSSupport" ref="745107099"/>
-								<string key="NSCellIdentifier">_NS:1535</string>
-								<reference key="NSControlView" ref="977326994"/>
-								<object class="NSColor" key="NSBackgroundColor" id="548777339">
-									<int key="NSColorSpace">6</int>
-									<string key="NSCatalogName">System</string>
-									<string key="NSColorName">controlColor</string>
-									<object class="NSColor" key="NSColor">
-										<int key="NSColorSpace">3</int>
-										<bytes key="NSWhite">MC42NjY2NjY2NjY3AA</bytes>
-									</object>
-								</object>
-								<object class="NSColor" key="NSTextColor" id="136788794">
-									<int key="NSColorSpace">6</int>
-									<string key="NSCatalogName">System</string>
-									<string key="NSColorName">controlTextColor</string>
-									<reference key="NSColor" ref="167214173"/>
-								</object>
-							</object>
-						</object>
-						<object class="NSButton" id="528248641">
-							<reference key="NSNextResponder" ref="439893737"/>
-							<int key="NSvFlags">268</int>
-							<string key="NSFrame">{{505, 76}, {53, 32}}</string>
-							<reference key="NSSuperview" ref="439893737"/>
-							<reference key="NSWindow"/>
-							<reference key="NSNextKeyView" ref="768593036"/>
-							<string key="NSReuseIdentifierKey">_NS:9</string>
-							<bool key="NSEnabled">YES</bool>
-							<object class="NSButtonCell" key="NSCell" id="664923606">
-								<int key="NSCellFlags">67108864</int>
-								<int key="NSCellFlags2">134217728</int>
-								<string key="NSContents">...</string>
-								<reference key="NSSupport" ref="745107099"/>
-								<string key="NSCellIdentifier">_NS:9</string>
-								<reference key="NSControlView" ref="528248641"/>
-								<int key="NSButtonFlags">-2038284288</int>
-								<int key="NSButtonFlags2">129</int>
-								<string key="NSAlternateContents"/>
-								<string key="NSKeyEquivalent"/>
-								<int key="NSPeriodicDelay">200</int>
-								<int key="NSPeriodicInterval">25</int>
-							</object>
-						</object>
-						<object class="NSButton" id="722999995">
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-						<object class="IBToOneOutletInfo" key="installButton">
-							<string key="name">installButton</string>
-							<string key="candidateClassName">NSButton</string>
-						</object>
-						<object class="IBToOneOutletInfo" key="progressIndicator">
-							<string key="name">progressIndicator</string>
-							<string key="candidateClassName">NSProgressIndicator</string>
-						</object>
-						<object class="IBToOneOutletInfo" key="progressLabel">
-							<string key="name">progressLabel</string>
-							<string key="candidateClassName">NSTextField</string>
-						</object>
-						<object class="IBToOneOutletInfo" key="window">
-							<string key="name">window</string>
-							<string key="candidateClassName">NSWindow</string>
-						</object>
-					</dictionary>
-					<object class="IBClassDescriptionSource" key="sourceIdentifier">
-						<string key="majorKey">IBProjectSource</string>
-						<string key="minorKey">./Classes/AppDelegate.h</string>
-					</object>
-				</object>
-			</array>
-		</object>
-		<int key="IBDocument.localizationMode">0</int>
-		<string key="IBDocument.TargetRuntimeIdentifier">IBCocoaFramework</string>
-		<bool key="IBDocument.PluginDeclaredDependenciesTrackSystemTargetVersion">YES</bool>
-		<int key="IBDocument.defaultPropertyAccessControl">3</int>
-		<dictionary class="NSMutableDictionary" key="IBDocument.LastKnownImageSizes">
-			<string key="NSMenuCheckmark">{11, 11}</string>
-			<string key="NSMenuMixedState">{10, 3}</string>
-		</dictionary>
-	</data>
-</archive>

