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* Fixed ReFixed Redwood Observatory problem
* Updated changelog

Michał W. Urbańczyk преди 16 години
родител
ревизия
d3246cc6de
променени са 3 файла, в които са добавени 12 реда и са изтрити 6 реда
  1. 3 3
      AI/GeniusAI/genius.vcproj
  2. 8 2
      ChangeLog
  3. 1 1
      lib/NetPacks.h

+ 3 - 3
AI/GeniusAI/genius.vcproj

@@ -63,7 +63,7 @@
 			<Tool
 				Name="VCLinkerTool"
 				AdditionalDependencies="VCMI_lib.lib"
-				OutputFile="../GeniusAI.dll"
+				OutputFile="$(OutDir)\GeniusAI.dll"
 				LinkIncremental="2"
 				AdditionalLibraryDirectories="../../../libs; ../../"
 				GenerateDebugInformation="true"
@@ -142,7 +142,7 @@
 			<Tool
 				Name="VCLinkerTool"
 				AdditionalDependencies="VCMI_lib.lib"
-				OutputFile="../GeniusAI.dll"
+				OutputFile="$(OutDir)\GeniusAI.dll"
 				LinkIncremental="1"
 				AdditionalLibraryDirectories="../../../libs; ../../"
 				GenerateManifest="false"
@@ -226,7 +226,7 @@
 			<Tool
 				Name="VCLinkerTool"
 				AdditionalDependencies="VCMI_lib.lib"
-				OutputFile="../GeniusAI.dll"
+				OutputFile="$(OutDir)\GeniusAI.dll"
 				LinkIncremental="1"
 				AdditionalLibraryDirectories="../../../libs; ../../"
 				GenerateManifest="false"

+ 8 - 2
ChangeLog

@@ -1,4 +1,4 @@
-0.7 -> 0.71 (as for r769)
+0.7 -> 0.71 (as for r779)
 GENERAL:
 * fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows) 
 * morale/luck system and corresponding sec. skills supported 
@@ -11,6 +11,7 @@ GENERAL:
 * updating blockmap/visitmap of randomized objects 
 * fixed crashes on loading maps with flag all mines/dwelling victory condition
 * further fixes for leveling-up (stability and identical offered skills bug)
+* splitting window allows to rebalance two stack with the same creatures
 * support for numpad keyboard
 * support for timed events
 
@@ -26,6 +27,8 @@ ADVENTURE INTERFACE:
 * fixed sight radious calculation
 * it's possible to stop hero movement
 * faster minimap refreshing 
+* provisional support for "Save" button in System Options Window
+* it's possible to revisit object under hero by pressing Space
 
 BATTLES:
 * partial support for battle obstacles
@@ -42,8 +45,11 @@ BATTLES:
 * fixes for two-hex creatures actions
 * fixed hero casting spell animation
 * corrected stack death animation
+* battle settings will be remembered between battles
+* improved damage calculation formula
 * correct handling of flying creatures in battles
 * a few tweaks in battle path/available hexes calculation (more of them is needed)
+* amounts of units taking actions / being an object of actions won't be shown until action ends
 * fixed positions of stack queue and battle result window when resolution is != 800x600 
 * corrected duration of frenzy spell which was incorrect in certain cases 
 * corrected hero spell casting animation
@@ -65,7 +71,7 @@ TOWN INTERFACE:
 * proper updating resdatabar after building structure in town or buying creatures (non 800x600 res)
 * fixed blinking resdatabar in town screen when buying (800x600) 
 * fixed horde buildings displaying in town hall
-
+* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
 
 PREGAME:
 * added scrolling scenario list with mouse wheel

+ 1 - 1
lib/NetPacks.h

@@ -260,7 +260,7 @@ struct FoWChange : public CPackForClient //112
 	ui8 player, mode; //mode==0 - hide, mode==1 - reveal
 	template <typename Handler> void serialize(Handler &h, const int version)
 	{
-		h & tiles & player;
+		h & tiles & player & mode;
 	}
 };