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@@ -44,9 +44,7 @@
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OptionsTab::OptionsTab() : humanPlayers(0)
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{
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recActions = 0;
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-
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- //addCallback("timerFieldChangedBase", <#std::function<void (std::string)> callback#>)
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-
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+
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addCallback("setTimerPreset", [&](int index){
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if(!variables["timerPresets"].isNull())
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{
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@@ -61,24 +59,43 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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});
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auto parseTimerString = [](const std::string & str){
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- std::stringstream sstrm;
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- int a, b;
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- sstrm << str;
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- sstrm >> a;
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- char c = sstrm.get();
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- if(c == ':')
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+ auto sc = str.find(":");
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+ if(sc == std::string::npos)
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+ return std::stoi(str);
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+
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+ auto l = str.substr(0, sc);
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+ auto r = str.substr(sc + 1, std::string::npos);
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+ if(r.length() == 3) //symbol added
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+ {
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+ l.push_back(r.front());
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+ r.erase(r.begin());
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+ }
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+ else if(r.length() == 1) //symbol removed
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{
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- sstrm >> b;
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- return a * 60 + b;
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+ r.insert(r.begin(), l.back());
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+ l.pop_back();
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}
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- return -1;
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+
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+ int sec = std::stoi(r);
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+ if(sec >= 60)
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+ {
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+ if(l.empty()) //9:00 -> 0:09
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+ return sec / 10;
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+
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+ l.push_back(r.front()); //0:090 -> 9:00
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+ r.erase(r.begin());
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+ }
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+ else if(l.empty())
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+ return sec;
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+
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+ return std::stoi(l) * 60 + std::stoi(r);
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};
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addCallback("parseAndSetTimer_base", [parseTimerString](const std::string & str){
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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+ TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
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tinfo.baseTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -87,7 +104,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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+ TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
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tinfo.turnTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -96,7 +113,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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+ TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
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tinfo.battleTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -105,7 +122,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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+ TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
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tinfo.creatureTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -133,15 +150,24 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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if(auto * tObj = reinterpret_cast<const JsonNode *>(item))
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{
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for(auto wname : (*tObj)["hideWidgets"].Vector())
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+ {
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if(auto w = widget<CIntObject>(wname.String()))
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- {
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w->setEnabled(false);
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- }
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+ }
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for(auto wname : (*tObj)["showWidgets"].Vector())
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+ {
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if(auto w = widget<CIntObject>(wname.String()))
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- {
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w->setEnabled(true);
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- }
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+ }
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+ if((*tObj)["default"].isVector())
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+ {
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+ TurnTimerInfo tinfo;
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+ tinfo.baseTimer = (*tObj)["default"].Vector().at(0).Integer() * 1000;
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+ tinfo.turnTimer = (*tObj)["default"].Vector().at(1).Integer() * 1000;
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+ tinfo.battleTimer = (*tObj)["default"].Vector().at(2).Integer() * 1000;
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+ tinfo.creatureTimer = (*tObj)["default"].Vector().at(3).Integer() * 1000;
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+ CSH->setTurnTimerInfo(tinfo);
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+ }
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}
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redraw();
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}
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@@ -173,15 +199,18 @@ void OptionsTab::recreate()
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entries.insert(std::make_pair(pInfo.first, std::make_shared<PlayerOptionsEntry>(pInfo.second, * this)));
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}
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-
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+
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+ const auto & turnTimerRemote = SEL->getStartInfo()->turnTimerInfo;
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+
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+ //classic timer
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if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
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{
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- if(turnSlider->isActive() && !variables["timerPresets"].isNull())
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+ if(!variables["timerPresets"].isNull() && !turnTimerRemote.battleTimer && !turnTimerRemote.creatureTimer && !turnTimerRemote.baseTimer)
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{
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for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx)
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{
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auto & tpreset = variables["timerPresets"].Vector()[idx];
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- if(tpreset.Vector().at(1).Integer() == SEL->getStartInfo()->turnTimerInfo.turnTimer / 1000)
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+ if(tpreset.Vector().at(1).Integer() == turnTimerRemote.turnTimer / 1000)
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{
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turnSlider->scrollTo(idx);
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if(auto w = widget<CLabel>("labelTurnDurationValue"))
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@@ -190,6 +219,33 @@ void OptionsTab::recreate()
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}
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}
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}
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+
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+ //chess timer
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+ auto timeToString = [](int time) -> std::string
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+ {
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+ std::stringstream ss;
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+ ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60;
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+ return ss.str();
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+ };
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+
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+ if(auto ww = widget<CTextInput>("chessFieldBase"))
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+ ww->setText(timeToString(turnTimerRemote.baseTimer), false);
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+ if(auto ww = widget<CTextInput>("chessFieldTurn"))
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+ ww->setText(timeToString(turnTimerRemote.turnTimer), false);
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+ if(auto ww = widget<CTextInput>("chessFieldBattle"))
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+ ww->setText(timeToString(turnTimerRemote.battleTimer), false);
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+ if(auto ww = widget<CTextInput>("chessFieldCreature"))
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+ ww->setText(timeToString(turnTimerRemote.creatureTimer), false);
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+
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+ if(auto w = widget<ComboBox>("timerModeSwitch"))
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+ {
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+ if(turnTimerRemote.battleTimer || turnTimerRemote.creatureTimer || turnTimerRemote.baseTimer)
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+ {
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+ if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
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+ if(turnSlider->isActive())
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+ w->setItem(1);
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+ }
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+ }
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}
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size_t OptionsTab::CPlayerSettingsHelper::getImageIndex(bool big)
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