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Update server/CGameHandler.cpp

Co-authored-by: Nordsoft91 <[email protected]>
SoundSSGood há 2 anos atrás
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f2afd9e831
1 ficheiros alterados com 2 adições e 2 exclusões
  1. 2 2
      server/CGameHandler.cpp

+ 2 - 2
server/CGameHandler.cpp

@@ -3984,8 +3984,8 @@ bool CGameHandler::bulkSwapArtifacts(ObjectInstanceID leftHero, ObjectInstanceID
 		static_cast<ConstTransitivePtr<CGHeroInstance>>(prightHero), true);
 	ma.srcArtHolder = static_cast<ConstTransitivePtr<CGHeroInstance>>(prightHero);
 	ma.dstArtHolder = static_cast<ConstTransitivePtr<CGHeroInstance>>(pleftHero);
-	auto slotsLeftRight = &ma.artsPack0;
-	auto slotsRightLeft = &ma.artsPack1;
+	auto & slotsLeftRight = ma.artsPack0;
+	auto & slotsRightLeft = ma.artsPack1;
 
 	auto moveArtsWorn = [this](const CGHeroInstance * srcHero, const CGHeroInstance * dstHero,
 		std::vector<BulkMoveArtifacts::LinkedSlots> * slots) -> void