@@ -406,6 +406,7 @@ CCastleInterface::CCastleInterface(const CGTownInstance * Town)
hBuild = NULL;
count=0;
town = Town;
+ animval = 0;
//garrison
garr = new CGarrisonInt(pos.x+305,pos.y+387,4,32,townInt,243,13,town,town->visitingHero);