@@ -265,7 +265,7 @@ void BattleInterface::sendCommand(BattleAction command, const CStack * actor)
{
logGlobal->trace("Setting command for %s", (actor ? actor->nodeName() : "hero"));
stacksController->setActiveStack(nullptr);
- LOCPLINT->cb->battleMakeUnitAction(command);
+ curInt->cb->battleMakeUnitAction(command);
}
else