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@@ -24,8 +24,8 @@ To compile, at least the following packages (and their development counterparts)
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On Debian-based systems (e.g. Ubuntu) run:
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sudo apt-get install g++ libsdl1.2debian libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-iostreams-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev
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-On Fedora run(this may not be complete):
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- sudo yum install gcc-c++ SDL-devel SDL_image-devel SDL_ttf-devel boost boost-devel boost-filesystem boost-iostreams boost-system boost-thread boost-program-options zlib-devel ffmpeg-devel ffmpeg-libs
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+On RPM-based distributions (e.g. Fedora) run:
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+ sudo yum install gcc-c++ SDL-devel SDL_image-devel SDL_ttf-devel SDL_mixer-devel boost boost-devel boost-filesystem boost-iostreams boost-system boost-thread boost-program-options zlib-devel ffmpeg-devel ffmpeg-libs
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Optionaly, if you want to regenerate the build system, you will need the following tools:
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* libtool
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@@ -52,7 +52,7 @@ On linux distributions like Fedora Mp3 support isn't given for the time being.
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There is a mantis call here: http://bugs.vcmi.eu/view.php?id=933.
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(Fedora-only?)
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- Create a directory that will contain the shared libraries. (default is usually /usr/local/lib64/games/vcmi)
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+ Create a directory that will contain the shared libraries. (default is usually /usr/local/lib64/vcmi)
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Run configure:
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cd trunk/build
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@@ -62,7 +62,7 @@ Alternatively it is possible to install VCMI to non-default directory (e.g. /opt
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To do this run:
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../src/configure --datadir=/DATA_PATH/ --bindir=/BIN_PATH/vcmi --libdir=/LIB_PATH/
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An example would be:
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- ../src/configure --datadir=/usr/local/share/games --bindir=/usr/local/games --libdir=/usr/local/lib64/games
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+ ../src/configure --datadir=/usr/local/share --bindir=/usr/local --libdir=/usr/local/lib64
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Notice:
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The ../src/ is not a typo, it will place makefile scripts into the build dir
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