|
@@ -36,7 +36,7 @@
|
|
|
"vcmi.settingsMainWindow.otherTab.help" : "Switches to Other Settings tab - these options do not fit into other categories for various reasons",
|
|
|
|
|
|
"vcmi.systemOptions.fullscreenButton.hover" : "Fullscreen",
|
|
|
- "vcmi.systemOptions.fullscreenButton.help" : "{Fullscreen}\n\n If selected, VCMI will run in fullscreen mode, othervice VCMI will run in window",
|
|
|
+ "vcmi.systemOptions.fullscreenButton.help" : "{Fullscreen}\n\n If selected, VCMI will run in fullscreen mode, otherwise VCMI will run in window",
|
|
|
"vcmi.systemOptions.resolutionButton.hover" : "Resolution",
|
|
|
"vcmi.systemOptions.resolutionButton.help" : "{Select resolution}\n\n Change in-game screen resolution. Game restart required to apply new resolution.",
|
|
|
"vcmi.systemOptions.resolutionMenu.hover" : "Select resolution",
|
|
@@ -46,21 +46,31 @@
|
|
|
"vcmi.systemOptions.framerateButton.help" : "{Show FPS}\n\n Toggle on/off showing Frames Per Second counter in corner of game window.",
|
|
|
|
|
|
"vcmi.adventureOptions.numericQuantities.hover" : "Numeric creatures quantities",
|
|
|
- "vcmi.adventureOptions.numericQuantities.help" : "{Numeric creatures quantities}\n\n Shows inaccurate enemy creatures quantities in numeric A-B format",
|
|
|
+ "vcmi.adventureOptions.numericQuantities.help" : "{Numeric creatures quantities}\n\n Shows inaccurate enemy creatures quantities in numeric A-B format.",
|
|
|
"vcmi.adventureOptions.forceMovementInfo.hover" : "Always show move info in status bar",
|
|
|
- "vcmi.adventureOptions.forceMovementInfo.help" : "{Always show move info in status bar}\n\n Replaces default status bar info with movement points data without need to hold ALT button",
|
|
|
+ "vcmi.adventureOptions.forceMovementInfo.help" : "{Always show move info in status bar}\n\n Replaces default status bar info with movement points data without need to hold ALT button.",
|
|
|
"vcmi.adventureOptions.showGrid.hover" : "Show grid",
|
|
|
- "vcmi.adventureOptions.showGrid.help" : "{Show grid}\n\n Shows grid overlay, showing borders between adventure map tiles",
|
|
|
+ "vcmi.adventureOptions.showGrid.help" : "{Show grid}\n\n Shows grid overlay, showing borders between adventure map tiles.",
|
|
|
+ "vcmi.adventureOptions.mapScrollSpeed4.hover": "4",
|
|
|
+ "vcmi.adventureOptions.mapScrollSpeed4.help": "Set map scrolling speed to very fast",
|
|
|
+ "vcmi.adventureOptions.mapScrollSpeed5.hover": "5",
|
|
|
+ "vcmi.adventureOptions.mapScrollSpeed5.help": "Set map scrolling speed to extremely fast",
|
|
|
|
|
|
"vcmi.battleOptions.showQueue.hover": "Show queue",
|
|
|
- "vcmi.battleOptions.showQueue.help": "{Show queue}\n\n Show queue that displays movement order of creature stacks",
|
|
|
+ "vcmi.battleOptions.showQueue.help": "{Show queue}\n\n Show queue that displays movement order of creature stacks.",
|
|
|
"vcmi.battleOptions.queueSizeLabel.hover": "Queue size",
|
|
|
- "vcmi.battleOptions.queueSizeAutoButton.hover": "Automatic",
|
|
|
+ "vcmi.battleOptions.queueSizeAutoButton.hover": "AUTO",
|
|
|
"vcmi.battleOptions.queueSizeAutoButton.help": "Sets queue size depending on game resolution",
|
|
|
- "vcmi.battleOptions.queueSizeSmallButton.hover": "Small",
|
|
|
+ "vcmi.battleOptions.queueSizeSmallButton.hover": "SMALL",
|
|
|
"vcmi.battleOptions.queueSizeSmallButton.help": "Sets queue size to small",
|
|
|
- "vcmi.battleOptions.queueSizeBigButton.hover": "Big",
|
|
|
+ "vcmi.battleOptions.queueSizeBigButton.hover": "BIG",
|
|
|
"vcmi.battleOptions.queueSizeBigButton.help": "Sets queue size to big",
|
|
|
+ "vcmi.battleOptions.animationsSpeed4.hover": "4",
|
|
|
+ "vcmi.battleOptions.animationsSpeed4.help": "Sets animation speed to very fast",
|
|
|
+ "vcmi.battleOptions.animationsSpeed5.hover": "5",
|
|
|
+ "vcmi.battleOptions.animationsSpeed5.help": "Sets animation speed to super fast",
|
|
|
+ "vcmi.battleOptions.animationsSpeed6.hover": "6",
|
|
|
+ "vcmi.battleOptions.animationsSpeed6.help": "Sets animation speed to extremely fast",
|
|
|
|
|
|
"vcmi.townHall.missingBase" : "Base building %s must be built first",
|
|
|
"vcmi.townHall.noCreaturesToRecruit" : "There are no creatures to recruit!",
|