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Fix incorrect assertion in CArtPlace::setArtifact

This fixes a crash in debug builds when the player tries to access
a hero's inventory and the hero has a "Summon Boat" spell scroll.
Vasily Postnicov 5 月之前
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db2997f240
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      client/widgets/CComponentHolder.cpp

+ 1 - 1
client/widgets/CComponentHolder.cpp

@@ -117,7 +117,7 @@ void CArtPlace::setArtifact(const ArtifactID & newArtId, const SpellID & newSpel
 	if(artId == ArtifactID::SPELL_SCROLL)
 	{
 		spellId = newSpellId;
-		assert(spellId.num > 0);
+		assert(spellId != SpellID::NONE);
 
 		if(settings["general"]["enableUiEnhancements"].Bool())
 		{