+ 0 - 6
osx/osx-vcmibuilder/vcmibuilder/main.m

@@ -1,6 +0,0 @@
-#import <Cocoa/Cocoa.h>
-
-int main(int argc, char *argv[])
-{
-    return NSApplicationMain(argc, (const char **)argv);
-}

+ 0 - 34
osx/osx-vcmibuilder/vcmibuilder/vcmibuilder-Info.plist

@@ -1,34 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
-	<key>CFBundleDevelopmentRegion</key>
-	<string>en</string>
-	<key>CFBundleExecutable</key>
-	<string>${EXECUTABLE_NAME}</string>
-	<key>CFBundleIconFile</key>
-	<string>vcmibuilder</string>
-	<key>CFBundleIdentifier</key>
-	<string>com.vcmi.${PRODUCT_NAME:rfc1034identifier}</string>
-	<key>CFBundleInfoDictionaryVersion</key>
-	<string>6.0</string>
-	<key>CFBundleName</key>
-	<string>${PRODUCT_NAME}</string>
-	<key>CFBundlePackageType</key>
-	<string>APPL</string>
-	<key>CFBundleShortVersionString</key>
-	<string>1.0</string>
-	<key>CFBundleSignature</key>
-	<string>????</string>
-	<key>CFBundleVersion</key>
-	<string>1</string>
-	<key>LSMinimumSystemVersion</key>
-	<string>${MACOSX_DEPLOYMENT_TARGET}</string>
-	<key>NSHumanReadableCopyright</key>
-	<string>Copyright © 2012 Alexey Petruchik. All rights reserved.</string>
-	<key>NSMainNibFile</key>
-	<string>MainMenu</string>
-	<key>NSPrincipalClass</key>
-	<string>NSApplication</string>
-</dict>
-</plist>

+ 0 - 7
osx/osx-vcmibuilder/vcmibuilder/vcmibuilder-Prefix.pch

@@ -1,7 +0,0 @@
-//
-// Prefix header for all source files of the 'vcmibuilder' target in the 'vcmibuilder' project
-//
-
-#ifdef __OBJC__
-    #import <Cocoa/Cocoa.h>
-#endif

+ 0 - 15
osx/package.sh

@@ -1,15 +0,0 @@
-# Clean previous build
-rm -rf build
-rm -rf bin
-rm -rf osx/osx-vcmibuilder/build
-rm -rf osx/vcmibuilder.app
-
-# Build vcmibuilder
-xcodebuild -project osx/osx-vcmibuilder/vcmibuilder.xcodeproj/ -configuration Release
-mv osx/osx-vcmibuilder/build/Release/vcmibuilder.app osx/vcmibuilder.app
-
-# Build vcmi
-mkdir build
-cd build
-cmake -G Xcode .. -DENABLE_LAUNCHER=OFF
-xcodebuild -project vcmi.xcodeproj/ -configuration Release -target package

