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Precompiled header path also needs fix

Dydzio 8 years ago
parent
commit
ef2ff0c752

+ 1 - 1
lib/battle/AccessibilityInfo.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "AccessibilityInfo.h"
 #include "../CStack.h"
 

+ 1 - 1
lib/battle/BattleAction.cpp

@@ -8,7 +8,7 @@
  *
  */
 
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "BattleAction.h"
 #include "../CStack.h"
 

+ 1 - 1
lib/battle/BattleAttackInfo.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "BattleAttackInfo.h"
 #include "../CStack.h"
 

+ 1 - 1
lib/battle/BattleHex.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "BattleHex.h"
 
 BattleHex::BattleHex() : hex(INVALID) {}

+ 1 - 1
lib/battle/BattleInfo.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "BattleInfo.h"
 #include "../CStack.h"
 #include "../CHeroHandler.h"

+ 1 - 1
lib/battle/CBattleInfoCallback.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "CBattleInfoCallback.h"
 #include "../CStack.h"
 #include "BattleInfo.h"

+ 1 - 1
lib/battle/CBattleInfoEssentials.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "CBattleInfoEssentials.h"
 #include "../CStack.h"
 #include "BattleInfo.h"

+ 1 - 1
lib/battle/CCallbackBase.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "CCallbackBase.h"
 #include "BattleInfo.h"
 #include "../CGameState.h"

+ 1 - 1
lib/battle/CObstacleInstance.cpp

@@ -1,4 +1,4 @@
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "CObstacleInstance.h"
 #include "../CHeroHandler.h"
 #include "../CTownHandler.h"

+ 1 - 1
lib/battle/CPlayerBattleCallback.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "CPlayerBattleCallback.h"
 #include "../CStack.h"
 #include "../CGameState.h"

+ 1 - 1
lib/battle/ReachabilityInfo.cpp

@@ -8,7 +8,7 @@
  *
  */
 
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "ReachabilityInfo.h"
 #include "../CStack.h"
 

+ 1 - 1
lib/battle/SideInBattle.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "SideInBattle.h"
 #include "../mapObjects/CArmedInstance.h"
 

+ 1 - 1
lib/battle/SiegeInfo.cpp

@@ -7,7 +7,7 @@
  * Full text of license available in license.txt file, in main folder
  *
  */
-#include "../StdInc.h"
+#include "StdInc.h"
 #include "SiegeInfo.h"