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Remove unused variable

Tomasz Zieliński 2 年之前
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e483f06e0f
共有 1 個文件被更改,包括 0 次插入2 次删除
  1. 0 2
      AI/Nullkiller/Engine/PriorityEvaluator.cpp

+ 0 - 2
AI/Nullkiller/Engine/PriorityEvaluator.cpp

@@ -316,8 +316,6 @@ uint64_t RewardEvaluator::getArmyGrowth(
 	const CGHeroInstance * hero,
 	const CCreatureSet * army) const
 {
-	const float enemyArmyEliminationRewardRatio = 0.5f;
-
 	if(!target)
 		return 0;