+ 0 - 30
osx/sparkle_appcast.xml

@@ -1,30 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<rss version="2.0" xmlns:sparkle="http://vcmi.eu/xml-namespaces/sparkle"  xmlns:dc="http://purl.org/dc/elements/1.1/">
-   <channel>
-      <title>VCMI App Changelog</title>
-      <link>https://vcmi.eu/sparkle_appcast.xml</link>
-      <description>Most recent changes with links to updates.</description>
-      <language>en</language>
-         <item>
-            <title>Version 0.94</title>
-            <description>Version 0.94</description>
-            <pubDate>Wed, 09 Jan 2006 19:20:11 +0000</pubDate>
-            <sparkle:releaseNotesLink>http://vcmi.eu/sparkle_release_notes.html</sparkle:releaseNotesLink>
-            <enclosure url="http://download.vcmi.eu/vcmi-0.94.dmg" sparkle:version="0.94" length="35355069" type="application/octet-stream" sparkle:dsaSignature="MC0CFC13LTYNtAd5Nzq3Xu5R7Sle8aRuAhUA56mj9AAiYWARBkw07emy68HBUt8=" />
-         </item>
-         <item>
-            <title>Version 0.93</title>
-            <description>Version 0.93</description>
-            <pubDate>Wed, 09 Jan 2006 19:20:11 +0000</pubDate>
-            <sparkle:releaseNotesLink>http://vcmi.eu/sparkle_release_notes.html</sparkle:releaseNotesLink>
-            <enclosure url="http://download.vcmi.eu/vcmi-0.93.dmg" sparkle:version="0.93" length="35355069" type="application/octet-stream" sparkle:dsaSignature="MC0CFAkKqQ3J9lRjmNbtL7YaiTEmTs/VAhUAuADhN+gNPwXNwrJOVY6NXtPpLfk=" />
-         </item>
-         <item>
-            <title>Version 0.92</title>
-            <description>Version 0.92</description>
-            <pubDate>Wed, 09 Jan 2006 19:20:11 +0000</pubDate>
-            <sparkle:releaseNotesLink>http://vcmi.eu/sparkle_release_notes.html</sparkle:releaseNotesLink>
-            <enclosure url="http://download.vcmi.eu/vcmi-0.92.dmg" sparkle:version="0.92" length="34906250" type="application/octet-stream" sparkle:dsaSignature="MC0CFF75UKfXunY2GNSW4hs1O6MaWycLAhUA3YiRM9uUrnoS/PhWHgjRjwWcHo4=" />
-         </item>
-   </channel>
-</rss>

