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Correct network data exchange and time parsing

nordsoft 2 lat temu
rodzic
commit
fdaf05514a
1 zmienionych plików z 79 dodań i 23 usunięć
  1. 79 23
      client/lobby/OptionsTab.cpp

+ 79 - 23
client/lobby/OptionsTab.cpp

@@ -44,9 +44,7 @@
 OptionsTab::OptionsTab() : humanPlayers(0)
 {
 	recActions = 0;
-	
-	//addCallback("timerFieldChangedBase", <#std::function<void (std::string)> callback#>)
-	
+		
 	addCallback("setTimerPreset", [&](int index){
 		if(!variables["timerPresets"].isNull())
 		{
@@ -61,24 +59,43 @@ OptionsTab::OptionsTab() : humanPlayers(0)
 	});
 	
 	auto parseTimerString = [](const std::string & str){
-		std::stringstream sstrm;
-		int a, b;
-		sstrm << str;
-		sstrm >> a;
-		char c = sstrm.get();
-		if(c == ':')
+		auto sc = str.find(":");
+		if(sc == std::string::npos)
+			return std::stoi(str);
+		
+		auto l = str.substr(0, sc);
+		auto r = str.substr(sc + 1, std::string::npos);
+		if(r.length() == 3) //symbol added
+		{
+			l.push_back(r.front());
+			r.erase(r.begin());
+		}
+		else if(r.length() == 1) //symbol removed
 		{
-			sstrm >> b;
-			return a * 60 + b;
+			r.insert(r.begin(), l.back());
+			l.pop_back();
 		}
-		return -1;
+		
+		int sec = std::stoi(r);
+		if(sec >= 60)
+		{
+			if(l.empty()) //9:00 -> 0:09
+				return sec / 10;
+			
+			l.push_back(r.front()); //0:090 -> 9:00
+			r.erase(r.begin());
+		}
+		else if(l.empty())
+			return sec;
+		
+		return std::stoi(l) * 60 + std::stoi(r);
 	};
 	
 	addCallback("parseAndSetTimer_base", [parseTimerString](const std::string & str){
 		int time = parseTimerString(str) * 1000;
 		if(time >= 0)
 		{
-			TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
+			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 			tinfo.baseTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 		}
@@ -87,7 +104,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
 		int time = parseTimerString(str) * 1000;
 		if(time >= 0)
 		{
-			TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
+			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 			tinfo.turnTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 		}
@@ -96,7 +113,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
 		int time = parseTimerString(str) * 1000;
 		if(time >= 0)
 		{
-			TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
+			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 			tinfo.battleTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 		}
@@ -105,7 +122,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
 		int time = parseTimerString(str) * 1000;
 		if(time >= 0)
 		{
-			TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
+			TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
 			tinfo.creatureTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 		}
@@ -133,15 +150,24 @@ OptionsTab::OptionsTab() : humanPlayers(0)
 				if(auto * tObj = reinterpret_cast<const JsonNode *>(item))
 				{
 					for(auto wname : (*tObj)["hideWidgets"].Vector())
+					{
 						if(auto w = widget<CIntObject>(wname.String()))
-						{
 							w->setEnabled(false);
-						}
+					}
 					for(auto wname : (*tObj)["showWidgets"].Vector())
+					{
 						if(auto w = widget<CIntObject>(wname.String()))
-						{
 							w->setEnabled(true);
-						}
+					}
+					if((*tObj)["default"].isVector())
+					{
+						TurnTimerInfo tinfo;
+						tinfo.baseTimer = (*tObj)["default"].Vector().at(0).Integer() * 1000;
+						tinfo.turnTimer = (*tObj)["default"].Vector().at(1).Integer() * 1000;
+						tinfo.battleTimer = (*tObj)["default"].Vector().at(2).Integer() * 1000;
+						tinfo.creatureTimer = (*tObj)["default"].Vector().at(3).Integer() * 1000;
+						CSH->setTurnTimerInfo(tinfo);
+					}
 				}
 				redraw();
 			}
@@ -173,15 +199,18 @@ void OptionsTab::recreate()
 
 		entries.insert(std::make_pair(pInfo.first, std::make_shared<PlayerOptionsEntry>(pInfo.second, * this)));
 	}
-
+	
+	const auto & turnTimerRemote = SEL->getStartInfo()->turnTimerInfo;
+	
+	//classic timer
 	if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
 	{
-		if(turnSlider->isActive() && !variables["timerPresets"].isNull())
+		if(!variables["timerPresets"].isNull() && !turnTimerRemote.battleTimer && !turnTimerRemote.creatureTimer && !turnTimerRemote.baseTimer)
 		{
 			for(int idx = 0; idx < variables["timerPresets"].Vector().size(); ++idx)
 			{
 				auto & tpreset = variables["timerPresets"].Vector()[idx];
-				if(tpreset.Vector().at(1).Integer() == SEL->getStartInfo()->turnTimerInfo.turnTimer / 1000)
+				if(tpreset.Vector().at(1).Integer() == turnTimerRemote.turnTimer / 1000)
 				{
 					turnSlider->scrollTo(idx);
 					if(auto w = widget<CLabel>("labelTurnDurationValue"))
@@ -190,6 +219,33 @@ void OptionsTab::recreate()
 			}
 		}
 	}
+	
+	//chess timer
+	auto timeToString = [](int time) -> std::string
+	{
+		std::stringstream ss;
+		ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60;
+		return ss.str();
+	};
+	
+	if(auto ww = widget<CTextInput>("chessFieldBase"))
+		ww->setText(timeToString(turnTimerRemote.baseTimer), false);
+	if(auto ww = widget<CTextInput>("chessFieldTurn"))
+		ww->setText(timeToString(turnTimerRemote.turnTimer), false);
+	if(auto ww = widget<CTextInput>("chessFieldBattle"))
+		ww->setText(timeToString(turnTimerRemote.battleTimer), false);
+	if(auto ww = widget<CTextInput>("chessFieldCreature"))
+		ww->setText(timeToString(turnTimerRemote.creatureTimer), false);
+	
+	if(auto w = widget<ComboBox>("timerModeSwitch"))
+	{
+		if(turnTimerRemote.battleTimer || turnTimerRemote.creatureTimer || turnTimerRemote.baseTimer)
+		{
+			if(auto turnSlider = widget<CSlider>("sliderTurnDuration"))
+				if(turnSlider->isActive())
+					w->setItem(1);
+		}
+	}
 }
 
 size_t OptionsTab::CPlayerSettingsHelper::getImageIndex(bool big)