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@@ -43,7 +43,11 @@ void AssetGenerator::initialize()
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imageFiles[ImagePath::builtin("combatUnitNumberWindowPositive.png")] = [this](){ return createCombatUnitNumberWindow(0.2f, 1.0f, 0.2f);};
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imageFiles[ImagePath::builtin("combatUnitNumberWindowNegative.png")] = [this](){ return createCombatUnitNumberWindow(1.0f, 0.2f, 0.2f);};
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- imageFiles[ImagePath::builtin("CampaignBackground8.png")] = [this](){ return createCampaignBackground();};
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+ imageFiles[ImagePath::builtin("CampaignBackground4.png")] = [this]() { return createCampaignBackground(4); };
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+ imageFiles[ImagePath::builtin("CampaignBackground5.png")] = [this]() { return createCampaignBackground(5); };
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+ imageFiles[ImagePath::builtin("CampaignBackground6.png")] = [this]() { return createCampaignBackground(6); };
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+ imageFiles[ImagePath::builtin("CampaignBackground7.png")] = [this]() { return createCampaignBackground(7); };
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+ imageFiles[ImagePath::builtin("CampaignBackground8.png")] = [this]() { return createCampaignBackground(8); };
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for (PlayerColor color(0); color < PlayerColor::PLAYER_LIMIT; ++color)
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imageFiles[ImagePath::builtin("DialogBoxBackground_" + color.toString())] = [this, color](){ return createPlayerColoredBackground(color);};
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@@ -202,41 +206,102 @@ AssetGenerator::CanvasPtr AssetGenerator::createCombatUnitNumberWindow(float mul
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return image;
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}
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-AssetGenerator::CanvasPtr AssetGenerator::createCampaignBackground() const
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+AssetGenerator::CanvasPtr AssetGenerator::createCampaignBackground(int selection) const
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{
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- auto locator = ImageLocator(ImagePath::builtin("CAMPBACK"), EImageBlitMode::OPAQUE);
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+ auto locator = ImageLocator(ImagePath::builtin("CAMPBACK"), EImageBlitMode::OPAQUE);
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std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
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+
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auto image = ENGINE->renderHandler().createImage(Point(800, 600), CanvasScalingPolicy::IGNORE);
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Canvas canvas = image->getCanvas();
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-
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canvas.draw(img, Point(0, 0), Rect(0, 0, 800, 600));
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- // left image
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- canvas.draw(img, Point(220, 73), Rect(290, 73, 141, 115));
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- canvas.draw(img, Point(37, 70), Rect(87, 70, 207, 120));
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+ // BigBlock section
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+ auto bigBlock = ENGINE->renderHandler().createImage(Point(248, 114), CanvasScalingPolicy::IGNORE);
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+ Rect bigBlockRegion(292, 74, 248, 114);
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+ Canvas croppedBigBlock = bigBlock->getCanvas();
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+ croppedBigBlock.draw(img, Point(0, 0), bigBlockRegion);
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+ bigBlock->scaleTo(Point(200, 114), EScalingAlgorithm::NEAREST);
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+
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+ // SmallBlock section
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+ auto smallBlock = ENGINE->renderHandler().createImage(Point(248, 114), CanvasScalingPolicy::IGNORE);
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+ Canvas croppedSmallBlock = smallBlock->getCanvas();
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+ croppedSmallBlock.draw(img, Point(0, 0), bigBlockRegion);
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+ smallBlock->scaleTo(Point(134, 114), EScalingAlgorithm::NEAREST);
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+
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+ // Tripple block section
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+ auto trippleBlock = ENGINE->renderHandler().createImage(Point(72, 116), CanvasScalingPolicy::IGNORE);
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+ Rect trippleBlockSection(512, 246, 72, 116);
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+ Canvas croppedTrippleBlock = trippleBlock->getCanvas();
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+ croppedTrippleBlock.draw(img, Point(0, 0), trippleBlockSection);
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+ trippleBlock->scaleTo(Point(70, 114), EScalingAlgorithm::NEAREST);
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+
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+
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+ // First campaigns line
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+ if (selection > 7)
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+ {
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+ // Rebuild 1. campaigns line from 2 to 3 fields
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+ canvas.draw(bigBlock, Point(40, 72));
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+ canvas.draw(trippleBlock, Point(240, 73));
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+ canvas.draw(bigBlock, Point(310, 72));
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+ canvas.draw(trippleBlock, Point(510, 72));
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+ canvas.draw(bigBlock, Point(580, 72));
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+ canvas.draw(trippleBlock, Point(780, 72));
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+ }
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+ else
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+ {
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+ // Empty 1 + 2. field
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+ canvas.draw(bigBlock, Point(90, 72));
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+ canvas.draw(bigBlock, Point(540, 72));
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+ }
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- // right image
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- canvas.draw(img, Point(513, 67), Rect(463, 67, 71, 126));
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- canvas.draw(img, Point(586, 71), Rect(536, 71, 207, 117));
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+ // Second campaigns line
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+ // 3. Field
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+ canvas.draw(bigBlock, Point(43, 245));
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- // middle image
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- canvas.draw(img, Point(306, 68), Rect(86, 68, 209, 122));
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+ if (selection == 4)
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+ {
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+ // Disabled 4. field
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+ canvas.draw(trippleBlock, Point(310, 245));
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+ canvas.draw(smallBlock, Point(380, 245));
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+ }
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+ else
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+ {
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+ // Empty 4. field
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+ canvas.draw(bigBlock, Point(314, 244));
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+ }
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+
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+ // 5. Field
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+ canvas.draw(bigBlock, Point(586, 246));
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- // disabled fields
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- canvas.draw(img, Point(40, 72), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(310, 72), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(590, 72), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(43, 245), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(313, 244), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(586, 246), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(34, 417), Rect(313, 74, 197, 114));
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- canvas.draw(img, Point(404, 414), Rect(313, 74, 197, 114));
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+ // Third campaigns line
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+ // 6. Field
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+ if (selection >= 6)
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+ {
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+ canvas.draw(bigBlock, Point(32, 417));
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+ }
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+ else
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+ {
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+ canvas.draw(trippleBlock, Point(30, 417));
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+ canvas.draw(smallBlock, Point(100, 417));
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+ }
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- // skull
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auto locatorSkull = ImageLocator(ImagePath::builtin("CAMPNOSC"), EImageBlitMode::OPAQUE);
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std::shared_ptr<IImage> imgSkull = ENGINE->renderHandler().loadImage(locatorSkull);
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- canvas.draw(imgSkull, Point(562, 509), Rect(178, 108, 43, 19));
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+
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+ if (selection >= 7)
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+ {
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+ // Only skull part
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+ canvas.draw(bigBlock, Point(404, 417));
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+ canvas.draw(imgSkull, Point(563, 512), Rect(178, 108, 43, 19));
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+ }
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+ else
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+ {
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+ // Original disabled field with skull and stone for 8. field
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+ imgSkull->scaleTo(Point(238, 150), EScalingAlgorithm::NEAREST);
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+ canvas.draw(imgSkull, Point(385, 400));
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+ }
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+
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return image;
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}
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