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@@ -1007,15 +1007,15 @@ void CSDL_Ext::update(SDL_Surface * what)
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}
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void CSDL_Ext::drawBorder(SDL_Surface * sur, int x, int y, int w, int h, const int3 &color)
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{
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- for(int i=0;i<w;i++)
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+ for(int i = 0; i < w; i++)
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{
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- SDL_PutPixelWithoutRefresh(sur,x+i,y,color.x,color.y,color.z);
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- SDL_PutPixelWithoutRefresh(sur,x+i,y+h-1,color.x,color.y,color.z);
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+ SDL_PutPixelWithoutRefreshIfInSurf(sur,x+i,y,color.x,color.y,color.z);
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+ SDL_PutPixelWithoutRefreshIfInSurf(sur,x+i,y+h-1,color.x,color.y,color.z);
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}
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- for(int i=0; i<h;i++)
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+ for(int i = 0; i < h; i++)
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{
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- SDL_PutPixelWithoutRefresh(sur,x,y+i,color.x,color.y,color.z);
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- SDL_PutPixelWithoutRefresh(sur,x+w-1,y+i,color.x,color.y,color.z);
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+ SDL_PutPixelWithoutRefreshIfInSurf(sur,x,y+i,color.x,color.y,color.z);
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+ SDL_PutPixelWithoutRefreshIfInSurf(sur,x+w-1,y+i,color.x,color.y,color.z);
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}
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}
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@@ -1174,7 +1174,7 @@ void CSDL_Ext::SDL_PutPixelWithoutRefresh(SDL_Surface *ekran, const int & x, con
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void CSDL_Ext::SDL_PutPixelWithoutRefreshIfInSurf(SDL_Surface *ekran, const int & x, const int & y, const Uint8 & R, const Uint8 & G, const Uint8 & B, Uint8 A /*= 255*/)
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{
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- if(x >= 0 && x < ekran->w && y >= 0 && y < ekran->w)
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+ if(x >= 0 && x < ekran->w && y >= 0 && y < ekran->h)
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SDL_PutPixelWithoutRefresh(ekran, x, y, R, G, B, A);
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}
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