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* fix for bug 170

mateuszb 16 年之前
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dd7991c541
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      server/CGameHandler.cpp

+ 1 - 1
server/CGameHandler.cpp

@@ -408,7 +408,7 @@ void CGameHandler::startBattle(const CArmedInstance *army1, const CArmedInstance
 
 				for(int g=0; g<gs->curB->stacks.size(); ++g)
 				{
-					if(gs->curB->stacks[g]->attackerOwned)
+					if(gs->curB->stacks[g]->attackerOwned && gs->curB->stacks[g]->alive())
 					{
 						attack.destinationTile = gs->curB->stacks[g]->position;
 						break;