|
@@ -313,19 +313,6 @@ int main(int argc, char * argv[])
|
|
|
logGlobal->info("Initializing screen and sound handling: %d ms", pomtime.getDiff());
|
|
|
}
|
|
|
|
|
|
-#ifdef VCMI_MAC
|
|
|
- // Ctrl+click should be treated as a right click on Mac OS X
|
|
|
- SDL_SetHint(SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, "1");
|
|
|
-#endif
|
|
|
-
|
|
|
-#ifdef SDL_HINT_MOUSE_TOUCH_EVENTS
|
|
|
- if(settings["general"]["userRelativePointer"].Bool())
|
|
|
- {
|
|
|
- SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
|
|
|
- SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
|
|
|
- }
|
|
|
-#endif
|
|
|
-
|
|
|
#ifndef VCMI_NO_THREADED_LOAD
|
|
|
//we can properly play intro only in the main thread, so we have to move loading to the separate thread
|
|
|
boost::thread loading(init);
|