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@@ -39,10 +39,7 @@ BankConfig CBankInstanceConstructor::generateConfig(const JsonNode & level, CRan
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BankConfig bc;
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bc.chance = static_cast<ui32>(level["chance"].Float());
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-
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bc.guards = JsonRandom::loadCreatures(level["guards"], rng);
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- bc.upgradeChance = static_cast<ui32>(level["upgrade_chance"].Float());
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- bc.combatValue = static_cast<ui32>(level["combat_value"].Float());
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std::vector<SpellID> spells;
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IObjectInterface::cb->getAllowedSpells(spells);
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@@ -52,8 +49,6 @@ BankConfig CBankInstanceConstructor::generateConfig(const JsonNode & level, CRan
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bc.artifacts = JsonRandom::loadArtifacts(level["reward"]["artifacts"], rng);
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bc.spells = JsonRandom::loadSpells(level["reward"]["spells"], rng, spells);
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- bc.value = static_cast<ui32>(level["value"].Float());
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-
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return bc;
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}
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