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@@ -1,17 +1,23 @@
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0.97 -> 0.98
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GENERAL:
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-* Pathfinder can now find way using monoliths and whirlpools (only used if hero have protection)
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+* Pathfinder can now find way using Monoliths and Whirlpools (only used if hero has protection)
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ADVENTURE AI:
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* AI will try to use Monolith entrances for exploration
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* AI will now always revisit each exit of two way monolith if exit no longer visible
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ADVENTURE MAP:
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-* Implemented world veiw
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+* Implemented world view
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+* Added graphical fading effects
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SPELLS:
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-* implemented CURE spell negative dispell effect
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-* added LOCATION target for spells castable on any hex with new target modifiers
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+* New spells handled:
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+- View Air
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+- View Earth
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+- Visions
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+- Disguise
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+* Implemented CURE spell negative dispell effect
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+* Added LOCATION target for spells castable on any hex with new target modifiers
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BATTLES:
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* Implemented OH3 stack split / upgrade formulas according to AlexSpl
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