+ 0 - 171
osx/sparkle_release_notes.html

@@ -1,171 +0,0 @@
-<html>
-<body>
-    <h2>0.94</h2>
-    <b>GENERAL</b>
-    <ul>
-        <li>Filesystem now supports zip archives. They can be loaded similarly to other archives in filesystem.json. Mods can use Content.zip instead of Content/ directory.</li>
-        <li>fixed "get txt" console command</li>
-        <li>command "extract" to extract file by name</li>
-        <li>command "def2bmp" to convert def into set of frames.</li>
-        <li>fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)</li>
-        <li>fixed duels, added no-GUI mode for automatic AI testing</li>
-        <li>Sir Mullich is available at the start of the game</li>
-        <li>Upgrade cost will never be negative.</li>
-        <li>support for Chinese fonts (GBK 2-byte encoding)</li>
-    </ul>
-    <b>ADVENTURE MAP</b>
-    <ul>
-        <li>if Quick Combat option is turned on, battles will be resolved by AI</li>
-        <li>first hero is awakened on new turn</li>
-        <li>fixed 3000 gems reward in shipwreck</li>
-    </ul>
-    <b>BATTLES</b>
-    <ul>
-        <li>autofight implemented</li>
-        <li>most of the animations is time-based</li>
-        <li>simplified postioning of units in battle, should fix remaining issues with unit positioning</li>
-        <li>synchronized attack/defence animation</li>
-        <li>spell animation speed uses game settings</li>
-        <li>fixed disrupting ray duration</li>
-        <li>added logging domain for battle animations</li>
-        <li>Fixed crashes on Land Mines / Fire Wall casting.</li>
-        <li>UI will be correctly greyed-out during opponent turn</li>
-        <li>fixed remaining issues with blit order</li>
-        <li>Catapult attacks should be identical to H3. Catapult may miss and attack another part of wall instead (this is how it works in H3)</li>
-        <li>Fixed Remove Obstacle.</li>
-        <li>defeating hero will yield 500 XP</li>
-        <li>Added lots of missing spell immunities from Strategija</li>
-        <li>Added stone gaze immunity for Troglodytes (did you know about it?)</li>
-        <li>damage done by turrets is properly increased by built buldings</li>
-        <li>Wyverns will cast Poison instead of Stone Gaze.</li>
-    </ul>
-    <b>TOWN</b>
-    <ul>
-        <li>Fixed issue that allowed to build multiple boats in town.</li>
-        <li>fix for lookout tower</li>
-    </ul>
-    <br>
-
-    <h2>0.93</h2>
-    <b>GENERAL</b>
-    <ul>
-        <li>Support for SoD-only installations, WoG becomes optional addition</li>
-        <li>New logging framework</li>
-        <li>Negative luck support, disabled by default</li>
-        <li>Several new icons for creature abilities (Fire Shield, Non-living, Magic Mirror, Spell-like Attack)</li>
-        <li>Fixed stack artifact (and related buttons) not displaying in creature window.</li>
-        <li>Fixed crash at month of double population.</li>
-    </ul>
-    <b>MODS</b>
-    <ul>
-        <li>See http://wiki.vcmi.eu/index.php?title=Modding_changelog#0.92_-.3E_0.93 for compatibility info.</li>
-        <li>Improved json validation. Now it support most of features from latest json schema draft.</li>
-        <li>Icons use path to icon instead of image indexes.</li>
-        <li>It is possible to edit data of another mod or H3 data via mods.</li>
-        <li>Mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility)</li>
-        <li>Removed no longer needed field "projectile spins"</li>
-        <li>Heroes: split heroes.json in manner similar to creatures\factions; string ID's for H3 heroes; h3 hero classes and artifacts can be modified via json.</li>
-    </ul>
-    <b>BATTLES</b>
-    <ul>
-        <li>Fixed Death Stare of Commanders</li>
-        <li>Projectile blitting should be closer to original H3. But still not perfect.</li>
-        <li>Fixed missing Mirth effects</li>
-        <li>Stack affected by Berserk should not try to attack itself</li>
-        <li>Fixed several cases of incorrect positioning of creatures in battles</li>
-        <li>Fixed abilities of Efreet.</li>
-        <li>Fixed broken again palette in some battle backgrounds</li>
-    </ul>
-    <b>TOWN</b>
-    <ul>
-        <li>VCMI will not crash if building selection area is smaller than def</li>
-        <li>Detection of transparency on selection area is closer to H3</li>
-        <li>Improved handling buildings with mode "auto":
-            <ul>
-                <li>they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on)</li>
-                <li>transitive dependencies are handled (A makes B build, and B makes C and D)</li>
-            </ul>
-        </li>
-    </ul>
-    <b>SOUND</b>
-    <ul>
-        <li>Added missing WoG creature sounds (from Kuririn).</li>
-        <li>The Windows package comes with DLLs needed to play .ogg files</li>
-        <li>(linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's</li>
-        <li>some missing sounds for battle effects</li>
-    </ul>
-    <b>ARTIFACTS</b>
-    <ul>
-        <li>Several fixes to combined artifacts added via mods.</li>
-        <li>Fixed Spellbinder's Hat giving level 1 spells instead of 5.</li>
-        <li>Fixed incorrect components of Cornucopia.</li>
-        <li>Cheat code with grant all artifacts, including the ones added by mods</li>
-    </ul>
-    <br>
-    
-    <h2>0.92</h2>
-    <b>GENERAL</b>
-    <ul>
-        <li>hero crossover between missions in campaigns</li>
-        <li>introduction before missions in campaigns</li>
-    </ul>
-    <b>MODS</b>
-    <ul>
-        <li>Added CREATURE_SPELL_POWER for commanders</li>
-        <li>Added spell modifiers to various spells: Hypnotize (Astral), Firewall (Luna), Landmine </li>
-        <li>Fixed ENEMY_DEFENCE_REDUCTION, GENERAL_ATTACK_REDUCTION</li>
-        <li>Extended usefulness of ONLY_DISTANCE_FIGHT, ONLY_MELEE_FIGHT ranges</li>
-        <li>Double growth creatures are configurable now</li>
-        <li>Drain Life now has % effect depending on bonus value</li>
-        <li>Stack can use more than 2 attacks. Additional attacks can now be separated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".</li>
-        <li>Moat damage configurable</li>
-        <li>More config options for spells:
-            <ul>
-                <li>mind immunity handled by config</li>
-                <li>direct damage immunity handled by config</li>
-                <li>immunity icon configurable</li>
-                <li>removed mind_spell flag</li>
-            </ul>
-        </li>
-        <li>creature config use string ids now.</li>
-        <li>support for string subtype id in short bonus format</li>
-        <li>primary skill identifiers for bonuses</li>
-    </ul>
-    <h2>0.91</h2>
-    <b>GENERAL</b>
-    <ul>
-        <li>VCMI build on OS X is now supported</li>
-        <li>Completely removed autotools</li>
-        <li>Added RMG interace and ability to generate simplest working maps</li>
-        <li>Added loading screen</li>
-    </ul>
-    <b>MODS</b>
-    <ul>
-        <li>Simplified mod structure. Mods from 0.9 will not be compatible.</li>
-        <ul>
-            <li>Mods can be turned on and off in config/modSettings.json file</li>
-            <li>Support for new factions, including:</li>
-        </ul>
-        <li>New towns</li>
-        <li>New hero classes</li>
-        <li>New heroes</li>
-        <li>New town-related external dwellings</li>
-        <ul>
-            <li>Support for new artifact, including combined, commander and stack artifacts</li>
-            <li>Extended configuration options</li>
-        </ul>
-        <li>All game objects are referenced by string identifiers</li>
-        <li>Subtype resolution for bonuses</li>
-    </ul>
-    <b>BATTLES</b>
-    <ul>
-        <li>Support for "enchanted" WoG ability</li>
-    </ul>
-    <b>ADVENTURE AI</b>
-    <ul>
-        <li>AI will try to use Subterranean Gate, Redwood Observatory and Cartographer for exploration</li>
-        <li>Improved exploration algorithm</li>
-        <li>AI will prioritize dwellings and mines when there are no opponents visible</li>
-    </ul>
-</body>
-</html>

