|  Ivan Savenko | ffba847f40
							
							xBRZ-upscaled images now support common palette-transform effects: | 1 年之前 | 
				
					
						|  Andrii Danylchenko | da46d5d01b
							
							BattleAI: take into account defender dragon breath and other mutitarget attacks | 1 年之前 | 
				
					
						|  Ivan Savenko | 5b9130c288
							
							Fixes broken player-coloring on animations (e.g. hero in battle) | 1 年之前 | 
				
					
						|  Ivan Savenko | 81c7c0ce24
							
							Fixed loading of flipped and duplicate images in animations | 1 年之前 | 
				
					
						|  Ivan Savenko | e4bed98674
							
							Replaced raw json nodes with ImageLocator class | 1 年之前 | 
				
					
						|  Ivan Savenko | fd726523a2
							
							Remove creations of custom animations in runtime | 1 年之前 | 
				
					
						|  Ivan Savenko | 0d6ec0d224
							
							Reviewed usage of EBlitMode, now specified clearly in all cases | 1 年之前 | 
				
					
						|  Ivan Savenko | b850b6339f
							
							Flipped images are now tracked by RenderHandler | 1 年之前 | 
				
					
						|  Ivan Savenko | 230add02e4
							
							Remove no longer used code | 1 年之前 | 
				
					
						|  Ivan Savenko | c1ebb6b0e3
							
							Try to use lazy loading for animations | 1 年之前 | 
				
					
						|  Ivan Savenko | a8a330f39f
							
							Remove unused code and no longer needed caching | 1 年之前 | 
				
					
						|  Ivan Savenko | 600b06b74d
							
							Moved all handling of image loading to render handler | 1 年之前 | 
				
					
						|  Ivan Savenko | 56f1725234
							
							All images are now loaded via RenderHandler class | 1 年之前 | 
				
					
						|  Alexander Wilms | 434371195d
							
							JsonNode constructors: Take fileName as argument | 1 年之前 | 
				
					
						|  Ivan Savenko | 08a27663f9
							
							Reworked JsonNode constructors to more logical form | 1 年之前 | 
				
					
						|  Ivan Savenko | c3957c2c2a
							
							Moved json files to new directory, split on per-class basis | 1 年之前 | 
				
					
						|  Ivan Savenko | 858ba22a27
							
							Ignore corrupted .def files | 2 年之前 | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 年之前 | 
				
					
						|  Ivan Savenko | 9cfcf5ea19
							
							Fix regressions | 2 年之前 | 
				
					
						|  Ivan Savenko | 0f88b8969b
							
							Removed some usages of std string as resource path | 2 年之前 | 
				
					
						|  Ivan Savenko | 8dfdfffd87
							
							Use ResourcePath for audio files | 2 年之前 | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 年之前 | 
				
					
						|  Konstantin | 5366f9190e
							
							vcmi: reduce boost::lexical_cast usage | 2 年之前 | 
				
					
						|  Ivan Savenko | def1e35836
							
							Use SDL BlitMode's to speed up image rendering | 2 年之前 | 
				
					
						|  Ivan Savenko | 108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader | 2 年之前 | 
				
					
						|  Ivan Savenko | 4d8d886317
							
							Move all created files into better locations | 2 年之前 | 
				
					
						|  Ivan Savenko | f6fa7f1ae0
							
							temp rename | 2 年之前 | 
				
					
						|  Ivan Savenko | 8a9492d129
							
							Moved client files to more suitable locations | 2 年之前 |