|
|
@@ -1906,12 +1906,10 @@ const CBuilding * CFortScreen::RecruitArea::getMyBuilding()
|
|
|
return nullptr;
|
|
|
|
|
|
const CBuilding * build = town->town->buildings.at(myID);
|
|
|
- while (town->town->buildings.count(myID))
|
|
|
- {
|
|
|
- if (town->hasBuilt(myID))
|
|
|
- build = town->town->buildings.at(myID);
|
|
|
- myID.advance(town->town->creatures.size());
|
|
|
- }
|
|
|
+ myID = BuildingID::getDwellingFromLevel(level, 1);
|
|
|
+ if (town->hasBuilt(myID))
|
|
|
+ build = town->town->buildings.at(myID);
|
|
|
+
|
|
|
return build;
|
|
|
}
|
|
|
|