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@@ -1286,6 +1286,10 @@ void CCastleInterface::recreateIcons()
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hall = std::make_shared<CTownInfo>(80, 413, town, true);
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fort = std::make_shared<CTownInfo>(122, 413, town, false);
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+ fastTownHall = std::make_shared<CButton>(Point(80, 413), AnimationPath::builtin("ITMTL.def"), CButton::tooltip(), [&](){ builds->enterTownHall(); });
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+ fastTownHall->setImageOrder(town->hallLevel() - 1, town->hallLevel() - 1, town->hallLevel() - 1, town->hallLevel() - 1);
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+ fastTownHall->setAnimateLonelyFrame(true);
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+
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fastArmyPurchase = std::make_shared<CButton>(Point(122, 413), AnimationPath::builtin("itmcl.def"), CButton::tooltip(), [&](){ builds->enterToTheQuickRecruitmentWindow(); });
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fastArmyPurchase->setImageOrder(town->fortLevel() - 1, town->fortLevel() - 1, town->fortLevel() - 1, town->fortLevel() - 1);
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fastArmyPurchase->setAnimateLonelyFrame(true);
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