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@@ -108,7 +108,7 @@ public:
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};
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std::vector<SBallisticsLevelInfo> ballistics; //info about ballistics ability per level; [0] - none; [1] - basic; [2] - adv; [3] - expert
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- std::vector<std::pair<int, int>> wallPositions[F_NUMBER]; //positions of different pieces of wall <x, y>
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+ std::vector<std::pair<int, int> > wallPositions[F_NUMBER]; //positions of different pieces of wall <x, y>
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void loadWallPositions();
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std::map<int, CObstacleInfo> obstacles; //info about obstacles that may be placed on battlefield
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