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AI: fix paths after merge of #545

Arseniy Shestakov 6 年之前
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e511ee0078
共有 2 個文件被更改,包括 4 次插入4 次删除
  1. 2 2
      AI/VCAI/Pathfinding/Actions/BoatActions.h
  2. 2 2
      AI/VCAI/Pathfinding/Actions/TownPortalAction.h

+ 2 - 2
AI/VCAI/Pathfinding/Actions/BoatActions.h

@@ -11,8 +11,8 @@
 #pragma once
 
 #include "ISpecialAction.h"
-#include "../../../lib/mapping/CMap.h"
-#include "../../../lib/mapObjects/MapObjects.h"
+#include "../../../../lib/mapping/CMap.h"
+#include "../../../../lib/mapObjects/MapObjects.h"
 
 namespace AIPathfinding
 {

+ 2 - 2
AI/VCAI/Pathfinding/Actions/TownPortalAction.h

@@ -11,8 +11,8 @@
 #pragma once
 
 #include "ISpecialAction.h"
-#include "../../../lib/mapping/CMap.h"
-#include "../../../lib/mapObjects/MapObjects.h"
+#include "../../../../lib/mapping/CMap.h"
+#include "../../../../lib/mapObjects/MapObjects.h"
 #include "../../Goals/AdventureSpellCast.h"
 
 namespace AIPathfinding