@@ -8,6 +8,7 @@
#include "../lib/CGameState.h"
#include "../lib/CGeneralTextHandler.h"
#include "../lib/NetPacks.h"
+#include "../lib/CHeroHandler.h"
#include "CAdvmapInterface.h"
#include "CAnimation.h"
#include "CGameInfo.h"
@@ -527,12 +528,7 @@ void CMinimap::moveAdvMapSelection()
int3 mapSizes = LOCPLINT->cb->getMapSize();
- int3 newLocation =
- {
- si32(mapSizes.x * dx),
- si32(mapSizes.y * dy),
- si32(level)
- };
+ int3 newLocation (mapSizes.x * dx, mapSizes.y * dy, level);
adventureInt->centerOn(newLocation);
@@ -92,7 +92,7 @@ void CArmyTooltip::init(const InfoAboutArmy &army)
{
//if =0 - we have no information about stack size at all
if (slot.second.count)
- subtitle = VLC->generaltexth->arraytxt[171 + 3*(slot.second.count)];
+ subtitle = CGI->generaltexth->arraytxt[171 + 3*(slot.second.count)];
}
new CLabel(slotsPos[slot.first].x + 17, slotsPos[slot.first].y + 41, FONT_TINY, CENTER, Colors::Cornsilk, subtitle);
@@ -1,4 +1,4 @@
-#include "../StdInc.h"
+#include "StdInc.h"
#include "CIntObject.h"
#include "CGuiHandler.h"
#include "SDL_Extensions.h"