@@ -34,7 +34,7 @@
#include "CObjectHandler.h" //for CArmedInstance
#include "Mapping/CCampaignHandler.h" //for CCampaignState
-const ui32 version = 733;
+const ui32 version = 734;
const TSlot COMMANDER_SLOT_PLACEHOLDER = -2;
class CConnection;
@@ -12,7 +12,7 @@
namespace GameConstants
{
- const std::string VCMI_VERSION = "VCMI 0.90c";
+ const std::string VCMI_VERSION = "VCMI 0.91";
/*
* DATA_DIR contains the game data (Data/, MP3/, ...).