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@@ -218,7 +218,8 @@ CHeroList::CEmptyHeroItem::CEmptyHeroItem()
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CHeroList::CHeroItem::CHeroItem(CHeroList *parent, const CGHeroInstance * Hero)
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: CListItem(parent),
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- hero(Hero)
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+ hero(Hero),
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+ parentList(parent)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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movement = std::make_shared<CAnimImage>(AnimationPath::builtin("IMOBIL"), 0, 0, 0, 1);
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@@ -229,6 +230,8 @@ CHeroList::CHeroItem::CHeroItem(CHeroList *parent, const CGHeroInstance * Hero)
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pos.h = std::max(std::max<int>(movement->pos.h + 1, mana->pos.h + 1), portrait->pos.h);
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update();
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+
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+ addUsedEvents(GESTURE);
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}
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void CHeroList::CHeroItem::update()
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@@ -264,6 +267,43 @@ std::string CHeroList::CHeroItem::getHoverText()
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return boost::str(boost::format(CGI->generaltexth->allTexts[15]) % hero->getNameTranslated() % hero->type->heroClass->getNameTranslated());
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}
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+void CHeroList::CHeroItem::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
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+{
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+ if(!on)
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+ return;
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+
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+ if(!hero)
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+ return;
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+
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+ auto & heroes = LOCPLINT->localState->getWanderingHeroes();
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+
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+ if(heroes.size() < 2)
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+ return;
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+
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+ int heroPos = vstd::find_pos(heroes, hero);
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+ const CGHeroInstance * heroUpper = (heroPos < 1) ? nullptr : heroes[heroPos - 1];
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+ const CGHeroInstance * heroLower = (heroPos > heroes.size() - 2) ? nullptr : heroes[heroPos + 1];
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+
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+ std::vector<RadialMenuConfig> menuElements = {
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+ { RadialMenuConfig::ITEM_ALT_NN, heroUpper != nullptr, "altUpTop", "vcmi.radialWheel.moveTop", [this, heroPos]()
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+ {
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+ for (int i = heroPos; i > 0; i--)
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+ LOCPLINT->localState->swapWanderingHero(i, i - 1);
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+ parentList->updateWidget();
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+ } },
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+ { RadialMenuConfig::ITEM_ALT_NW, heroUpper != nullptr, "altUp", "vcmi.radialWheel.moveUp", [this, heroPos](){LOCPLINT->localState->swapWanderingHero(heroPos, heroPos - 1); parentList->updateWidget(); } },
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+ { RadialMenuConfig::ITEM_ALT_SW, heroLower != nullptr, "altDown", "vcmi.radialWheel.moveDown", [this, heroPos](){ LOCPLINT->localState->swapWanderingHero(heroPos, heroPos + 1); parentList->updateWidget(); } },
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+ { RadialMenuConfig::ITEM_ALT_SS, heroLower != nullptr, "altDownBottom", "vcmi.radialWheel.moveBottom", [this, heroPos, heroes]()
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+ {
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+ for (int i = heroPos; i < heroes.size() - 1; i++)
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+ LOCPLINT->localState->swapWanderingHero(i, i + 1);
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+ parentList->updateWidget();
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+ } },
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+ };
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+
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+ GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements, true);
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+}
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+
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std::shared_ptr<CIntObject> CHeroList::createItem(size_t index)
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{
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if (LOCPLINT->localState->getWanderingHeroes().size() > index)
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@@ -374,8 +414,8 @@ void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const
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if(!on)
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return;
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- const std::vector<const CGTownInstance *> towns = LOCPLINT->localState->getOwnedTowns();
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-
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+ const std::vector<const CGTownInstance *> towns = LOCPLINT->localState->getOwnedTowns();
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+
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if(townIndex < 0 || townIndex > towns.size() - 1 || !towns[townIndex])
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return;
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@@ -386,8 +426,20 @@ void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const
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int townLowerPos = (townIndex > towns.size() - 2) ? -1 : townIndex + 1;
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std::vector<RadialMenuConfig> menuElements = {
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- { RadialMenuConfig::ITEM_ALT_NW, townUpperPos > -1, "altUp", "vcmi.radialWheel.townUp", [this, townUpperPos](){LOCPLINT->localState->swapOwnedTowns(townIndex, townUpperPos); parentList->updateWidget(); } },
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- { RadialMenuConfig::ITEM_ALT_SW, townLowerPos > -1, "altDown", "vcmi.radialWheel.townDown", [this, townLowerPos](){ LOCPLINT->localState->swapOwnedTowns(townIndex, townLowerPos); parentList->updateWidget(); } },
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+ { RadialMenuConfig::ITEM_ALT_NN, townUpperPos > -1, "altUpTop", "vcmi.radialWheel.moveTop", [this, townUpperPos]()
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+ {
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+ for (int i = townIndex; i > 0; i--)
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+ LOCPLINT->localState->swapOwnedTowns(i, i - 1);
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+ parentList->updateWidget();
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+ } },
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+ { RadialMenuConfig::ITEM_ALT_NW, townUpperPos > -1, "altUp", "vcmi.radialWheel.moveUp", [this, townUpperPos](){LOCPLINT->localState->swapOwnedTowns(townIndex, townUpperPos); parentList->updateWidget(); } },
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+ { RadialMenuConfig::ITEM_ALT_SW, townLowerPos > -1, "altDown", "vcmi.radialWheel.moveDown", [this, townLowerPos](){ LOCPLINT->localState->swapOwnedTowns(townIndex, townLowerPos); parentList->updateWidget(); } },
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+ { RadialMenuConfig::ITEM_ALT_SS, townLowerPos > -1, "altDownBottom", "vcmi.radialWheel.moveBottom", [this, townLowerPos, towns]()
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+ {
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+ for (int i = townIndex; i < towns.size() - 1; i++)
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+ LOCPLINT->localState->swapOwnedTowns(i, i + 1);
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+ parentList->updateWidget();
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+ } },
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};
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GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements, true);
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