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@@ -5024,7 +5024,7 @@ void CGameHandler::playerMessage(PlayerColor player, const std::string &message,
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}
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int obj = 0;
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- if (words.size() == 2 && words[0] != "vcmiexp")
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+ if (words.size() == 2 && words[0] != "vcmiexp" && words[0] != "vcmiolorin")
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{
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obj = std::atoi(words[1].c_str());
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if (obj)
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@@ -5036,7 +5036,7 @@ void CGameHandler::playerMessage(PlayerColor player, const std::string &message,
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if (!town && hero)
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town = hero->visitedTown;
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- if((words[0] == "vcmiarmy" || words[0] == "vcmiexp") && words.size() > 1)
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+ if(words.size() > 1 && (words[0] == "vcmiarmy" || words[0] == "vcminissi" || words[0] == "vcmiexp" || words[0] == "vcmiolorin"))
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{
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std::string cheatCodeWithOneParameter = std::string(words[0]) + " " + words[1];
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handleCheatCode(cheatCodeWithOneParameter, player, hero, town, cheated);
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@@ -7004,7 +7004,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
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if (!hero->hasStackAtSlot(SlotID(i)))
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insertNewStack(StackLocation(hero, SlotID(i)), creature, creatures[cheat].second);
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}
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- else if (boost::starts_with(cheat, "vcmiarmy"))
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+ else if (boost::starts_with(cheat, "vcmiarmy") || boost::starts_with(cheat, "vcminissi"))
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{
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cheated = true;
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if (!hero) return;
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@@ -7055,7 +7055,7 @@ void CGameHandler::handleCheatCode(std::string & cheat, PlayerColor player, cons
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///selected hero gains a new level
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changePrimSkill(hero, PrimarySkill::EXPERIENCE, VLC->heroh->reqExp(hero->level + 1) - VLC->heroh->reqExp(hero->level));
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}
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- else if (boost::starts_with(cheat, "vcmiexp"))
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+ else if (boost::starts_with(cheat, "vcmiexp") || boost::starts_with(cheat, "vcmiolorin"))
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{
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cheated = true;
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if (!hero) return;
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