Henning Koehler
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00f51e0f98
Updaters replace bonuses during inheritance
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8 years ago |
Henning Koehler
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81c44dac41
minor fixes
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8 years ago |
Henning Koehler
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ab7ce6625e
moved nameForBonus into Bonus class
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8 years ago |
Henning Koehler
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ba7709da50
middle-aged specialty format is converted properly and logged
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8 years ago |
Henning Koehler
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eb02ce0f31
changed specialty json format to struct with base (WIP)
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8 years ago |
Henning Koehler
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26862b4c51
improved/fixed specialty json encoding
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8 years ago |
Henning Koehler
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c79b776f3c
Limiters (at least creature type limiters) are printed as well
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8 years ago |
Henning Koehler
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89b1ba7538
added basics for specialty format updating
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8 years ago |
Henning Koehler
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2703b035a6
added updater to Bonus json format
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8 years ago |
Henning Koehler
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ef7900d0a2
added support for older saves (fails)
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8 years ago |
Henning Koehler
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d594845c32
fixed serialization issues
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8 years ago |
Henning Koehler
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3e0022be27
added support for new specialty json format; old format is converted to bonuses with updaters
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8 years ago |
Henning Koehler
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f867b1a37e
invalidate bonus caching on update
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8 years ago |
Henning Koehler
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f1fd00f005
renamed & reused CBonusSystemNode::updateBonuses; tweaked updater signature
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8 years ago |
Henning Koehler
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67330efa4a
added basics for Bonus updater
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8 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
Dydzio
|
da6d01b0c7
Ability rename + bugfix + changelog extend
|
8 years ago |
Dydzio
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eab8e8f869
Fixed "commit merge" fail
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8 years ago |
Dydzio
|
14c07afd3c
Merge branch 'develop' into NewAbilities
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8 years ago |
Dydzio
|
3eef689005
Add TERMINATOR ability support, small fixes
|
8 years ago |
Dydzio
|
7cbd9acd67
Add BLOCK_MAGIC_BELOW bonus
|
8 years ago |
Dydzio
|
4cab76900f
Add SYNERGY_TARGET and [wip]-SHOOTS_ALL_ADJACENT
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8 years ago |
Henning Koehler
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69a538a600
added bonus type MANUAL_CONTROL
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8 years ago |
Henning Koehler
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aa15feba62
moved SECONDARY_SKILL_VAL2 to end of list
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8 years ago |
Henning Koehler
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25e6b5cc07
added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
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8 years ago |
Henning Koehler
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9bbfb57b93
cleaned up secondary skill bonus merging
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8 years ago |
Dydzio
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1df939bf70
Working FIRST_STRIKE ability
|
8 years ago |
Dydzio
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8cae811d11
Merge branch 'kuririn' into NewAbilities
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8 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
ArseniyShestakov
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ea0ceb1805
Merge pull request #323 from vcmi/CStackTweaks
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8 years ago |