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@@ -11,6 +11,7 @@
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#include "StdInc.h"
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#include "HeroBonus.h"
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#include "ILimiter.h"
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+#include "IUpdater.h"
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#include "../VCMI_Lib.h"
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#include "../spells/CSpellHandler.h"
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@@ -80,14 +81,6 @@ const std::map<std::string, TPropagatorPtr> bonusPropagatorMap =
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{"GLOBAL_EFFECT", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::GLOBAL_EFFECTS)}
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}; //untested
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-const std::map<std::string, TUpdaterPtr> bonusUpdaterMap =
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-{
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- {"TIMES_HERO_LEVEL", std::make_shared<TimesHeroLevelUpdater>()},
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- {"TIMES_STACK_LEVEL", std::make_shared<TimesStackLevelUpdater>()},
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- {"ARMY_MOVEMENT", std::make_shared<ArmyMovementUpdater>()},
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- {"BONUS_OWNER_UPDATER", std::make_shared<OwnerUpdater>()}
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-};
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-
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const std::set<std::string> deprecatedBonusSet = {
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"SECONDARY_SKILL_PREMY",
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"SECONDARY_SKILL_VAL2",
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@@ -2017,186 +2010,4 @@ std::shared_ptr<Bonus> Bonus::addUpdater(const TUpdaterPtr & Updater)
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return this->shared_from_this();
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}
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-std::shared_ptr<Bonus> IUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- return b;
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-}
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-
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-std::string IUpdater::toString() const
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-{
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- return typeid(*this).name();
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-}
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-
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-JsonNode IUpdater::toJsonNode() const
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-{
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- return JsonNode(JsonNode::JsonType::DATA_NULL);
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-}
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-
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-GrowsWithLevelUpdater::GrowsWithLevelUpdater(int valPer20, int stepSize) : valPer20(valPer20), stepSize(stepSize)
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-{
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-}
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-
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-std::shared_ptr<Bonus> GrowsWithLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- if(context.getNodeType() == CBonusSystemNode::HERO)
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- {
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- int level = dynamic_cast<const CGHeroInstance &>(context).level;
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- int steps = stepSize ? level / stepSize : level;
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- //rounding follows format for HMM3 creature specialty bonus
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- int newVal = (valPer20 * steps + 19) / 20;
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- //return copy of bonus with updated val
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- std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
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- newBonus->val = newVal;
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- return newBonus;
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- }
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- return b;
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-}
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-
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-std::string GrowsWithLevelUpdater::toString() const
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-{
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- return boost::str(boost::format("GrowsWithLevelUpdater(valPer20=%d, stepSize=%d)") % valPer20 % stepSize);
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-}
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-
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-JsonNode GrowsWithLevelUpdater::toJsonNode() const
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-{
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- JsonNode root(JsonNode::JsonType::DATA_STRUCT);
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-
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- root["type"].String() = "GROWS_WITH_LEVEL";
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- root["parameters"].Vector().push_back(JsonUtils::intNode(valPer20));
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- if(stepSize > 1)
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- root["parameters"].Vector().push_back(JsonUtils::intNode(stepSize));
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-
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- return root;
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-}
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-
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-std::shared_ptr<Bonus> TimesHeroLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- if(context.getNodeType() == CBonusSystemNode::HERO)
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- {
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- int level = dynamic_cast<const CGHeroInstance &>(context).level;
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- std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
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- newBonus->val *= level;
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- return newBonus;
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- }
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- return b;
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-}
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-
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-std::string TimesHeroLevelUpdater::toString() const
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-{
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- return "TimesHeroLevelUpdater";
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-}
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-
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-JsonNode TimesHeroLevelUpdater::toJsonNode() const
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-{
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- return JsonUtils::stringNode("TIMES_HERO_LEVEL");
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-}
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-
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-ArmyMovementUpdater::ArmyMovementUpdater():
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- base(20),
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- divider(3),
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- multiplier(10),
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- max(700)
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-{
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-}
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-
