فهرست منبع

Add sane aliases for cheat names + "vcmiazure" "vcmifaerie" cheats

Dydzio 2 سال پیش
والد
کامیت
d5b02f8dc2
1فایلهای تغییر یافته به همراه18 افزوده شده و 12 حذف شده
  1. 18 12
      server/CGameHandler.cpp

+ 18 - 12
server/CGameHandler.cpp

@@ -7032,7 +7032,7 @@ void CGameHandler::spawnWanderingMonsters(CreatureID creatureID)
 
 void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, const CGHeroInstance * hero, const CGTownInstance * town, bool & cheated)
 {
-	if (cheat == "vcmiistari")
+	if (cheat == "vcmiistari" || cheat == "vcmispells")
 	{
 		cheated = true;
 		if (!hero) return;
@@ -7058,7 +7058,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		sm.absolute = true;
 		sendAndApply(&sm);
 	}
-	else if (cheat == "vcmiarmenelos")
+	else if (cheat == "vcmiarmenelos" || cheat == "vcmibuild")
 	{
 		cheated = true;
 		if (!town) return;
@@ -7073,7 +7073,8 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 			}
 		}
 	}
-	else if (cheat == "vcmiainur" || cheat == "vcmiangband" || cheat == "vcmiglaurung")
+	else if (cheat == "vcmiainur" || cheat == "vcmiangband" || cheat == "vcmiglaurung" || cheat == "vcmiarchangel"
+		|| cheat == "vcmiblackknight" || cheat == "vcmicrystal" || cheat == "vcmiazure" || cheat == "vcmifaerie")
 	{
 		cheated = true;
 		if (!hero) return;
@@ -7082,13 +7083,18 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		creatures.insert(std::make_pair("vcmiainur", std::make_pair(13, 5))); //5 archangels
 		creatures.insert(std::make_pair("vcmiangband", std::make_pair(66, 10))); //10 black knights
 		creatures.insert(std::make_pair("vcmiglaurung", std::make_pair(133, 5000))); //5000 crystal dragons
+		creatures.insert(std::make_pair("vcmiarchangel", std::make_pair(13, 5))); //5 archangels
+		creatures.insert(std::make_pair("vcmiblackknight", std::make_pair(66, 10))); //10 black knights
+		creatures.insert(std::make_pair("vcmicrystal", std::make_pair(133, 5000))); //5000 crystal dragons
+		creatures.insert(std::make_pair("vcmiazure", std::make_pair(132, 5000))); //5000 azure dragons
+		creatures.insert(std::make_pair("vcmifaerie", std::make_pair(134, 5000))); //5000 faerie dragons
 
 		const CCreature * creature = VLC->creh->objects.at(creatures[cheat].first);
 		for (int i = 0; i < GameConstants::ARMY_SIZE; i++)
 			if (!hero->hasStackAtSlot(SlotID(i)))
 				insertNewStack(StackLocation(hero, SlotID(i)), creature, creatures[cheat].second);
 	}
-	else if (cheat == "vcminoldor")
+	else if (cheat == "vcminoldor" || cheat == "vcmimachines")
 	{
 		cheated = true;
 		if (!hero) return;
@@ -7100,7 +7106,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		if (!hero->getArt(ArtifactPosition::MACH3))
 			giveHeroNewArtifact(hero, VLC->arth->objects[ArtifactID::FIRST_AID_TENT], ArtifactPosition::MACH3);
 	}
-	else if (cheat == "vcmiforgeofnoldorking")
+	else if (cheat == "vcmiforgeofnoldorking" || cheat == "vcmiartifacts")
 	{
 		cheated = true;
 		if (!hero) return;
@@ -7108,14 +7114,14 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		for (int g = 7; g < VLC->arth->objects.size(); ++g) //including artifacts from mods
 			giveHeroNewArtifact(hero, VLC->arth->objects[g], ArtifactPosition::PRE_FIRST);
 	}
-	else if (cheat == "vcmiglorfindel")
+	else if (cheat == "vcmiglorfindel" || cheat == "vcmilevel")
 	{
 		cheated = true;
 		if (!hero) return;
 		///selected hero gains a new level
 		changePrimSkill(hero, PrimarySkill::EXPERIENCE, VLC->heroh->reqExp(hero->level + 1) - VLC->heroh->reqExp(hero->level));
 	}
-	else if (cheat == "vcminahar")
+	else if (cheat == "vcminahar" || cheat == "vcmimove")
 	{
 		cheated = true;
 		if (!hero) return;
@@ -7132,7 +7138,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		gb.id = hero->id.getNum();
 		giveHeroBonus(&gb);
 	}
-	else if (cheat == "vcmiformenos")
+	else if (cheat == "vcmiformenos" || cheat == "vcmiresources")
 	{
 		cheated = true;
 		///Give resources to player
@@ -7143,7 +7149,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 
 		giveResources(player, resources);
 	}
-	else if (cheat == "vcmisilmaril")
+	else if (cheat == "vcmisilmaril" || cheat == "vcmiwin")
 	{
 		cheated = true;
 		///Player wins
@@ -7152,7 +7158,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		pc.winningCheatCode = true;
 		sendAndApply(&pc);
 	}
-	else if (cheat == "vcmimelkor")
+	else if (cheat == "vcmimelkor" || cheat == "vcmilose")
 	{
 		cheated = true;
 		///Player looses
@@ -7161,12 +7167,12 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
 		pc.losingCheatCode = true;
 		sendAndApply(&pc);
 	}
-	else if (cheat == "vcmieagles" || cheat == "vcmiungoliant")
+	else if (cheat == "vcmieagles" || cheat == "vcmiungoliant" || cheat == "vcmimap" || cheat == "vcmihidemap")
 	{
 		cheated = true;
 		///Reveal or conceal FoW
 		FoWChange fc;
-		fc.mode = (cheat == "vcmieagles" ? 1 : 0);
+		fc.mode = ((cheat == "vcmieagles" || cheat == "vcmimap") ? 1 : 0);
 		fc.player = player;
 		const auto & fowMap = gs->getPlayerTeam(player)->fogOfWarMap;
 		auto hlp_tab = new int3[gs->map->width * gs->map->height * (gs->map->levels())];