Commit History

Autor SHA1 Mensaxe Data
  Dmitry Orlov ae3b8e4916 Travis errors & warnings fix %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight %!s(int64=5) %!d(string=hai) anos
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=8) %!d(string=hai) anos
  Alexander Shishkin 8b002ad774 Issue2888 (#421) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 7c77249d37 Refactoring: get rid of macro in server-side request validation code %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments %!s(int64=7) %!d(string=hai) anos
  Piotr Wójcik 7171fa7ad4 Formatting %!s(int64=8) %!d(string=hai) anos
  Piotr Wójcik 58b427345f Constify %!s(int64=8) %!d(string=hai) anos
  Piotr Wójcik f145b4be91 Correctly sacrifice many stacks or many atrifacts, fixes #2607 %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 006fa6c6df Merge pull request #332 from FeniksFire/SmallBugFix %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  FeniksFire 43d324b561 Fix handling damage when stack wait in moat. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0f5202689e Cumulative spell effects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 0190c9804e formatting %!s(int64=8) %!d(string=hai) anos
  AlexVinS a31c28ec33 Unified war machine mechanics. %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 4b0f702e7e Add LeaveGame netpack and avoid replying on it and CloseServer %!s(int64=8) %!d(string=hai) anos
  AlexVinS 609c6f81bd Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc39fb2d14 Removed useless CPack::type field. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 9db3bfcbf2 Merge pull request #212 from vcmi/refactoring/serialization2 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev dccc25268c Fix the initial creature spells at battle start %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 6fe5f2a7f6 Fix segfault / assertion failure during battle %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 7b7958c548 Cheat codes: add option to apply cheats on different players %!s(int64=9) %!d(string=hai) anos