@@ -72,6 +72,7 @@ void Catapult::applyMassive(ServerCallback * server, const Mechanics * m) const
return;
CatapultAttack ca;
+ ca.battleID = m->battle()->getBattle()->getBattleID();
ca.attacker = m->caster->getHeroCaster() ? -1 : m->caster->getCasterUnitId();
for(int i = 0; i < targetsToAttack; i++)