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@@ -351,11 +351,11 @@ void CGarrisonSlot::gesture(bool on, const Point & initialPosition, const Point
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return;
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std::vector<RadialMenuConfig> menuElements = {
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- { RadialMenuConfig::ITEM_NW, "stackMerge", "", [this](){owner->bulkMergeStacks(this);} },
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- { RadialMenuConfig::ITEM_NE, "stackInfo", "", [this](){viewInfo();} },
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- { RadialMenuConfig::ITEM_WW, "stackSplitOne", "", [this](){splitIntoParts(this->getGarrison(), 1); } },
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- { RadialMenuConfig::ITEM_EE, "stackSplitEqual", "", [this](){owner->bulkSmartSplitStack(this);} },
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- { RadialMenuConfig::ITEM_SW, "heroMove", "", [this](){owner->moveStackToAnotherArmy(this);} },
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+ { RadialMenuConfig::ITEM_NW, "stackMerge", "Merge same units", [this](){owner->bulkMergeStacks(this);} },
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+ { RadialMenuConfig::ITEM_NE, "stackInfo", "Show unit information", [this](){viewInfo();} },
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+ { RadialMenuConfig::ITEM_WW, "stackSplitOne", "Split off single unit", [this](){splitIntoParts(this->getGarrison(), 1); } },
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+ { RadialMenuConfig::ITEM_EE, "stackSplitEqual", "Split unit equally", [this](){owner->bulkSmartSplitStack(this);} },
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+ { RadialMenuConfig::ITEM_SW, "heroMove", "Move unit to another army", [this](){owner->moveStackToAnotherArmy(this);} },
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};
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GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements);
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