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Эх сурвалжийг харах

Quick Recruitment Window upgrade

Now is possible to switch by button between creatures upgrades.
Fixed small typo, rename from purhase to purchase.
FeniksFire 7 жил өмнө
parent
commit
f82fd41a14

+ 2 - 2
client/CMakeLists.txt

@@ -32,7 +32,7 @@ set(client_SRCS
 		windows/CAdvmapInterface.cpp
 		windows/CCastleInterface.cpp
 		windows/CCreatureWindow.cpp
-		windows/CreaturePurhaseCard.cpp
+		windows/CreaturePurchaseCard.cpp
 		windows/CHeroWindow.cpp
 		windows/CKingdomInterface.cpp
 		windows/CQuestLog.cpp
@@ -90,7 +90,7 @@ set(client_HEADERS
 		windows/CAdvmapInterface.h
 		windows/CCastleInterface.h
 		windows/CCreatureWindow.h
-		windows/CreaturePurhaseCard.h
+		windows/CreaturePurchaseCard.h
 		windows/CHeroWindow.h
 		windows/CKingdomInterface.h
 		windows/CQuestLog.h

+ 33 - 14
client/windows/CreaturePurhaseCard.cpp → client/windows/CreaturePurchaseCard.cpp

@@ -8,69 +8,88 @@
  *
  */
 #include "StdInc.h"
-#include "CreaturePurhaseCard.h"
+#include "CreaturePurchaseCard.h"
 #include "CAdvmapInterface.h"
 #include "CHeroWindow.h"
 #include "../widgets/Buttons.h"
 #include "../../CCallback.h"
 #include "../CreatureCostBox.h"
 #include "QuickRecruitmentWindow.h"
+#include "../gui/CGuiHandler.h"
 
-void CreaturePurhaseCard::initButtons()
+void CreaturePurchaseCard::initButtons()
 {
 	initMaxButton();
 	initMinButton();
+	initCreatureSwitcherButton();
 }
 
-void CreaturePurhaseCard::initMaxButton()
+void CreaturePurchaseCard::initMaxButton()
 {
-	maxButton = std::make_shared<CButton>(Point(pos.x + 52, pos.y + 178), "iam014.def", CButton::tooltip(), std::bind(&CSlider::moveToMax,slider), SDLK_m);
+	maxButton = std::make_shared<CButton>(Point(pos.x + 52, pos.y + 178), "iam014.def", CButton::tooltip(), std::bind(&CSlider::moveToMax,slider), SDLK_LSHIFT);
 }
 
-void CreaturePurhaseCard::initMinButton()
+void CreaturePurchaseCard::initMinButton()
 {
-	minButton = std::make_shared<CButton>(Point(pos.x, pos.y + 178), "iam015.def", CButton::tooltip(), std::bind(&CSlider::moveToMin,slider), SDLK_m);
+	minButton = std::make_shared<CButton>(Point(pos.x, pos.y + 178), "iam015.def", CButton::tooltip(), std::bind(&CSlider::moveToMin,slider), SDLK_LCTRL);
 }
 
-void CreaturePurhaseCard::initAmountInfo()
+void CreaturePurchaseCard::initCreatureSwitcherButton()
+{
+	creatureSwitcher = std::make_shared<CButton>(Point(pos.x + 20, pos.y-33), "iDv6432.def", CButton::tooltip(), [&](){ switchCreatureLevel(); });
+}
+
+void CreaturePurchaseCard::switchCreatureLevel()
+{
+	OBJECT_CONSTRUCTION_CAPTURING(ACTIVATE + DEACTIVATE + UPDATE + SHOWALL + SHARE_POS);
+	auto index = vstd::find_pos(upgradesID, creatureOnTheCard->idNumber);
+	auto nextCreatureId = vstd::circularAt(upgradesID, ++index);
+	creatureOnTheCard = nextCreatureId.toCreature();
+	picture = std::make_shared<CCreaturePic>(parent->pos.x, parent->pos.y, creatureOnTheCard);
+	parent->updateAllSliders();
+	cost->set(creatureOnTheCard->cost * slider->getValue());
+}
+
+void CreaturePurchaseCard::initAmountInfo()
 {
 	availableAmount = std::make_shared<CLabel>(pos.x + 27, pos.y + 146, FONT_SMALL, CENTER, Colors::YELLOW);
 	purhaseAmount = std::make_shared<CLabel>(pos.x + 77, pos.y + 146, FONT_SMALL, CENTER, Colors::WHITE);
 	updateAmountInfo(0);
 }
 
-void CreaturePurhaseCard::updateAmountInfo(int value)
+void CreaturePurchaseCard::updateAmountInfo(int value)
 {
 	availableAmount->setText(boost::lexical_cast<std::string>(maxAmount-value));
 	purhaseAmount->setText(boost::lexical_cast<std::string>(value));
 }
 
-void CreaturePurhaseCard::initSlider()
+void CreaturePurchaseCard::initSlider()
 {
-	slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurhaseCard::sliderMoved, this , _1), 0, maxAmount, 0);
+	slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurchaseCard::sliderMoved, this , _1), 0, maxAmount, 0);
 }
 
-void CreaturePurhaseCard::initCostBox()
+void CreaturePurchaseCard::initCostBox()
 {
 	cost = std::make_shared<CreatureCostBox>(Rect(pos.x, pos.y + 194, 97, 74), "");
 	cost->createItems(creatureOnTheCard->cost);
 }
 
