@@ -2265,6 +2265,9 @@ void BattleAttack::applyGs(CGameState * gs)
void StartAction::applyGs(CGameState *gs)
{
+ if (!gs->curB)
+ return;
+
CStack *st = gs->curB->getStack(ba.stackNumber);
if(ba.actionType == EActionType::END_TACTIC_PHASE)