|
|
@@ -1322,7 +1322,6 @@ bool VCAI::canRecruitAnyHero(const CGTownInstance * t) const
|
|
|
|
|
|
void VCAI::wander(HeroPtr h)
|
|
|
{
|
|
|
-
|
|
|
auto visitTownIfAny = [this](HeroPtr h) -> bool
|
|
|
{
|
|
|
if (h->visitedTown)
|
|
|
@@ -1331,6 +1330,7 @@ void VCAI::wander(HeroPtr h)
|
|
|
buildArmyIn(h->visitedTown);
|
|
|
return true;
|
|
|
}
|
|
|
+ return false;
|
|
|
};
|
|
|
|
|
|
//unclaim objects that are now dangerous for us
|