 
-void CreaturePurhaseCard::sliderMoved(int to)
+void CreaturePurchaseCard::sliderMoved(int to)
 {
 	updateAmountInfo(to);
 	cost->set(creatureOnTheCard->cost * to);
 	parent->updateAllSliders();
 }
 
-CreaturePurhaseCard::CreaturePurhaseCard(const CCreature * creature, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents) : creatureOnTheCard(creature), parent(parents), maxAmount(creaturesMaxAmount)
+CreaturePurchaseCard::CreaturePurchaseCard(const std::vector<CreatureID> & creaturesID, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents) : upgradesID(creaturesID), parent(parents), maxAmount(creaturesMaxAmount)
 {
+	creatureOnTheCard = upgradesID.back().toCreature();
 	moveTo(Point(position.x, position.y));
 	initView();
 }
 
-void CreaturePurhaseCard::initView()
+void CreaturePurchaseCard::initView()
 {
 	picture = std::make_shared<CCreaturePic>(pos.x, pos.y, creatureOnTheCard);
 	initAmountInfo();

+ 6 - 5
client/windows/CreaturePurhaseCard.h → client/windows/CreaturePurchaseCard.h

@@ -17,7 +17,7 @@ class CButton;
 class CreatureCostBox;
 class QuickRecruitmentWindow;
 
-class CreaturePurhaseCard : public CIntObject
+class CreaturePurchaseCard : public CIntObject
 {
 public:
 	const CCreature * creatureOnTheCard;
@@ -25,14 +25,15 @@ public:
 	QuickRecruitmentWindow * parent;
 	int maxAmount;
 	void sliderMoved(int to);
-	CreaturePurhaseCard(const CCreature * creature, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents);
-
+	CreaturePurchaseCard(const std::vector<CreatureID> & creaturesID, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents);
 private:
 	void initView();
 
 	void initButtons();
 	void initMaxButton();
 	void initMinButton();
+	void initCreatureSwitcherButton();
+	void switchCreatureLevel();
 
 	void initAmountInfo();
 	void updateAmountInfo(int value);
@@ -41,9 +42,9 @@ private:
 
 	void initCostBox();
 
-	std::shared_ptr<CButton> maxButton, minButton;
+	std::shared_ptr<CButton> maxButton, minButton, creatureSwitcher;
 	std::shared_ptr<CLabel> availableAmount,  purhaseAmount;
 	std::shared_ptr<CCreaturePic> picture;
 	std::shared_ptr<CreatureCostBox> cost;
-
+	const std::vector<CreatureID> & upgradesID;
 };

+ 3 - 4
client/windows/QuickRecruitmentWindow.cpp

@@ -16,7 +16,7 @@
 #include "../../CCallback.h"
 #include "../CreatureCostBox.h"
 #include "../lib/ResourceSet.h"
-#include "CreaturePurhaseCard.h"
+#include "CreaturePurchaseCard.h"
 
 
 void QuickRecruitmentWindow::setButtons()
@@ -53,8 +53,7 @@ void QuickRecruitmentWindow::setCreaturePurhaseCards()
 	{
 		if(!town->town->creatures.at(i).empty() && !town->creatures.at(i).second.empty() && town->creatures[i].first)
 		{
-			CreatureID crid = town->creatures[i].second[town->creatures[i].second.size() - 1];
-			cards.push_back(std::make_shared<CreaturePurhaseCard>(VLC->creh->creatures[crid], position, town->creatures[i].first, this));
+			cards.push_back(std::make_shared<CreaturePurchaseCard>(town->creatures[i].second, position, town->creatures[i].first, this));
 			position.x += 108;
 		}
 	}
@@ -76,7 +75,7 @@ void QuickRecruitmentWindow::initWindow(Rect startupPosition)
 	backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK.pcx", Rect(0, 0, pos.w, pos.h));
 }
 
-void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePurhaseCard> > cards)
+void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard> > cards)
 {
 	auto allAvailableResources = LOCPLINT->cb->getResourceAmount();
 	for(auto i : boost::adaptors::reverse(cards))

+ 4 - 4
client/windows/QuickRecruitmentWindow.h

@@ -13,7 +13,7 @@
 
 class CButton;
 class CreatureCostBox;
-class CreaturePurhaseCard;
+class CreaturePurchaseCard;
 class CFilledTexture;
 
 class QuickRecruitmentWindow : public CWindowObject
@@ -33,13 +33,13 @@ private:
 
 	void setCreaturePurhaseCards();
 
-	void maxAllCards(std::vector<std::shared_ptr<CreaturePurhaseCard>> cards);
-	void maxAllSlidersAmount(std::vector<std::shared_ptr<CreaturePurhaseCard>> cards);
+	void maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
+	void maxAllSlidersAmount(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
 	void purhaseUnits();
 
 	const CGTownInstance * town;
 	std::shared_ptr<CButton> maxButton, buyButton, cancelButton;
 	std::shared_ptr<CreatureCostBox> totalCost;
-	std::vector<std::shared_ptr<CreaturePurhaseCard>> cards;
+	std::vector<std::shared_ptr<CreaturePurchaseCard>> cards;
 	std::shared_ptr<CFilledTexture> backgroundTexture;
 };