@@ -285,7 +285,7 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
if(clientSaveName.empty())
throw std::runtime_error("Cannot open client part of " + fname);
- if(controlServerSaveName.empty())
+ if(controlServerSaveName.empty() || !boost::filesystem::exists(controlServerSaveName))
throw std::runtime_error("Cannot open server part of " + fname);
{