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@@ -105,7 +105,7 @@ private:
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std::vector<std::unique_ptr<CGObjectInstance>> _clipboard;
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int _clipboardShiftIndex = 0;
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- const int MAX_LEVELS = 10;
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+ const int MAX_LEVELS = 10; // TODO: multilevel support: remove this constant
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std::map<TerrainId, std::unique_ptr<EditorObstaclePlacer>> _obstaclePainters;
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