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@@ -267,16 +267,7 @@ ResourcesPanel::ResourcesPanel(const CTradeableItem::ClickPressedFunctor & click
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{
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OBJECT_CONSTRUCTION;
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- // TODO: replace with LIBRARY->resourceTypeHandler->getAllObjects() -> also check order after doing this
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- resourcesForTrade =
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- {
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- GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
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- GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
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- GameResID::GOLD,
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- GameResID::GOLD, // TODO: remove
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- GameResID::GOLD, // TODO: remove
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- GameResID::GOLD // TODO: remove
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- };
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+ resourcesForTrade = LIBRARY->resourceTypeHandler->getAllObjects();
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int lines = vstd::divideAndCeil(resourcesForTrade.size(), 3);
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if(lines > 3)
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