+ 0 - 0
client/vcmi.icns → osx/vcmi.icns


+ 0 - 12
osx/vcmi_dsa_public.pem

@@ -1,12 +0,0 @@
------BEGIN PUBLIC KEY-----
-MIIBuDCCASwGByqGSM44BAEwggEfAoGBAPBRGeziJsHw0F7CM9JmSOiIOBmJ4hYl
-dbmdU1iJR7XHX5lZIUOl323cCANhzOogVAzkvEVhFedA6H4iO6VRt7nTJSgLA4hO
-gMqMJGKp4bDQIwupUK5xQUUcaXumT03Aj8jzzibW9YjNB8NeuSSMfMi5KGZw5pkf
-nSvZM0TUVVX/AhUA74nJWqRFwUPc6aPGCOgfsRzPYMsCgYEApYMP5/tIr4yrqHVM
-xHLj1s+Y/Zgs3+kRqudTLgYE20Br3Tmmi2ejM9phrEHn5mv6Ss/FYyWqKxdtzCEN
-PjRA/JkKMpoX+sy/S3OE/NrrnikVjCRvgOJcM6FPt9iaENRqjz20dZMIq42vqeE9
-K5u1XJ/YtiwU2b1fX0nNtREhjUwDgYUAAoGBAJT2cMQ2qTGecdNIjEByCFMZpWg0
-nV+jKgpthNUahwxbUN3ru9nrWMUNv1pBiS3pxqFV6ec7qozKnedwyTx+IRJXTN4T
-IrxYsgPJDHhkBeoVVAkacihkLUtwPSphorZWF4OMFmrlc5WsmYt2lEahR2TZGQrW
-5GBNP18/S/nDBe7j
------END PUBLIC KEY-----

+ 0 - 3
scripting/erm/CMakeLists.txt

@@ -1,6 +1,3 @@
-project(vcmiERM)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIRECTORY})
 
 set(lib_SRCS

+ 9 - 8
server/CMakeLists.txt

@@ -1,6 +1,3 @@
-project(vcmiserver)
-cmake_minimum_required(VERSION 2.6)
-
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
 include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
 
