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SDL_Rect temp_rect = genRect(561, 470, (screen->w - 800)/2 + 165, (screen->h - 600)/2 + 19);
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SDL_Rect temp_rect = genRect(561, 470, (screen->w - 800)/2 + 165, (screen->h - 600)/2 + 19);
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auto resWindow = new CBattleResultWindow(*br, temp_rect, *this);
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auto resWindow = new CBattleResultWindow(*br, temp_rect, *this);
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