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@@ -841,7 +841,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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sr.x=bx*32;
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sr.h=sr.w=32;
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validateRectTerr(&sr, extRect);
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- SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],NULL,su,&sr);
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+ SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],&genRect(sr.h, sr.w, 0, 0),su,&sr);
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}
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}
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////terrain printed
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@@ -857,7 +857,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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validateRectTerr(&sr, extRect);
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if(ttiles[x+bx][y+by][level].rivbitmap.size())
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{
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- CSDL_Ext::blit8bppAlphaTo24bpp(ttiles[x+bx][y+by][level].rivbitmap[anim%ttiles[x+bx][y+by][level].rivbitmap.size()],NULL,su,&sr);
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+ CSDL_Ext::blit8bppAlphaTo24bpp(ttiles[x+bx][y+by][level].rivbitmap[anim%ttiles[x+bx][y+by][level].rivbitmap.size()],&genRect(sr.h, sr.w, 0, 0),su,&sr);
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}
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}
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}
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@@ -876,7 +876,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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validateRectTerr(&sr, extRect);
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if(ttiles[x+bx][y+by][level].roadbitmap.size())
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{
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- CSDL_Ext::blit8bppAlphaTo24bpp(ttiles[x+bx][y+by][level].roadbitmap[anim%ttiles[x+bx][y+by][level].roadbitmap.size()],NULL,su,&sr);
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+ CSDL_Ext::blit8bppAlphaTo24bpp(ttiles[x+bx][y+by][level].roadbitmap[anim%ttiles[x+bx][y+by][level].roadbitmap.size()], &genRect(sr.h, sr.w, 0, (by==-1 ? 16 : 0)),su,&sr);
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}
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}
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}
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@@ -897,6 +897,8 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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validateRectTerr(&sr, extRect);
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SDL_Rect pp = ttiles[x+bx][y+by][level].objects[h].second;
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+ pp.h = sr.h;
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+ pp.w = sr.w;
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CGHeroInstance * themp = (dynamic_cast<CGHeroInstance*>(ttiles[x+bx][y+by][level].objects[h].first));
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if(themp && themp->moveDir && !themp->isStanding && themp->ID!=62) //last condition - this is not prison
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@@ -978,7 +980,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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if(bx+x>=0 && by+y>=0 && bx+x<CGI->mh->reader->map.width && by+y<CGI->mh->reader->map.height && !visibilityMap[bx+x][by+y][level])
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{
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SDL_Surface * hide = getVisBitmap(bx+x, by+y, visibilityMap, level);
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- CSDL_Ext::blit8bppAlphaTo24bpp(hide, NULL, su, &sr);
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+ CSDL_Ext::blit8bppAlphaTo24bpp(hide, &genRect(sr.h, sr.w, 0, 0), su, &sr);
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}
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}
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}
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@@ -996,7 +998,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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sr.h=sr.w=32;
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validateRectTerr(&sr, extRect);
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- SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],NULL,su,&sr);
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+ SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],&genRect(sr.h, sr.w, 0, 0),su,&sr);
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}
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else
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{
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@@ -1014,7 +1016,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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*((unsigned char*)(ns->pixels) + f) = 128;
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}
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- SDL_BlitSurface(ns,NULL,su,&sr);
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+ SDL_BlitSurface(ns,&genRect(sr.h, sr.w, 0, 0),su,&sr);
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SDL_FreeSurface(ns);
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}
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@@ -1032,14 +1034,13 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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*((unsigned char*)(ns->pixels) + f) = 128;
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}
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- SDL_BlitSurface(ns,NULL,su,&sr);
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+ SDL_BlitSurface(ns,&genRect(sr.h, sr.w, 0, 0),su,&sr);
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SDL_FreeSurface(ns);
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}
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}
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}
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}
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- CSDL_Ext::update(su);
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//borders printed
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return su;
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}
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@@ -1635,5 +1636,11 @@ void CMapHandler::validateRectTerr(SDL_Rect * val, const SDL_Rect * ext)
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{
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val->h = ext->y+ext->h-val->y;
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}
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+
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+ //for sign problems
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+ if(val->h > 20000 || val->w > 20000)
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+ {
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+ val->h = val->w = 0;
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+ }
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}
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}
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