Regression fix - enemy hero info crash
@@ -429,7 +429,7 @@ bool CBattleInfoEssentials::playerHasAccessToHeroInfo(PlayerColor player, const
{
RETURN_IF_NOT_BATTLE(false);
const si8 playerSide = playerToSide(player);
- if (playerSide > 0)
+ if (playerSide >= 0)
if (getBattle()->sides[!playerSide].hero == h)
return true;