Commit History

Author SHA1 Message Date
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 0deeff30b9 replaced clickPressed with clickReleased where applicable to H3 2 years ago
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
  Ivan Savenko cdc27d1fcf Play correct music file in campaign menu 2 years ago
  Ivan Savenko f6b2f58da9 Use inheritance instead of composition for campaign header 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko abb553d975 Next step of code refactoring: 2 years ago
  Andrey Filipenkov a320af837d fix includes in client subdirectories 3 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago