|
@@ -99,12 +99,10 @@ void BattleControlPanel::tacticPhaseStarted()
|
|
|
}
|
|
|
void BattleControlPanel::tacticPhaseEnded()
|
|
|
{
|
|
|
- build(variables["battleItems"]);
|
|
|
+ deleteWidget("tacticNext");
|
|
|
+ deleteWidget("tacticEnd");
|
|
|
|
|
|
- if(auto w = widget<CButton>("tacticNext"))
|
|
|
- w.reset();
|
|
|
- if(auto w = widget<CButton>("tacticEnd"))
|
|
|
- w.reset();
|
|
|
+ build(variables["battleItems"]);
|
|
|
|
|
|
if(auto w = widget<CPicture>("menu"))
|
|
|
{
|