@@ -169,7 +169,7 @@ set(client_HEADERS
mapHandler.h
resource.h
SDLRWwrapper.h
- ClientCommandManager.h
+ ClientCommandManager.h
)
if(APPLE_IOS)
@@ -76,7 +76,7 @@ public:
#endif
}
//function to be called when message is received - string: message, bool: whether call was made from in-game console
- std::function<void(const std::string &, bool)> *cb;
+ std::function<void(const std::string &, bool)> *cb;
private:
int run();