@@ -20,6 +17,9 @@ set(server_HEADERS
 		CQuery.h
 		CVCMIServer.h
 )
+
+assign_source_group(${server_SRCS} ${server_HEADERS})
+
 if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
 	return()
 endif()
@@ -29,15 +29,16 @@ add_executable(vcmiserver ${server_SRCS} ${server_HEADERS})
 target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${SYSTEM_LIBS})
 
 if(WIN32)
-	set_target_properties(vcmiserver PROPERTIES OUTPUT_NAME VCMI_server)
+	set_target_properties(vcmiserver
+		PROPERTIES
+			OUTPUT_NAME "VCMI_server"
+			PROJECT_LABEL "VCMI_server"
+	)
 endif()
 
 vcmi_set_output_dir(vcmiserver "")
 
 set_target_properties(vcmiserver PROPERTIES ${PCH_PROPERTIES})
-set_target_properties(vcmiserver PROPERTIES XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
 cotire(vcmiserver)
 
-if (NOT APPLE) # Already inside vcmiclient bundle
-	install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
-endif()
+install(TARGETS vcmiserver DESTINATION ${BIN_DIR})

+ 1 - 1
server/CVCMIServer.cpp

@@ -609,7 +609,7 @@ void handleLinuxSignal(int sig)
 
 int main(int argc, char * argv[])
 {
-#ifdef VCMI_APPLE
+#ifndef VCMI_WINDOWS
 	// Correct working dir executable folder (not bundle folder) so we can use executable relative paths
 	std::string executablePath = argv[0];
 	std::string workDir = executablePath.substr(0, executablePath.rfind('/'));

+ 12 - 14
test/CMakeLists.txt

@@ -1,16 +1,12 @@
-cmake_minimum_required(VERSION 2.8.7)
-
-project(test)
-
 enable_testing()
 
 set(googleTest_Dir ${CMAKE_CURRENT_SOURCE_DIR}/googletest)
-if (EXISTS ${googleTest_Dir})
-    SET(GTestSrc ${googleTest_Dir}/googletest)
-    SET(GMockSrc ${googleTest_Dir}/googlemock)
-else ()
-    message( FATAL_ERROR "No googletest src dir found!")
-endif ()
+if(EXISTS ${googleTest_Dir})
+	set(GTestSrc ${googleTest_Dir}/googletest)
+	set(GMockSrc ${googleTest_Dir}/googlemock)
+else()
+	message(FATAL_ERROR "No googletest src dir found!")
+endif()
 include_directories(${GTestSrc} ${GTestSrc}/include ${GMockSrc} ${GMockSrc}/include)
 include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/test)
 include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
@@ -36,10 +32,13 @@ set(test_HEADERS
  		map/MapComparer.h
 )
 
+assign_source_group(${test_SRCS} ${test_HEADERS})
+
 set(mock_HEADERS
     mock/mock_UnitHealthInfo.h
 )
-add_subdirectory(googletest)
+
+add_subdirectory_with_folder("3rdparty" googletest EXCLUDE_FROM_ALL)
 
 add_executable(vcmitest ${test_SRCS} ${test_HEADERS} ${mock_HEADERS} ${GTestSrc}/src/gtest-all.cc ${GMockSrc}/src/gmock-all.cc)
 target_link_libraries(vcmitest vcmi ${RT_LIB} ${DL_LIB})
@@ -51,7 +50,6 @@ set_target_properties(vcmitest PROPERTIES ${PCH_PROPERTIES})
 cotire(vcmitest)
 
 # Files to copy to the build directory
-add_custom_target(vcmitestFiles ALL)
 set(vcmitest_FILES
 		testdata/TerrainViewTest.h3m
 		testdata/terrainViewMappings.json
@@ -62,7 +60,7 @@ set(vcmitest_FILES
 )
 
 foreach(file ${vcmitest_FILES})
-		add_custom_command(TARGET vcmitestFiles POST_BUILD
-				COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/${file}" ${CMAKE_CURRENT_BINARY_DIR}
+	add_custom_command(TARGET vcmitest POST_BUILD
+		COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/${file}" ${CMAKE_CURRENT_BINARY_DIR}
 	)
 endforeach()