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CGameHandler: fixup healing destination

If it contains hex, not unit, server complains.
Add actual unit there.
Konstantin 2 年之前
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dc7d0297a7
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 2 1
      server/CGameHandler.cpp

+ 2 - 1
server/CGameHandler.cpp

@@ -4898,8 +4898,9 @@ bool CGameHandler::makeBattleAction(BattleAction &ba)
 			{
 				const CSpell * spell = SpellID(healerAbility->subtype).toSpell();
 				spells::BattleCast parameters(gs->curB, healer, spells::Mode::SPELL_LIKE_ATTACK, spell); //We can heal infinitely by first aid tent
+				auto dest = battle::Destination(destStack, target.at(0).hexValue);
 				parameters.setSpellLevel(0);
-				parameters.cast(spellEnv, target);
+				parameters.cast(spellEnv, {dest});
 			}
 			break;
 		}