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@@ -101,6 +101,7 @@ const std::vector<GameSettings::SettingOption> GameSettings::settingProperties =
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{EGameSettings::TEXTS_TERRAIN, "textData", "terrain" },
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{EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP, "towns", "buildingsPerTurnCap" },
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{EGameSettings::TOWNS_STARTING_DWELLING_CHANCES, "towns", "startingDwellingChances" },
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+ {EGameSettings::TOWNS_SPELL_RESEARCH, "towns", "spellResearch" },
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};
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void GameSettings::loadBase(const JsonNode & input)
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