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Fix crash on trasferring to next scenario in campaign

Ivan Savenko 7 months ago
parent
commit
eaad6f9ce0
1 changed files with 0 additions and 2 deletions
  1. 0 2
      client/CServerHandler.cpp

+ 0 - 2
client/CServerHandler.cpp

@@ -703,8 +703,6 @@ void CServerHandler::startCampaignScenario(HighScoreParameter param, std::shared
 			entry->Bool() = true;
 		}
 
-		GAME->mainmenu()->makeActiveInterface();
-
 		if(!ourCampaign->isCampaignFinished())
 			GAME->mainmenu()->openCampaignLobby(ourCampaign);
 		else