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@@ -93,6 +93,22 @@
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//possible terrain types. All terrains will be available if not specified
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"terrainTypes" : [ "sand" ],
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+
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+ // List of type hints for every town, in the order of placement. First present hint if used for each town
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+ "townHints" : [
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+ {
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+ // Main town has same type as main town type in zone 1
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+ "likeZone" : 1,
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+ },
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+ {
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+ // 2nd town matches terrain type of zone 4
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+ "relatedToZoneTerrain" : 4
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+ },
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+ {
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+ // 3rd town type cannot match any of the following zones. Can be integer or vector of integers
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+ "notLikeZone" : [1, 2, 3, 4]
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+ },
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+ ],
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//optional, list of explicitly banned terrain types
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"bannedTerrains" : ["lava", "asphalt"]
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