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-ArmyMovementUpdater::ArmyMovementUpdater(int base, int divider, int multiplier, int max):
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- base(base),
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- divider(divider),
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- multiplier(multiplier),
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- max(max)
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-{
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-}
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-
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-std::shared_ptr<Bonus> ArmyMovementUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- if(b->type == Bonus::MOVEMENT && context.getNodeType() == CBonusSystemNode::HERO)
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- {
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- auto speed = static_cast<const CGHeroInstance &>(context).getLowestCreatureSpeed();
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- si32 armySpeed = speed * base / divider;
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- auto counted = armySpeed * multiplier;
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- auto newBonus = std::make_shared<Bonus>(*b);
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- newBonus->source = Bonus::ARMY;
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- newBonus->val += vstd::amin(counted, max);
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- return newBonus;
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- }
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- if(b->type != Bonus::MOVEMENT)
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- logGlobal->error("ArmyMovementUpdater should only be used for MOVEMENT bonus!");
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- return b;
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-}
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-
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-std::string ArmyMovementUpdater::toString() const
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-{
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- return "ArmyMovementUpdater";
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-}
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-
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-JsonNode ArmyMovementUpdater::toJsonNode() const
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-{
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- JsonNode root(JsonNode::JsonType::DATA_STRUCT);
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-
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- root["type"].String() = "ARMY_MOVEMENT";
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- root["parameters"].Vector().push_back(JsonUtils::intNode(base));
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- root["parameters"].Vector().push_back(JsonUtils::intNode(divider));
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- root["parameters"].Vector().push_back(JsonUtils::intNode(multiplier));
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- root["parameters"].Vector().push_back(JsonUtils::intNode(max));
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-
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- return root;
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-}
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-std::shared_ptr<Bonus> TimesStackLevelUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- if(context.getNodeType() == CBonusSystemNode::STACK_INSTANCE)
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- {
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- int level = dynamic_cast<const CStackInstance &>(context).getLevel();
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- std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
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- newBonus->val *= level;
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- return newBonus;
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- }
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- else if(context.getNodeType() == CBonusSystemNode::STACK_BATTLE)
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- {
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- const auto & stack = dynamic_cast<const CStack &>(context);
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- //only update if stack doesn't have an instance (summons, war machines)
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- //otherwise we'd end up multiplying twice
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- if(stack.base == nullptr)
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- {
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- int level = stack.unitType()->getLevel();
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- std::shared_ptr<Bonus> newBonus = std::make_shared<Bonus>(*b);
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- newBonus->val *= level;
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- return newBonus;
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- }
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- }
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- return b;
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-}
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-
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-std::string TimesStackLevelUpdater::toString() const
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-{
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- return "TimesStackLevelUpdater";
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-}
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-
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-JsonNode TimesStackLevelUpdater::toJsonNode() const
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-{
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- return JsonUtils::stringNode("TIMES_STACK_LEVEL");
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-}
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-
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-std::string OwnerUpdater::toString() const
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-{
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- return "OwnerUpdater";
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-}
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-
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-JsonNode OwnerUpdater::toJsonNode() const
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-{
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- return JsonUtils::stringNode("BONUS_OWNER_UPDATER");
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-}
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-
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-std::shared_ptr<Bonus> OwnerUpdater::createUpdatedBonus(const std::shared_ptr<Bonus> & b, const CBonusSystemNode & context) const
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-{
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- auto owner = CBonusSystemNode::retrieveNodeOwner(&context);
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-
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- if(owner == PlayerColor::UNFLAGGABLE)
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- owner = PlayerColor::NEUTRAL;
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-
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- std::shared_ptr<Bonus> updated =
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- std::make_shared<Bonus>(static_cast<Bonus::BonusDuration>(b->duration), b->type, b->source, b->val, b->sid, b->subtype, b->valType);
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- updated->limiter = std::make_shared<OppositeSideLimiter>(owner);
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- return updated;
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-}
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-
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VCMI_LIB_NAMESPACE_END
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